How to create unconventional combat encounters in DnD

Combat is one of the most electrifying parts of all Dungeons & Dragons meeting. But what's a DM to do when your players are bored with the same types of combat encounters? Hack-and-selling your way through monsters for XP is great, but sometimes it's best to shake things up.

Related

What tips would you give to a new Dungeons & Dragons player?

My advice? Don't worry too much about the rules; just have fun and learn as you go. The DM will let you know if there's something you can't do – or, more likely, they'll work with you to find a way to do it within the rules. Experienced players, comment below with your best tips for newbies!

The best way to do this is to create unconventional combat objectives. When combat begins, players tend to expect to end the encounter by killing the enemy. But you can keep things fresh by changing the overall objective of the encounter, forcing players to rely on different skills and think on their feet. Here's everything you need to know to create unconventional fight goals in your sessions.

How to deter unwanted violence

In Dungeons & Dragons, a large rock-like fortress falls from the sky in flames.
Flying Fortress by Calder Moore

The first thing you need to do as a DM to create a different kind of goal for your party to achieve is take violence off the table as a solution. By default killing or defeating enemies in combat is the standard solution for encounters in D&D. If you can get that thought out of your head, you'll be in better shape from the start.

Another thing to consider is alternate targets for your party achieve. Unconventional objectives can take many forms, and while they may involve combat, they should change the types of tactics your players use. Here are just a few examples:

  • Obtaining an item or magical artifact.

  • Rescue a trapped NPC or ally.

  • Shutting down the powerful mysterious machine.

  • Preventing the ritual from taking place.

  • Theft of plans, documents or diagrams.

You can use one of the examples above as an unexpected combat target, or you can cook your own! Ultimately, the main idea is to find ways for players to use their other abilities it's not just attacks.

How to connect the goal to the story

A four-person adventure party with a dragonborn, an elf, a goblin and a human attempt to cross the river.
Adventure Party by Viko Menezes

Whatever nonviolent goal you come up with for your combat encounter, it's best if you do tie this idea into a larger narrative arc you weave for your players. Threading into the main quest your players are traveling through is always useful, but most of all great for combat encounters.

If you plan to use the Campaign Diary, consider consulting your Campaign Conflicts sheet and making sure that every combat encounter you run connects narratively to at least one overarching conflict. Sample campaign conflict sheets can be found in the fifth chapter of the 2024 Dungeon Master's Guide.

For example, can be a great alternate combat target “Remove a magic item from an enemy person.” But if the object is just some random object that the party has never heard of, this goal is not very important. Consider how you can take some of our sample combat targets and involve them in your narrative like this:

Objective

Narrative Tie-In

Obtaining a magical item

A magical item that the party must obtain is a long lost legacy one of the character's families. Taking this item back and returning it to your home country is out of the question emotional significance for the character and their family.

Rescue a trapped NPC

The captured NPC in question is the kind wizard who first introduced the party on their very first session. Party has great affinity for this character and would risk life and limb for them.

Shutting down the mystery machine

The main antagonist of the party stole the designs and technology developed by one of the party membersartist and tinkerer. The party refuses to let it go a fellow adventurer's invention wreak havoc in the world.

Preventing the ritual from taking place

A nasty cult prepares a ritual which will spread the magical contagion over the farmland the party's home kingdom. If they fail to stop the ritual, friends and family of the party risk starvation.

Theft of plans, documents or diagrams

The party had heard that he was a key adversary in their search holding a recipe for brewing a potion which can mimic the effects Major restoration. Getting this recipe is the only way save the life of a cursed ally from a party that was struck by a powerful and deadly curse.

How to surprise your players

A Dungeons & Dragons image showing adventurers surrounded by zombies and a dragon.
Art by Chris Rallis.

Element surprise is always a DM's best friend. Now that you are they set up their alternate combat targetand found a way tie this goal into a larger story in the game, what is the best way to introduce this idea to your players? It comes right at the beginning of the meeting and explaining what the unconventional goal is can feel a bit dry.

Phrase “show don't tell” is one that DMs should always keep in the back of their minds. Not telling a party what to do when you show them what to do will always be more beneficial than the alternative!

In unconventional combat encounters, consider how to outline the alternate nature of this fight to your players with various signals and hints. While a combat encounter may begin normally, you should surprise your players with the revelation of an unconventional goal midway through the encounter. Now add to our sample table of meeting objectives.

Objective

Narrative Tie-In

Surprise

Obtaining a magical item

A magical item that the party must obtain is a long lost legacy one of the character's families. Taking this item back and returning it to your home country is out of the question emotional significance for the character and their family.

If the player in question gets to melee magic item rangehave them make a perception check. If they roll over a certain DC, tell them they recognize object hanging from the person of their assailant.

Rescue a trapped NPC

The captured NPC in question is the kind wizard who first introduced the party on their very first session. Party has great affinity for this character and would risk life and limb for them.

After a few rounds of combat, take out this wizard NPC deliver a message, notifying the party that they are imprisoned in a prison cell under the floorboards and need help!

Shutting down the mystery machine

The main antagonist of the party stole the designs and technology developed by one of the party membersartist and tinkerer. The party refuses to let it go a fellow adventurer's invention wreak havoc in the world.

After starting the fighthave an enemy combatant turn on the Arcane Machine. It can illuminate the room clearly, revealing a familiar nature party machines.

Preventing the ritual from taking place

A nasty cult prepares a ritual that it will spread magical contagion above agricultural land the party's home kingdom. If they fail to stop the ritual, friends and family of the party risk starvation.

During combat, party members close enough to the ritual circle can be requested to perform Wisdom saves. Whoever fails can start see visions of your homeland swarmed with locusts and pestilence.

Theft of plans, documents or diagrams

The party had heard that he was a key adversary in their search holding a recipe for brewing a potion which can mimic the effects Major restoration. Getting this recipe is the only way save the life of a cursed ally from a party that was struck by a powerful and deadly curse.

While the party he knows the recipe for the potion lies in their adversary's lair, they i don't know where Force players to he spends his action searching for the recipe in a packed shelf turns the encounter on its head.

Why Twists and Bets Matter

An adventuring party pursues a group of monstrous rats in Dungeons & Dragons.
Exciting chase by Simon Dominic

So now you have your unconventional goalyours follow up on the narrativeand the element of surprise on your side. The final step to creating an unforgettable and unconventional combat encounter is integrate twists and turns into combat rounds.

Including limits, reversals and similar bets time limits or other consequences is essential for unconventional combat goals. If the unconventional objective is achieved by simply hacking and slashing your way through the encounter, the encounter will once again be stale.

This can include things like time limits, eternally spawning enemies, lair action, environmental effects, new monster invasionsand others. So, overall, when you put everything together, your meeting should look like this.

  1. Choose an Unconventional destination Whatever you choose, avoid violence as a solution and force the player to think creatively.
  2. Connect this goal in a story After choosing a goal, be sure to tie that idea into either the player character's story or the party's larger goals.
  3. Surprise the party – Reveal the surprising nature of this target in the middle of a combat encounter and suddenly turn the tables.
  4. Twists & Stakes – Include time limits, restrictions, lair actions or other effects in the middle of fights and keep the party in the way of constant obstacles.

Now you are ready create completely unexpected combat objectives that will keep even your most experienced players on their toes. Additionally, as a DM you will find yourself running these types of encounters more fun to run how can you focus more on narrative and dramatic flare as opposed to just stats and lives.

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