Pest is the third boss who joined the line -up Everdark Sovereign Elden ring nightreign. The standard expedition for this boss is the only struggle with the bearer in the game that contains the battle for the head of the duo. Although it is a duo struggle, it is considered one of the simpler encounters because of the highly telegraph attacks of bosses.
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The third phase introduced in the Everdark Sovereign version is significantly more demanding because now you have to fight another boss. Here's all you need to know about their attacks and strategies that work well against them Elden ring nightreign.
Everdark Sovereign Sentient Pest Overview
Harder versions of Gnoster with new phase and Momento
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Attack |
Image |
Description |
|---|---|---|
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Phase 2 |
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Duo |
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The boss will start charging at you while the moth at the top of the shooting of constant projectiles. After several accusations, the boss planted his hands in the ground, causing rock clusters to break. |
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Rock slam |
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Gnoser slamms to the side and causes the rocks to break out of the ground. |
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Orbital laser |
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The boss releases a shining beam that begins to shine on the player's place before shooting down from the sky. This persists for a few seconds. |
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Slam |
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Gnoster lifts his body before slamming the soil, and the moth at the top can follow with an orbital laser. |
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Poison trail |
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The moth creates a poison trail around him, which rapidly increases the accumulation of the poison. |
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Phase 3 |
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Take the check |
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Animus will take control of what the boss dies first and revives him with approximately half of his health. |
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Crimson slam |
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The obsessed faurtis slams the soil and releases red explosion. |
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Crimson rage |
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The boss pulls out the cry, then begins to violate the ground forcibly, causing the explosions to explode forward. It repeats several times, evokes another scream and monitors the final slam. |
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Crimson's projectiles |
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Posted Gnoster will release more projectiles focused on the position of the player. |
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Double grack |
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The boss moves from side to side before he flies for catching, which can play twice in a row. |
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Light rain |
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The obsessed Gnoster begins to fly quickly through the air, causing more projectiles to rain from the sky at high speed. It takes a few seconds. |
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Crimson oribital laser |
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While the animus has no one, he will start shooting more orbital lasers all over the whole of the arena. After a few seconds, one massive laser shoots and persists for a few seconds. |
Everdark Sovereign Sentient pests
In terms of elementary damage, fire is by far the best choice. Both bosses have a slight resistance to Flash and HolyWhile the moth is highly resistant to Magic. If players have a reclus in their team, Instead of Gnoster should focus on Faurtis. In addition to the fire, Rot, bleeding, frost and sleep also work well against these bosses. Bleeding and frost are particularly effective due to damage to the rupture that causewhich dick can earn if her ability is ready.
Fire weapons are not too hard to get it because there are several Camp And larger churches with bosses that can drop them. If you bring a weapon with an initial fire effect, it is a good idea to change the Earth shifting event to the crater, so you can upgrade it to the legendary.
If you find a weapon with “passive” equipment that causes attacks to cause fire damage, make sure you leave it in your hand, even if you do not plan to use it during the fight.
You can also opt for the RockTed Woods event due to a high chance of gaining weapon rot by different bosses or fortress.
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How to beat Everdark Sovereign Sentient Pest
Counters, team compasses and the best strategies for Sentient Pest (Everdark Sovereign)
Every sovereign struggle Everdark begins since the second phase of the standard meeting of bosses and Sentient Pest follows the same formula. The new Sentient Pest is another threat that intensifies the attacks of other bossesIt makes it difficult to fight and sometimes frustrate with it.
Second phase strategy
The first phase of this struggle is exactly the same as the second phase of the initial meeting with Gnoster. This time, however, they start with a full health bar instead of starting at half HP. The boss opens the fight by charging around the arena and focusing on one player. Faurtis processes charging, while Gnoster continuously sprayed the target player with projectiles. After several accusations the boss slams the ground and triggers a great eruption of rocks. Avoiding this is essential because it causes severe damage and leaves you vulnerable to subsequent attacks.
Staying on the boss's side causes his body to slam in this direction. This is a highly telegraph move, so watch it and avoid excessive introduction on your own attacks. One of the deadliest moves of the boss is the orbital laser. It begins with throwing light through the player, followed by a persistent laser beam, which takes a few seconds. This attack can quickly shred your health bar and forces you to fully concentrate on its escape.
Low with a remote range should focus on Gnoster damage, especially if they have fire weapons or fire -based attacks. The boss does not have much health in the first phase, so if you use a solid assembly, you may not even see most of his attacks before he is taken off.
Third Phase Strategy
As soon as the third phase begins, the third boss, the animus appears. This boss remains passive and uses only one attack: the authorized version of the orbital laser. Animus will revive both bosses to approximately 50% of health and now you will have to face all three. Once one of the bosses drops, Animus will teleport this and start the process of holding. During this animation, if you have any means to resolve remote damage, it is time to use it. Try to damage as much as possible before completing the hold. This process also causes little damage to the animus itself.
Once the boss is obsessed, he will revive with about half of his health and all his attacks will now be seized and engaged in red explosions all over the arena. This is the best time to take off the other non -fever boss because it won't be revived until the animus leaves the current body And it switches to others, which usually takes some time. Once only one boss remains, you can focus on the obsessed, which also damages the animus because it takes.
After leaving the body, the animus begins to fly again and waits for another host. If all three bosses are alive, try one player to focus on Gnoser and two more on Faurtis. With each holding animus, it causes damage, so if you adjust decent damage during two or three assets, the fight should be close to the Prop.
It is important to realize that even if the player is shot down, the orbital laser can continue to beat them. Do not rush to revive – wait a few seconds for the laser to disappear before you try to help them.
Best Everdark Sovereign Sentient Pest Team Comps
The best team composition for the sentent pest is Raider accompanied by Recluse and Ironye. This setting is optimal because it has a Frontline Nightfarer focuses on Faurtis and Aggro maintaining It allows the other two players to focus on Gnoster or help Raider if the animus controls Faurtis. Wylder is a strong alternative If you want to replace ironye or raider, especially If a relic that allows a subsequent attack on a fire After using its skills. This increases its output of a fire that is effective against this boss.
Ironye can help marking one of the roaming bosses And he is also responsible for the revival of fallen teammates. It is useful to equip a relic that increases the number of Ironey One skills, Allow you to leave one skill to indicate and the other for escape or other dangerous attacks. RecLuse's output is by far the highest, especially if the player finds strong spells during the run and knows how to use his magic cocktail to create strong combinations.
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Everdark Sovereign Sentient Pest Reward
What do you get for defeating the Everdark Sovereign Sentient pest?
Once you successfully complete Everdark Sovereign Sentient pest expedition, you will receive Relic, Murkand 25 Sovereign Sigils for the first time and 5 in subsequent attempts. You can use this new currency to buy Dark Night of Wise Relicsthat offers the following effects:
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Increases maximum FP
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Restoring FP in subsequent attacks
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Max FP increases permanently after release of the Sorcerer ascension mechanism
This is a great relic for mage nightgowns such as Recluse, Revenant and Duchess. The more FP you have, the more spells or spells you can use without fear. Other From this relic will also benefit the nightAnd you can focus on unlocking all climb in the expedition to further increase the FP and collect a lot of items at the top.
Elden ring nightreign
- Released
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May 30, 2025
- Multiplayer
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Online co-op
- Number of players
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1-3
- Steam deck compatibility
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Unknown
- PC release date
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May 30, 2025