Civilization 7 There is a game that has a lot of layers for players to peel off. Some of these layers are jumped in the chaotic user interface, while others act as a hidden mechanics that a player can slowly understand when they continue playing the game.
One way to keep the game interesting is through narration, text events that usually ask players to choose between two options. Normally, both of these options are correct, each option corresponding to different rewards, but sometimes there is only one correct answer. As in the Papyrus problem, players may encounter a narrative event of a writer at the age of ancient times.
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Sit in an inner solution
Pomegranate or willow?
When a narrative event of a light interior begins, players can start it by clicking the icon on the right bottom of the screen. A text box will appear on the screen that will read as follows:
Here the player has two options that they can choose. “The medicine is Willow“or”Treatment is pomegranate“There are no traces that players find from the text, nor is there any historical reason to choose one over the other. The right choice is “treatment is a pomegranate”.
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Rewards and consequences
Be happy
If a player chooses the right option, he gets a quick congratulations to the next turn and rewards the player +50 happiness towards another celebration. Reward screen sounds “Fruit“And he will tell you the following:
The pomegranate juice deprived the soldiers of their intestinal snakes. After the dark and exhausting night, the soldiers begin to feel their strength returning and moving quickly so that they are not obsessed with the same snakes.
If you choose the second option, get -50% Happiness for 3 turns. The following move, you get a narrative event called “Where is the willow. “The text sounds in it:
It seems that Willow does little for snake soldiers who run on each other when death seems to be coming. One of the patients, however, finally came and claimed that Willow had cured tooth pain. Others congratulate him.