I have a deep fear of the ocean so I tried to play subnautica in virtual reality

I don't like water. I never had. I discovered this fear as a child, through the dangerous waters of Ratchet & Clank, and how & Daxter, where you would be a comically big piranhas if you swim in deep. Currently, I can deal with the water game water, but adds another layer of tension to games like Sea of ​​Thieves, and of course the ocean horror game Subnautica.

What better way to really destroy my soul than to try subnautics in VR?

Can also jump to a deep end, literally, practically

Subnautica thermal ventilation opening in the mountains of biome

I can present all this by hating it. As soon as I am at water depths any usual video game, I get the urge to just close the game, stop it, whatever it will get rid of the situation. Subnautica is no different, but it is a game I forced to play a big piece in the past; Despite fear, there is a fascination of depth options. But when I am surrounded by water and the sounds of the things that live there, eager to return to my lifepod and sit there until it never comes help.

But I went for that. I started savings in creativity so that I could freely focus on immersion in the horror and fear of depth. I wanted to explore, go on a tour of the ocean planet and find out how far I could push into friends – and unknown – horrors. However, the stalkers in the eye forests did not fulfill my exposed, vulnerable self with confidence, so I built it and I had to explore it.

What a fragile feeling of safety that was a small vehicle.

No, no, no, no, no, no, no

Subnautica ghost leviathan swimming toward players on the edge of the crater

Let me preface this Section Repeat: I hated it. I began to explore some of the basic biomes around the beginning of the game, getting a feeling for things, but my body usually screamed at me to give up and turn off the game. I did not do it and I continued to some caves. I slowly began to build a little more resistance. I was in the seams, creative – I'm literally invincible. It's also a video game, but you know.

Then I went to some outer biomes, which is much worse than the caves – in the caves I still see the surroundings, but outside, when there is no sky above you, no horizon and sometimes falls without land down, I feel that the emptiness on my soul and laughs. But well, GoodI also pressed.

At the moment I felt my heart rate increases. I ignored that once I collapsed from the arrhythmia, I held a seamstress driving forward and looking out the window at all angles to see anything that could come to me before it happens. Without sunlight in the depth I was on, I found more cave openings, this time to volcanic areas that I did not see in my usual games. Ah, hell will finally greet me.

I know it's a little spoiling the game for yourself, but there was no way I would do it all.

Here I began to see large skeletons, scary snakes, dragon octopus, octopus, octopus similar to And now it's a vision of a spirit talking to M-

Okay, I'm giving up now. Did I deal with my Thalassophobia? Absolutely not. Did I help it in the least? Not at all. Did I get it? Maybe. But hey, it was worth writing this article, wasn't it?


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Subnautica

Released

January 23, 2018

Esrb

E10+ for all 10+: fantasy violence, mild language

Developers

Unknown world entertainment

Publisher (s)

Transmission



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