Founded the Art Director of the Year 2009 Bloom and 2012 WayGiant Squid has released a permanent stream of sleepers over the last decade. 2016 Abzu was a contemplative underwater adventure, the 20th of the 20th century Journey without a journey was the latest experience focused on the event and the last Giant Squid, Sea swordIt is an amazing mixture of the past and present of the studio.
Another compact adventure, Sea sword It gives meditative vibrations above all, but its playing is more than sufficiently robust to keep the players connecting throughout its brief run.
Sword of the Sea is an elegant, effective adventure
Sea sword It opens up with a fascinating shot of a swirling puddle of water. The camera follows one escape of a drop of this etheric fluid when it is elegantly falling on a stone statue and gradually filling it with life. This now live statue is Sea sword“Player-chant, an ancient warrior who has the task of restoring this dry, desolate world into his former underwater glory. With their trusted sword surfing surf Sea sword'There are several well -motivated biomes, a huge desert that covers a number of ancient temples.
Sea swordPlaying the loop hits a strong balance between the more undressing nature of the games as Way and Abzuand something more mechanically complex experiences like Journey without a journey. Players use sword surfing to elegant sliding through different environments, overcoming very simple puzzles and challenges for platform, and “resonate” with an object in the environment to bring water and sea life back to the surroundings.
Although this loop is simple, a certain depth is given over Sea swordA level design. Most Sea swordThe phases reduce players to a small open area and are given free of charge as they approach several level goals. There is no objective brand that forces players to rely on contextual traces in the environment and their own desire to explore clearly marked interesting points of the game.
The survey is naturally supported through Sea swordOptional content, while players are able to find well -written market obels hidden in every level that describes the history of the world and the mysterious origin of the player in detail. Players can also look for a handful of challenges on each level, with some of the best creatures of the game Tony Hawk for Skater-As a arena that have grinding players on ancient tracks, skates along the temple walls and perform a number of smoothly animated airy tricks to reach a high score.
Completing these challenges and thorough examination of each level will reward the “tetra” player, a source that can be replaced with new tricks and skills in the game. On paper, these rewards are not the most interesting reasons to explore Sea sword'With a variety of biomes, but they are a great excuse to constantly engage in the stunning traverse mechanics of the game.
SWORD OF THE SEA: Tony Seal for Surfer
Sea sword'S' Surfboard 'is an absolute joy to control. Players simply need to push forward and the plate will skate smoothly over the biome surface, gradually gaining speed on the slopes and naturally responding to the terrain below. Giant octopus Journey without a journey“The narcotic feeling of momentum and further improved it and provided an effective, smooth experience that gives it Sea sword Mighty Foundation.
This strong foundation is then consistently built throughout the whole Sea swordWith each level of adding at least one new traverse mechanic to the loop. This mechanics often takes the form of new environmental objects that appear every time a player restores an area such as bioluminescent jellyfish that the player can reflect to achieve new heights, and high stems of seaweed that can ride vertically.
Sea swordRegular dripping of new mechanics results is a perfect marriage of playing and narration. The more players restore the world around them, the more game benefits are given. And the more the techniques of passage are available, the more they humiliate Sea swordThe game becomes a moment.
Sea swordSimplified traverse mechanics are supported by smooth power on the PS5.
SWORD OF THE SEA is a truly restorative journey
But just like fans Way, Abzuand Journey without a journey would expect while Sea swordPlaying the game is absolutely pleasant, the most impressive features of the game are its presentation and atmosphere. Simply put, Sea sword He's a really breathtaking game.
Sea sword It transmits a minimalist artistic style found in the previous work of Giant Squid. Character and animal models receive simple shapes that are clearly defined with a strong line, which gives them a distinctive look and at the same time leaves the game environment to take care of the center. Each of Sea swordBiomes offers a unique set of visual pleasure, from interesting architecture to beautifully stylized surfaces, which playfully move under the board.
Sea sword It also contains a lively color palette, which is increased on each rotation by some phenomenal lighting, which joyfully dances at the top of the terrain of each biome. The dynamic camera of the game also brings several remarkable assists, and carefully moves around the player while turning to maintain a sense of momentum, and at specific moments approaches new areas.
Any given framework Sea sword It is a good image, but it is in motion that the visual elements of the game are actually singing. Although they are not the only exceptional part of Sea swordPresentation.
Echoes in the wells of silence
Minimalist as his artistic style, Sea swordThe sound design does a lot with very small. The calm but sharp sound of the rushing wind is accompanied by every movement of the player and a gentle but satisfactory tap of the metal plate on the sand, rock or ice is accompanied by every jump. Sea sword Using the undervalued sound to perfectly emphasize every action in the game.
The partnership between the giant octopus and the renowned composer of the winning BAFTA Austin Wintory continues Sea swordAnd his score will steal the show again. The sound of the Wintora trademark brings a constant feeling of peace Sea swordThe game of the moment and the moment and the gradual increase in the score, because the players gain strength, is always exciting to experience.
Sea swordA remarkable presentation is connected and goes hand in hand with gameplay to provide an incredibly calming and contemplative experience. Sliding effortlessly to an objective and breathing life back into the desert wasteland is infinitely filling, with lush leaves and beautifully animated marine life slowly fills the area, while the relaxation sound of running water and Wintory soft but strong score fills the air.
Sea sword They really feel like a restorative path, not only in a literal sense, but also in an emotional sense. Every restoration of the game felt as if I calmed something deep inside and the calm path between the destination relaxed my mind, relaxed my shoulders and reminded me to breathe. Sea sword is much more than interactive art installation; It is a deeply satisfactory path of meditation. But the road does not last forever.
Trance suddenly end up
Sea sword It is only about two and a half hours. This is not surprising for fans Abzu and WayBut it can catch new players outside the guard, especially due to the sudden nature of the end of the game. Although Sea sword It is characterized by excellent stimulation for most of its running, the last 15 minutes feel like a little blur and the end feels a little rushing. It is a fun file and emotional rhythms land quite well, but Sea swordThe end could only use one or two more levels to properly build their finals.
However, players are encouraged to hold on to credits. Sea sword It offers a new Plus game mode that adds several new skills and modifiers to the basic gameplay game. They will not change the experience drastically, but they are a decent motivation for players who want to re -experience the peace of the game again.
Sea sword It comes to PlayStation Plus on the day of the opening.
Sword of the Sea is the epitome of short and sweet. All aspects of the presentation of the game, from visuals to sound design to score, are the best they could be, and everyone goes hand in hand with an extremely smooth and engaging traverse mechanics of the game to provide a calm, introspective experience that is more than almost someone.
Sea sword
Checked on PS5


- Released
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August 19, 2025
- Esrb
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All 10+ / fantasy violence
- Developers
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Giant octopus
- Publisher (s)
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Giant octopus
- Number of players
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Single-player
- Steam deck compatibility
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Unknown
- Simplified and engaging traverse mechanics
- Excellent visual elements, sound design and score
- The contemplative atmosphere is incredibly relaxing
- The end feels a little hurry
Sea sword It is now available for PC and PS5. The Rant game was provided for this review by the PS5 code.