Hytale Gets New Update for January 2026

Hytale has officially rolled out its first major update following the game’s long-awaited early access release, introducing dinosaurs alongside a suite of other changes. The launch of the open-world survival game from developer Hypixel Studios has been one of the biggest stories in gaming throughout recent months, owing to its rocky development cycle. Hypixel first began development on Hytale back in 2015, with the game eventually being backed and even purchased by Riot Games in 2020 before ultimately being canceled in June 2025. However, Hytale‘s story did not end with the disappointing news of its cancellation.

Following Riot’s official cancellation of Hytale, Hypixel Studios founder Simon Collins-Laflamme revealed he was working with Riot to re-purchase the rights to the game. The deal was eventually finalized in November 2025, with Collins-Laflamme announcing that the developer would be quickly moving to launch the game for fans in early access. Hytale made its official debut on January 13 as a standalone release, with fans and critics already praising both Hytale‘s gameplay and environments following its early access debut. Now, Hytale has already received a major update, adding a plethora of new content including some particularly notable mobs.

Hytale Launches Its First Major Update

Hytale Adds Dinosaurs to Underground Jungle Image via Hypixel Studios

Hytale officially released its first major content update on January 17, pushing a staggering 80 different changes to the game. The most notable new content in Hytale‘s first patch comes with the addition of dinosaurs to the game’s tropical jungle biomes, alongside some “other NPCs.” The update confirms that each new NPC mob uses a “placeholder behavior,” with proper mob-specific personalities to come later. Hytale debuted a plethora of smaller changes as part of the update as well, with everything from new particle effects and audio cues to more options for character customization available following the patch. Hytale players will notably need to “generate new unexplored areas” to find the new dinosaurs, not appearing in previously-discovered biomes.

Hytale‘s first patch comes with a plethora of quality-of-life fixes for fans alongside the addition of its new dinosaur mobs. Backpacks have been made significantly easier to craft within Hytale, only requiring Tier 1 Workbenches to create a Backpack with Tier 2 benches needed to upgrade. Backpacks now require less Leather to craft, with processing times for Leather also made significantly quicker following the patch’s release. The update includes a variety of bug fixes as well, with everything from script commands to a multitude of crashes addressed within Hytale.

Hytale's First Update Adds Dinosaurs Image via Hypixel Studios

Hytale Has Been One of Gaming’s Biggest Comeback Stories

The revival of Hytale has been nothing short of miraculous for the studio as its cancellation was one of the biggest stories in gaming. Riot Games’ official announcement that it would be shelving Hytale sparked public outcry from fans, with many pushing for the studio to release its source code. The game’s cancellation even drew interest from several different indie game developers, with Stardew Valley creator ConcernedApe expressing interest in helping to revive the game.

Hytale Update Adds Dinosaurs Image via Hypixel Studios

Hytale‘s early popularity bodes well for its future as Hypixel Studios kicks off the full revival of the game. Simon Collins-Laflamme recently shared the massive success of Hytale‘s pre-purchase campaign, suggesting that the initial purchases had secured support for the next two years of development. Hytale has also teased the potential release of the game on consoles down the line, suggesting that the studio is eyeing a PS5 and Xbox Series X/S release for Hytale. The future of Hytale looks brighter than ever following the game’s highly-anticipated release, with Hypixel Studios positioned well to make Hytale one of indie gaming’s next big darlings.

Hytale Patch Notes – Update 1

Welcome to the first Hytale update! Today, we are releasing new content alongside a range of fixes and quality-of-life improvements. We are committed to maintaining a rapid patching cadence to address issues and improve the game as quickly as possible.

World & Environment

  • Added dinosaurs and other NPCs to populate the underground jungles. They currently use placeholder behaviours and are a work in progress.

NOTE: These new NPCs required a change to the environment in the biome, so you will need to generate new unexplored areas to see them.

  • Devastated Lands sewers now have proper atmospheric effects and creature spawns.
  • Areas beneath volcanoes now use volcanic environmental effects.
  • Fixed entity placements, textures, and interiors in Feran villages.
  • Removed an invisible filler block behind the bench in the Forgotten Temple.

NPCs & Creatures

  • Added knockback resistance to NPCs that previously did not have it.
  • Fire-themed NPCs and creatures should now be immune to fire damage. However, they’ll still catch on fire for now.
  • The Crystal Earth Golem’s combat behavior and spin attack have been improved.
  • Skeletons should no longer take drowning damage.
  • Kweebecs should now be immune to the environmental damage caused by cactus and brambles.
  • Replaced Trork Shaman placeholder summon animation.
  • Added proper loot tables to Kweebecs and Trorks in the Whisperfrost Frontiers.
  • Livestock should no longer climb on top of the Chicken Coop.
  • Cautious wildlife predators, such as the Fox, should no longer engage players unless attacked.

Crafting, Items & Farming

  • The Backpack and its upgrades are now easier to obtain:Base backpack now requires a Tier 1 Workbench (down from Tier 2).
  • Base backpack cost reduced to 8 Medium Leather (down from 16).
  • Upgrading the backpack for the first time now requires a Tier 2 Workbench (down from Tier 3).
  • Light, Medium, and Heavy Hide now take 10 less seconds to process into Leather.
  • Crafting benches can now pull materials from chests within 14 blocks horizontally (up from 7) and 6 blocks vertically (up from 4).
  • Processing benches now display item tooltips in the upgrade requirements panel.
  • All raw fruits and vegetables should now only grant Health Regen I. Cooking them grants additional benefits.
  • Dropped items should no longer get stuck on the side of blocks.
  • Torches and other handheld light sources can now be placed on the ground when equipped in the Utility Slot while wielding a pickaxe or a hatchet.
  • Pickaxes and hatchets are now only swung when using the primary action.
  • Corn now gives 1 Essence Of Life instead of 4 when exchanged in the Farming Bench as it was previously misconfigured making it better than higher tier crops.
  • Fully grown Cauliflower and Pumpkin no longer drop regular seeds when broken by hand or with any tool
  • Fully grown Eternal Crops no longer drop eternal seeds when broken by hand or with any tool
  • Wood Logs now display their respective “wood type”
  • Example: Oak Log will display “Hardwood” in It’s Tooltip.
  • When a crafting recipe previously required a type of “Trunk” this is now displayed correctly as “Log” instead.
  • Example: “Hardwood Trunk” is displayed as “Hardwood Log” in the recipe requirements.
  • When a crafting recipe requires a specific Log Type (Such as Hardwood) the tooltip now displays which Trees can drop that type of Log
  • Example: “Softwood Log” will display “Banyan, Beech and Aspen” in It’s tooltip.
  • Woodcutter’s Block no longer displays as “Dev” item quality, and no longer has it’s un-used processing bench interaction it is now a decorative furniture block that can also be crafted in the Furniture Bench.

Audio & Visual Effects

  • New hit and break sounds for stone.
  • New hit and break sounds for ores with additional layered effects.
  • Horses now properly play running sounds while mounted.
  • Torch burn loop replaced with a softer ambient sound.
  • Adjusted volumes for cocoon breaking, pig, piglet, and warthog sounds.
  • Reduced pitch variation on sword swings.
  • Added new ore breaking particles.
  • Added fruit eating particles. More to come later for other food types.
  • A new particle effect now appears above an NPC’s head when absorbing their memory.
  • Updated health potion visual effects with new glitter, glow, and spiral particles.
  • Fixed rope offset when held in hand.
  • Fixed hand positioning for various plants, flowers, and foliage.

UI, Performance & Quality of Life

  • You can now sleep starting at 7:30 PM.
  • Added an information panel explaining the Memories system when interacting with The Heart of Orbis for the first time. Can be viewed again by clicking on the ‘?’ in the top-left corner of the Memories UI.
  • Toggle Fullscreen, Switch HUD, and Take Screenshot can no longer be bound to mouse buttons.
  • The game now warns when launching pre-release versions or opening worlds from different versions.
  • Field of view while sprinting is now limited to 160° to prevent hyper-drive effect.
  • Cancelling LAN server discovery now works correctly.
  • The interaction system now handles server lag spikes better.

Character Customization

  • New eye types: Cat Eye, Demonic Eyes, Goat Eye, Reptile Eye.
  • New mouth options: Large Mouth, Tiny Lips.
  • New hair color: Lavender.
  • Reworked Bangs hairstyle and brightened Dark Brown color.
  • Featherbound Hood is now correctly showing for the Supporter edition.

Combat & Balance

  • Weapon attacks should now check for line of sight.
  • The regular Burn effect now generally deals less damage. Burn applied by lava remains unchanged.
  • Cactus and brambles now deal the Environmental damage type.

Commands & Server

  • Fixed argument order for teleport commands. /tp
  • Give command now supports specifying item durability.
  • Whitelist and ban commands now support both online usernames and offline UUIDs.
  • The server now uses “Bottleneck Bandwidth and Round-trip propagation time” (BBR) congestion control for QUIC.
  • Improved authentication and session token error handling.

Bug Fixes & Stability

  • Fixed a misconfiguration that allowed weapon Charged Attacks to not consume Stamina correctly when swapping to another hotbar slot at the right time.
  • Fixed signature ready sound playing incorrectly in adventure mode.
  • Fixed regular expression parsing in /replace command.
  • Fixed an issue where signature attacks could be used without signature energy.
  • Fixed some items allowing longer interaction ranges than intended.
  • Fixed fluid flow behavior when stacking water sources.
  • Fixed crash when using non-English folder names for screenshots.
  • Fixed crash when selecting certain hairstyles with variants.
  • Fixed crash caused by corrupt cached avatar previews.
  • Fixed crash when the memories plugin fails to load.
  • Fixed an issue where rewards from restoring memories were granted too early and did not match the correct number of memories required.
  • Fixed “waiting for chunks” taking too long at
  • Fixed crash when updating player model.
  • Fixed localization loop affecting Norwegian language users.
  • Fixed race condition in instance teleport that caused entity removal and re-add issues.
  • Fixed session refresh for singleplayer servers.
  • Fixed various issues with crop growth where certain crops like Tomatoes would not grow correctly, chunks are now saved when a farming block updates.


Hytale Tag Page Cover Art

Systems

PC-1


Released

January 13, 2026

Developer(s)

Hypixel Studios

Publisher(s)

Hypixel Studios

Multiplayer

Online Multiplayer, Online Co-Op


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