RPGS with better side -content content than the main story

RPGs are usually no one for their incredible stories or for how much you can change the story based on your options. It's really in the name. Playing role playing. Every experience is at least a little unique for every player. For this reason, however, it sometimes means that the story is also the least interesting thing.

When there are so many things you can do with so many options, the story can sometimes feel strangely stagnant. This does not mean that every story in these games is bad, not at all. It's more that because of the freedom they give you in all other ways, it may be more fun to invest there and leave the story in the rear -view mirror.

Kingdom Come: Deliverance

No better fun than drinking a day away

Young, dirty Henry from the original kingdom will be delivered.

The original Kingdom Come Deliverance, set in Krásná Czechs, puts you on Henry's shoes of Skitz, son of a blacksmith. After the destruction of his village, Henry embarks on a journey of revenge. Unfortunately, it is simply not so interesting or treated in an interesting way. Why is it a blessing that every other side story in the game is so exceptional.

Oh, but the tasks are not the only thing that Czech is supposed to offer. You can create your own weapons, sneak into people's homes, build the whole village, obscene drunk, play dice, even become a monk for a while. To be honest, you will probably forget why Henry even went first, you will be invested in everything the world has to do.

Mediterranean: Shadow of War

Books never had this fun

Talion with a soft expression in Shadow of War The Video Game

Shadow War, which raised a trend that became endemic for games in the period, became a pseudo-rpg after definitely action adventure Shadow of Mordor. In some ways, GAV is much more freedom in how you built the Talion and offered good diversity in fighting. Otherwise, these systems were light and did nothing to encourage bland (and border sacrament, books).

Ah, but what really improved was the Nemesis system. The world of war Shadow of War is really boring, none of his activities is exciting. But in fact, creating a unique Army of the Orcs that are constantly evolving will forget the rest of the shortcomings of the game. Sudden betrayal, blood bonds that will save you at the last minute. It is by far more unforgettable than any other part of the game.

Vampire

Chunky, yes. But very cute

Vampyr trailer

Don'tk nod is the best known for life is Strange Series, although the studio began in the action genre with the memory of me. So when it came to Vampyr, the best of both worlds combined – the characters' focus is weird, with an action fight for the memory of me. While VamPryr never reaches a maximum, it also occupies a specific niche.

Vampyr puts you in the role of a specialist in blood transfusion of Jonathan Reid, who feels duty to protect people in London. The story is very hit-or-mes, although its inhabitants all feel fully realized. He had to discuss the suction of life from someone who makes it easier to fight, is quite difficult, but to see how the dynamics between the characters are changing because someone is removed from their inner circle, it is all the more interesting to testify.

Pokemon

You all have to catch

Selene meeting Popplio, Littleo and Rowlet in Pokemon Ultra Sun Ultra Moon.

People often forget Pokémon in an interview around RPG. It has been so long that it is not a strict surprise that Pokémon is considered almost a genre in itself, even if it is very firmly RPG. And while the Pokemon games can sometimes have a surprisingly competent story, it's rarely the highlight of the game in which it is.

It is always the joy of fulfilling Pokedex, which will push you through the Pokemon game. Or maybe he will find smaller small secrets such as spectral NPCs and musical allusions under the bridge. There is training EV to create the strongest Pokémon. Or you could get mad at shiny hunting. You will probably forget that even the story is in the first place.

Cyberpunk 2077

Enjoy the pleasure of Night City

The character is about to enter a building called Afterlife in Cyberpunk 2077.

With The Witcher 3, there is a lot of fun to find out of the main story. Gwent, namely. However, the story is truly exceptional, especially in terms of character. Cyberpunk 2077, however, flourishes more from the design of its world and does not have the same depth of the character of the witch.

As such and perform the roots of the Cyberpunk environment, the story always feels so impressive. So it is good that the world itself is much more. Arcade games, romance, drink, escape from the police, races and much more. It is a denser, more lively world and the one in which you want to spend eternity.

We didn't have to tell you that

Anoriath with a bow in Skyrim.


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Skyrim

Released

November 11, 2011



If there were ever RPGs that embodied the idea of ​​playing over the story, it is an Elder Scrolls series. You could say that perhaps with Morrowind there was a more interesting story, although few could tell you the story of Skyrim in something more than wide blows. It is not even exceptionally bad, compared to the quality of everything else, it feels more like an additional idea.

But Elder Scrolls have always been like that. From the offset you can go in any direction you want to find a seemingly endless number of tasks, tempting places and fearsome enemies. It is an increased world with its trust in yourself, from tradition driven through books and dialogue to the way you can dynamically grow your own statistics based on how you play. Forget about Alduin, wait.

Final Fantasy 15

These are friends you make on the way

Opening Final Fantasy 15 with the main characters pushing car.

In the long and turbulent history of Final Fantasy, very few games are massively similar, although Final Fantasy 15 takes the cake for how it really differs. It avoids many traditions of Final Fantasy, has decided to fully fight in real time, a more limited magic system and a set of party that you cannot replace with all available from the very beginning.

Unfortunately, it also has a very chaotic story. It is conceptually interesting, it simply does not fulfill its own ambitions. Therefore, his open world is his economical grace. In fact, it moves through this world, either on foot, Chocobo, or a car, feels like a joy. You just meet your friends, postpone inevitable while greeting the kingdom people. Sliding photos, cooking meals and postponing the story to the last moment.

Dragon dogma

Why deal with fate when you can do much more?

Dragon's Dogma 2 NPC with outstretched arms.

Dragon's Dogma often criticizes himself for his story. Although no one claims that it is exceptionally well written, it is often ignored, because any interesting because it tells its story in an unconventional way, decided more for symbolism and small traces than more more magnificent gestures. No matter where your opinions seem to be, it is not possible to deny that playing the moment is much exciting.

The fun Dragon's Dogma is his dynamics. Dragon's Dogma, who pulled himself out of the outstanding struggle of the Devil May Cry, is halfway towards character action, full of many unique classes and companions who learn from your actions to become truly unique fighters. Moreover, the side tasks are a joy, although they are sometimes completely bizarre.

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