Pokemon anime rules that should be in the Pokemon Games

Pokemon Anime captured the heart and mind of the generation, introduced us to the world of Pokémon, and attracted us with the idea of ​​becoming a Pokemon Masters. However, some rules set out in Pokemon Anime did not go to the Pokemon video game series.

While experimental games such as Pokemon Legends: Arceus and Pokemon Legends: They are beginning to accept more anime inspired approach to fighting, many of the anime rules remain exclusive. Whether you want any overwhelmed benefits or want things to make sense, these anime pokemon rules would be a great addition to games.

Pokemon

Pokemon: Noctowl stared during the battle of Pokemon Umbreon.

The first anime rule will only remain a short -term proposal because Pokemon Legends: After finally adds this long -term desired function to play Pokemon. In the anime coaches usually call their Pokémon where to go, or Pokemon instinctively occupies a convenient position.

While the mechanic will need some refinement in ZA, you have a chance to influence the battle by moving your Pokémon before ordering an attack or stiffening for a defensive maneuver.

Landscape effects

Raikou sparks electricity at the top of the mountain in Pokemon Anime.

Environmental effects, such as rain and sun, already play a massive role in the competing landscape of Pokémon, but permanent field effects must still be introduced. Environmental effects similar to humidity would be interesting ways to context the battle depending on the location.

So, if you are in the forest, the battlefield would become more susceptible to fire -type attacks, or if you are on open water, electric type attacks could cause increased damage. Over the years, there have been many environmental movements, but games could be leaned into this idea, more than rainy, snowy or sunny weather changes.

Speed ​​allowing more consecutive strokes

Pidgeot flew around some trees

Games like Pokemon Legends: Arceus toyed with the idea that Pokemon was in a row several times, but until then there was no clear connection between the speed and crushing the opponent with attacks. Yet the idea is to get two turns in a row rather than the first movement.

Imagine an effect of a similar tail that gives your Pokémon a chance to choose two attacks; The possibilities would be incredible. Given the constantly growing slope of the power of the completion of the Pokemon since its foundation, it may not be far from the sphere of the possibility of rolling.

Coach tells Pokemon to avoid

Rhyperior forces his opponent to avoid anime pokemon.

Pokemon Legends: Arceus allows you, coach, avoiding the incoming attacks of Pokémon, but we were still unable to direct our inner ashes by saying Pikachu to avoid 32 consecutive attacks. Certainly, there are moves such as protection that simulate this idea, although unfortunately they do not guarantee avoiding damage for balance.

Although this idea would be impossible in a competitive environment, there are still plenty of ways of spinoff games to extend the idea of ​​avoiding because they still feel underestimated compared to the anime version.

The smaller advantages of development

Pikachu smiles at the camera in Pokemon anime.

If in the first days there is one thing that Anime has constantly emphasized, it is that Pikachu was somehow stronger than most of his peers, although it was inevitable. Although there are items such as Eviolite that helps the unavoidable Pokemon survive in the Pokemon VGC settings, the concept of the development of your Pokémon feels necessary for most competing settings.

If the main games accepted a similar approach to Pokémon's power as anime, it would open up the opportunity to stick to your favorite basic Pokémon for the whole run without much difficulty. Imagine rolling over Elite Four with Rals.

Unique interaction in double battles

Plusle and Minun High Alleving in Pokemon Anime.

Double battles are more strategic to receive individual Pokemon battles and represent a standard for competing orders. While the movements of assistance, such as an auxiliary hand, allows Pokemon to support their allies, it would be nice to see the unique interactions shared between a certain Pokémon.

Perhaps Machamp could throw Pikachu on the goal to increase the power of his physical attacks, or Kirlia could help Gardevoir to increase his mental abilities. Unique interactions would be the main complement to the Pokemon Games strategy, although it is still rare integration into the anime.

More unique legendary abilities

Mewtwo in Pokemon First Film. through the pokemon

I was intrigued by Latios and Latias, which was masked in human form and shocked by Pokémon like Mewtwo and Alakazam using Telekinesis to throw away the opponent aside. If you also love moments like these, then you are probably a fan of characterization capabilities that would further amplify the personality of Pokémon.

While many legendary Pokémon was stuck with abilities such as “pressure”, newer inclusion like Miraidon and Koraidone have the power to affect the terrain and increase their strength. Hopefully, the Scarlet & Violet methodology continues to inspire the future legendary ability of the Pokémon and do not rely on elections as pressure so often.

Pokemon-Hra-Rady

Formed

Satoshi Tajiri

First movie

Pokemon: The first movie

The latest film

Pokémon The Movie: Secrets of the Jungle

First Episode Air Date

April 1, 1997

Video game (s)

Pokemon Scarlet and Violet, Pokemon Legends Arceus, Pokemon Sword and Shield, Pokémon Brilliant Diamond and Shining Pearla, Pokemon Ultra Sun and Ultra, Pokemon Sun and Moon, Pokemon Black and White, Pokemon Diamond and Pearl, Pokémon, Pokémon, Pokémon Pokemone, hostemon, ex, pokemone, hostemone, ex, pokemone, pokemon, pokemon, pokemon riv


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