Returnal Dev reveals the new IP Saros

Summary

  • Saros from Housemarque offers a new perspective on playing and emphasizes the “return of stronger”.

  • The upcoming game is not a direct sequel to return, but promises that it is worth waiting.

  • Saros contains a scary story, a deep action of a third person and the mechanics of incremental force.

Return Developer Housemarque just introduced a brand new game SarosAnd it seems to be a strong development of the last few titles of study and at the same time offers its own new rotation. Although the fans enjoyed Return When he was released, PlayStation 5 is in the new era of his life cycle. Now that Housemarque took enough time between releases, another game from developer seems to be expected to expect.

Housemarque's last title, ReturnAfter its release he quickly spatted, lured players while the first PlayStation 5 library began to grow. Five years into the life of the console, many of them are still considering Return One of the best PS5 games, offering an experience that can remain fun for enough time and reward qualified gameplay with upgrades and answers to dense secrets. Housemarque seems to be ready to show players what its developers have been working on since.

Related

Saros is another best thing to return 2

Housemarque's next game, Saros, has just been announced, and although it is not a direct continuation to return, it looks like another best thing.

During the State of PlayStation State of PlayStation State of Play 12. February revealed Housemarque Sarostargeting the window 2026. So far everything that has been proven Saros It is a film trailer, but it seems to contain a lot of tracks that they will tell the fans the game will feel. Anyone who hopes for something similar Return can be for treatment but Saros It seems to offer its own view of this matter and emphasizes that the brand “Return stronger”.

Housemarque announces Saros

Saros“Cinematic Revem takes place on the giant, red-yellow coast of Carcosa, where a futuristic soldier known as a solidari coer named Arjun Dedraj wakes up and is preparing to go back to fight. Arjun, played Midnight and Warhammer 40,000: Boltgun Actor Rahul Kohli describes the monologue and describes the nature of this infinite struggle against the unknown power that nods to the roguelike structure of the game, which Housemarque became largely known. When ARJUN makes it to fight, other world creation partly in front of them partly water and prepare the power evoking the formulas of the balls that Return Fans are likely to recognize.

Housemarque describes Saros Like a game that carries a scary story and a deep action of a third person. Although Return It carries clear similarities, the most important change here is the emphasis on incremental power. IN ReturnPlayers could get upgrades and new weapons, but the main thing they got from the run was the knowledge they could use later. Potentially introducing a number of new mechanics trying to enrich the game experience, Saros It could eventually be the most ambitious project Housemarque.

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