In the 35 years that Sonic the Hedgehog has been around, 114 games featuring the Blue Blur have been released, plus two live-action movies with plans for more, along with about a dozen animated specials and plenty of merchandise.
The bottom line is: it's a lot.
Sonic Racing: CrossWorlds is better than Mario Kart World, but that doesn't change anything
Mario Kart is a juggernaut that will remain unchallenged no matter how good its competitors are.
That said, if there's one thing the Sonic universe is missing, aside from a solo silver title and a Shadow the Hedgehog remaster for modern consoles, it's an actual RPG that fits within the world of Sonic himself.
Never mind, Sonic the Hedgehog fan and online content creator Sun.mp2 has taken it upon themselves to imagine what an RPG could look like, and it's brilliant.
Sharing the commission on social media, the 16-second video shows an RPG where Sonic and crew are always on the move. Where you would normally find a stage timer and a ring counter are a few “Actions” options that Sonic has access to.
Selecting the “Chaos” button will tag Sonic in Shadow to deal damage to the enemy. Later, when you select the “Dash” button, it will allow Sonic himself to swing at things using his iconic speed.
There's even an “Item” option that allows Sonic to perform a rather devastating attack.
Again, this all happens while the party is in motion. While Dark Brotherhood, BioWare's only attempt at a Sonic RPG, featured movement throughout the world, all of its battles were static.
That's not the case here, and if we haven't emphasized enough, it's genius.
Which means, Sega, if you're reading this, please hire this person. It's just too good an idea to let it exist as a 17 second commission.
Sonic tried a lot of things, but the only RPG he received was poorly reviewed
With a whopping 114 games and counting, your typical platformers, racing games, taking part in the Olympics alongside Mario, and even a fighting game on the Game Boy Advance.
But the aforementioned RPG Chronicles: Dark Brotherhood did not have nearly the same response as Sonic's other escapades. When it launched on the DS in 2008, it opened to a 74 on Metacritic out of 55 critic reviews and an even worse user score of 6.2.
“There's fun to be had and the game picks up after the first few hours, but we'd be surprised to see many DS players behind Dark Brotherhood while there are so many excellent RPGs on the platform,” IGN's review read in part. “There's a good design in here somewhere; it just got lost in the shuffle.”
There is pretty much a consensus on that. It's fun, but there are a lot of cracks in the RPG formula and the story isn't strong enough to move things forward.
With the right story, this take on the RPG looks like it could be a winner.

- Released
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September 30, 2008
- ESRB
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E
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