Metal Gear Solid Delta has a problem with the performance of the PS5 Pro

Soon looks at Metal devices fixed delta: snake eater Indicate that the game does not work on PlayStation 5 Pro as if it should. Surprisingly, tests Metal devices fixed delta: snake eater Indicate that PS5 is doing a better job than PlayStation 5 for several different ways, including the frame rate of the game.

Metal gear Solid Delta Snake Eater Naked Snake is surrendered in medium Cutscene detail
Static frame Metal devices fixed delta: snake eater Cutscene near the beginning of the game, representing a naked snake that creates a gesture similar to surrender while holding a silenced gun and knife.

Follows on the heels of successful Silent Hill 2 The remake, the fans waited for the other Konami's remake with his breath outstretched. Unlike Silent Hill 2, Metal devices fixed delta: snake eater It maintains the original voice cast, but both remodel uses UNREAL ENGINE 5.

On the basis of performance problems, Digital Foundry is visible in early tests, the upcoming fans who own the PS5 for the consoles may not be happy. When the game was compared side by side on PS5 and PS5 Pro, both consoles recorded a drop in images, with the standard PS5 running at approximately 48-60 fps in power mode, but in some areas that could drop up to 30-50 fps. However, the PS5 PRO frame rate was lower than the performance of the PS5 performance, with decreases in areas where the PS5 worked well and the 30-60 FPS range in busy areas. When he looked side by side, the PS5 dialed 7 frames per second higher than the PS5 Pro in power mode.

Although some players may not be very annoyed by the drops of images, unfortunately there are also problems with how the game looks on the PS5 Pro. When comparing the jungle scene between the two consoles, the PS5 in power mode displayed at 864p, while the quality mode was 1412p, but the PS5 Pro was 756p. Although the PS5 Pro uses PSSR to UPSCALE by a visual effect, the digital foundry found that the reconstructed PS5 image for “seemed to” seek to meet the clarity of the basic PS5 “. PSSR also seemed to have problems with Denoising, leading to a greater flashing shading on for for the standard console.

Metal Gear Solid Delta Snake Eater Kojima won't play

But not everything about the PS5 Pro version was worse. PS5 for better work when cleaning the flickering of artifacts in motion and had fewer problems with occlusal artifacts. Overall, however, PS5 players can be frustrated with the current state of the game.

It is still possible that one day a patch could significantly improve these problems than players will start the game for the first time. With the release date for Metal devices fixed delta: snake eater It is fast approaching, it will not take a long time for the fans to learn if the problems have been ironed. Meanwhile, those who own both versions of the console may want to dust off their old PS5.

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