The last of us part 2 It was a technical miracle when he first arrived at PlayStation in 2020. Now that The last of us part 2 remastered It is on the PC, comes with all the bells and whistles that move their visual elements to a different level. However, the whole graphic loyalty comes with the huge cost of performance that forces PC players to use all AI tools such as Upscaler and frame generation to push FPS around 60 years. But here is a way to optimize graphics settings for Thickness 2 and fix low FPS problems on PC.
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Best display settings for the last of us part 2 Remastered PC
Visual setting in The last of us part 2 on the PC are divided into two sections: Display and graphics settings. Let's first tune the display settings and move to the graphic part, where we can get some solid FPS profits.
|
Setting the name |
The best presets |
Comment |
|---|---|---|
|
Window mode |
Exclusive full screen |
Although normal mode on the entire screen (without borders) works well, switching to an exclusive full screen will hit your FPS by 5%. |
|
Aspect ratio |
Car |
Or you could manually set it to 16: 9/16: 10 (wide) or 21: 9 (Ultrawide), depending on your display. |
|
Display resolution |
Native |
– |
|
Vozync |
Off |
– |
|
With framerate cap |
Maximum monitor refresh rate |
Alternatively, players who are comfortable can reduce their frame rate to 60. |
|
Anti-aliasing mode |
Off |
Since we are using the UPSCALER, there is no need to have Anti-aliasing mode. |
|
Nvidia reflex or AMD Anti-Lag 2 |
On |
It helps to reduce latency, but can slightly reduce performance. |
|
Frame generation |
Off |
Implementation of Image Generation within The last of us part 2 It is really unstable because it causes unbearable stuttering and strange artifacts. |
|
UPSCALE |
DLSS or FSR |
UPSCALER use does not affect quality and improves the average FPS at the same time. |
|
UPSCALE |
Quality |
Using quality is the best way to go because a balanced mode does not improve FPS so much. |
|
Upscale sharpness |
Personal preference |
It is best to apply too much focus, because the game already has a filter of sharpness. Overharpness hurts the visual effects of the texture. |
|
Scaling of dynamic resolution |
Off |
There is no need to use it because UPSCALING is already activated. |
|
Cinematic pillarboxes |
Off |
Exclusive features for Ultrawide monitors. It is not recommended to improve immersion. |
|
Brightness |
Personal preference |
– |
The best graphics settings for the last of us part 2 Remastered PC
The Graphic part It contains all the visual settings that you will need to improve to improve FPS. Let's get into it.
|
Setting the name |
The best presets |
Comment |
|---|---|---|
|
The level of details |
High |
It usually improves the appearance of textures and loading them to avoid pop-ins. |
|
Texture quality |
High |
This setting depends mainly on the VRAM available on your GPU. Everything above high requires 8 GB+ VRAM. |
|
Texture filter |
8 or 16 |
It smoothes the textures and improves their appearance in the game. |
|
Shadow quality |
Medium |
Settings that have a high impact on FPS. Whatever on the medium will significantly reduce FPS. |
|
Shadows Shanow Shanow |
Medium |
|
|
Lighting based on pictures |
On |
This does not affect FPS much, but improves the appearance of darker scenes with minimal light sources. |
|
Lighting |
On |
|
|
Shift |
Performance |
It retains the appearance of the occlusion around the objects, yet FPS does not affect much. This can be brought to quality with a minimum impact of FPS. |
|
Reflections of the screen space |
Medium |
Another group settings with a huge graphic impact. These should be kept on medium or low to prevent excessive stress. |
|
Real -time reflection quality |
Low |
|
|
Shadow reflections of clouds in real time |
Off |
|
|
Quantity |
Medium |
|
|
Depth of field |
On |
The bokeh effect around the Focus objects looks visually pleasant and does not reduce FPS. |
|
Field quality |
High |
|
|
Quality/intensity of movement of movement |
Off |
Motion blur looks decent. |
|
Bloom |
On |
It does not affect FPS, but adds nice visual taste to the scenes. |
|
Particle density |
Medium |
It reduces the amount of uncritical visual effects and improves FPS. |
|
The quality of volume effects |
Medium |
Although fog and other light -based effects look amazing, FPS intervenes. The medium is a good sweet place. |
|
Lens flares |
Complete distinction |
– |
|
Field of vision |
The default setting looks good as it is, but the increase can reduce FPS a little. |
|
|
Shaketo |
5 |
All these settings are strictly for aesthetics and do not affect FPS overall. |
|
The intensity of chromatic aberration |
5 |
|
|
Film |
||
|
Dirt |
5 |
Well, these are all the best settings in which you can use The last of us part 2 remastered On the PC to get a decent average FPS. These settings were tested on a laptop with an i7-11800h processor, NVIDIA RTX 3070 and 32 GB RAM 60-65 Average FPS with DLSS set to quality without FG.
Although the optimization of the game is not good, hopefully it will improve with a few patches after starting. Then players can freely click a few settings to improve visual elements.