Sloclap “match is not just a football match” discusses the design of the game

Sloclap developer dealt with some comparisons between his current football intervention Retaliation and his previous game Kung fu Sifu—Saying The first is not a football match and the second is not a Kung fu game. While at first sight Retaliation may seem like a clear depiction of a football match, the title is completely different from the traditional approach to sport, which other massively popular games as FIFA or Dog They took – and Sloclap has an interesting look.

Unlike many other football video games, there, Retaliation He takes the players to the Arcade style match, facing other players, each of whom controls a single character in a third person and turns roles. One key aspect that makes Retaliation So different from the rest is its quick gameplay, where there are no fouls, offsides or stops, so the ball will never really leave the game. Despite some technical failures at the start, the game turned into a breakage quite quickly and reached more than a million players on the first day, with its audience mostly competitive players rather than traditional football fans. After the comparison with the previous India Hit Sloclap Sifu She started because the game-i when a completely different genre-he seems to have some similarity to Kung-fu play the developer has something to say about it.

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In the new update of the developer that Sloclap talked about Retaliation and Sifuaddressing their similarities and curiosity and stating that the former “is not just a football match”. The developer actually went one step further and assured that “a samurai game in a way.” Surprisingly, Sloclap also thinks that ”Sifu It wasn't just Kung Fu. “The developer did not comply much, even though it justified its comparison between Retaliation And a samurai game that points to how “the interactions between players are fast, crucial and can turn the influx of events at the moment”.

Sloclap compares the match with the samurai game

Although Sloclap is satisfied Retaliation“It is a huge contemporary success, the developer has acknowledged that this is not the desired final state.” To make the game feel fair and be entertaining, our execution must be flawless, “Sloclap wrote, while reaffiring his commitment to maintain the polishing of the game and bringing it” to full potential. “

Sloclap had previously revealed RetaliationOn a plan that promises to bring crossplay, reporting players, new rated queues, mouse improvement and keyboard, and adjusting the evaluation system and progression based on community feedback. While the game is still prospering, RetaliationThe comparison with the samurai game casts light on its deep mechanics and the potential of the game.


Page cover with rewarding

Retaliation

7/10

Released

June 19, 2025

Developers

Sloclap

Publisher (s)

Sloclap, Kepler Interactive

Engine

Unrealistic engine 5

Multiplayer

Online multiplayer, online co-op



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