I don't like water. I never had. I discovered this fear as a child, through the dangerous waters of Ratchet & Clank, and how & Daxter, where you would be a comically big piranhas if you swim in deep. Currently, I can deal with the water game water, but adds another layer of tension to games like Sea of Thieves, and of course the ocean horror game Subnautica.
What better way to really destroy my soul than to try subnautics in VR?
Can also jump to a deep end, literally, practically
I can present all this by hating it. As soon as I am at water depths any usual video game, I get the urge to just close the game, stop it, whatever it will get rid of the situation. Subnautica is no different, but it is a game I forced to play a big piece in the past; Despite fear, there is a fascination of depth options. But when I am surrounded by water and the sounds of the things that live there, eager to return to my lifepod and sit there until it never comes help.
But I went for that. I started savings in creativity so that I could freely focus on immersion in the horror and fear of depth. I wanted to explore, go on a tour of the ocean planet and find out how far I could push into friends – and unknown – horrors. However, the stalkers in the eye forests did not fulfill my exposed, vulnerable self with confidence, so I built it and I had to explore it.
What a fragile feeling of safety that was a small vehicle.
No, no, no, no, no, no, no
Let me preface this Section Repeat: I hated it. I began to explore some of the basic biomes around the beginning of the game, getting a feeling for things, but my body usually screamed at me to give up and turn off the game. I did not do it and I continued to some caves. I slowly began to build a little more resistance. I was in the seams, creative – I'm literally invincible. It's also a video game, but you know.
Then I went to some outer biomes, which is much worse than the caves – in the caves I still see the surroundings, but outside, when there is no sky above you, no horizon and sometimes falls without land down, I feel that the emptiness on my soul and laughs. But well, GoodI also pressed.
At the moment I felt my heart rate increases. I ignored that once I collapsed from the arrhythmia, I held a seamstress driving forward and looking out the window at all angles to see anything that could come to me before it happens. Without sunlight in the depth I was on, I found more cave openings, this time to volcanic areas that I did not see in my usual games. Ah, hell will finally greet me.
I know it's a little spoiling the game for yourself, but there was no way I would do it all.
Here I began to see large skeletons, scary snakes, dragon octopus, octopus, octopus similar to And now it's a vision of a spirit talking to M-
Okay, I'm giving up now. Did I deal with my Thalassophobia? Absolutely not. Did I help it in the least? Not at all. Did I get it? Maybe. But hey, it was worth writing this article, wasn't it?
Subnautica
- Released
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January 23, 2018
- Esrb
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E10+ for all 10+: fantasy violence, mild language
- Developers
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Unknown world entertainment
- Publisher (s)
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Transmission