Project Century can give RGG Studio a great triple threat release schedule

Ryu Ga Gotoku Studio, commonly referred to as simply RGGhas built a strong position in the Western markets in the last few years, mainly through Yakuzaor Like a Dragongames. Interestingly, YakuzaThe explosion of popularity outside of Japan coincided with its move away from intense action battles in favor of the flashy turn-based system that defines the current edition of the series.

Spin-off Like a Dragon games like The Man Who Cleared His Name and Ishinto maintain a focus on real-time combat even as a result of RGG's stated desire to stick with the turn-based formula for future games.

But there is also a flourishing Judgment series, crime thriller detective games that carry the legacy of bombastic combat Yakuza fans loved it so much. Over JudgmentRGG plans to continue to develop this stance based on the riot formula and weave it into a new story that is only loosely connected to the larger Yakuza/Like a Dragon universe. This bifurcated approach allows RGG to remain flexible and comprehensive with game design, giving audiences a greater variety of high-quality games in the process. With the announcement of Project of the centuryit looks like this two-pronged release strategy could become a three-pronged one.

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Virtua Fighter and Project Century are two sides of the same coin

Although both look like bold new ventures for the veteran RGG Studio, Virtua Fighter and Project Century stick to one of its oldest strengths.

Project Century provides RGG with another avenue to explore

Apparent differences between Project Century and Like a Dragon, Judgment

As already mentioned, Like a Dragon and Judgment the series differs in its gameplay foundations, but also in its tone and story. don't be mistaken Judgment the games are still silly in many ways, with crazy fights and absurd plot developments like an undercover high school story, but the narrative is overall much more sober and reserved. Much of this stems from the vastly different premises of the two franchises: Like a Dragon is about the criminal underworld of Japan, while Judgment is a police drama with RGG flavored humor here and there.

Can't say what Project of the century will be similar in terms of tone and narrative, but its decidedly dramatic game prize reveal trailer certainly didn't showcase much humor. In fact, it barely offered any insight into the basics of the game, other than that it would be set in 1910 Japan, with an obvious focus on the crime and sandbox exploration that RGG has become known for. And yet, at least at this stage, it looks significantly different compared to Judgment and Boysuggesting that it could be spun off into its own standalone series.

The gameplay of Project Century looks quite different from other RGG games

Although RGG director Masoyoshi Yokoyama claims that no one can know what Project of the century is based on its trailer alone, one can't help but notice a few glaring departures from the studio's previous action titles. Looking at the combat, it seems much more grounded, slower and methodical than that Judgment or earlier Yakuza games. In fact, dodging, parrying, and clever placement feel more like something from Souls than high-octane mechanics Like a Dragon. There are no flying kicks, breakdance-inspired combos, or colorful buff effects in sight.

So it could be understood Project of the century will feel vastly different from its predecessors, regardless of how its story plays out. This can only be a good thing, as it indicates another turn of the greater one Like a Dragon tree, meaning players could theoretically enjoy turn-based action at the top Like a Dragoncrazy combo fight Judgmentand something completely different Project of the century. Provided all of these IPs receive continued attention, RGG could become an even bigger powerhouse than it is today.

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