Summary
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Loading screens in Bethesda games are necessary to monitor objects and physics.
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Developer Skyrim Bruce Nesmmit explained that attempts to hide loading screens led to performance problems.
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Success Remastered Oblivion led to an increase in the number of Skyrima players.
Skyrim Developer Bruce Nesmith recently talked about why Scroll Games have so many loading screens, which explains that they are unfortunate need to design the game. The segmented design of the map was criticized in Skyrim and Starfield countless times Previously, and not at least point out why developers have no choice but to do it.
Published in 2011, Skyrim He is one of the most popular games of all time. Across multiple editions, Skyrim has He sold over 60 million copies, making it one of the best -selling games in the history of the media. Bruce developer Nesmmit has worked on both Forgotten and Skyrimand finally left Bethesda shortly before the release Starfield.
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In a recent interview with Video Gamer, Nesmith explained that while players prefer to explore the smooth world, loading screens in Bethesd games are important for “watching the location of items and detailed physics”, which can remain after the player leaves one room. According to developer Bethesd, she simply had no choice, and every attempt to hide loading screens or enlarge smoother names with huge performance problems, which basically worsens the games. NEZMITH explained that it was not that the Devs were “lazy” or did not want to deal with the complaints of the players, but it was certifibly impossible to create complex, beautiful games that Bethesda tried to do without the use of loading screens.
This is not the first time that developers talked about loading screens in Bethesda games. By the end of last year, Starfield Dev Nate Purkepile touched a similar point and said that while Starfield During the development they did not have so much loading screens, they were probably added to improve the overall performance of the game.
Skyrim and the whole Scroll The franchise was again in the center of attention Oblivion remastered was released. Oblivion remastered It achieved more than four million players in just three days, with an incredibly successful starting title for a long time.
Due to Oblivion remasteredEdition, players are returning to some other Bethesda games. Messages have indicated that SkyrimThe number of players increased by at least 28%this month. After players complete playing Oblivion remasteredeven more of them can return to a popular title when they are waiting for release Older scrolls 6which does not yet have an official release date and is not expected before 2027. Hopefully Tes 6 will not have as many loading screens as StarfieldBut it is still difficult to say, because basically nothing about the upcoming name has been revealed to the public.
Elder Scrolls in: Skyrim
- Released
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November 11, 2011
- Esrb
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M for mature 17+ due to blood and gore, intense violence, sexual themes, alcohol use
- Developers
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Bethesda Game Studios
- Publisher (s)
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Bethesda Softworks
- Engine
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Module