The beast releases a new hotfix

DYING LIGHT: BEAST He received an update of Hotfix 1.2.3, which further alleviates the problem of Zombie Grab, while adding a lot of stability and bug fixes. Since the introduction of 18 September, DYING LIGHT: BEAST Devs sent several different updates to make the player's experience more efficient.

Beast zombie lighting

The latest chapter in Techland in horror franchise survival, DYING LIGHT: BEASTHe came out for positive reviews at the start. Like most games, however, there were certain areas that required some repairs through patches and hotfixes. Especially a remarkable complaint against well -received Dying light Spin-off was an unpleasant frequency of zombies that grabbed players. Since the arrival of the game, they have sent some updates to solve this problem, along with other shortcomings, and the latest hotfix is ​​the next step in this direction.

After Techland announcement 26 September, new DYING LIGHT: BEAST Hotfix, version 1.2.3, finally came out for players who could try 30 September. This update brings a number of enhancement and optimization enhancements, including improvements to a critical nature. The important thing is that the ability to grab DYING LIGHT: BEASTBiters were improved to be “less frustrating” and “fairer” in accordance with the community feedback. Another improvement of the game in this line -up revolves around the determination of patrol trails Screamers in dark zones that could otherwise be broken. In addition, the new hotfix deals with the critical progression blocker, which would have occurred if the player received a modified weapon from someone who had previously completed a tutorial, which made the game to try to apply the mod else else.

The dying light of the beast zombie grabbed the nerf

In addition, some errors concerning doors and windows in the mine and safe places that stopped players in completion DYING LIGHT: BEASTTasks have been resolved. On the site of mental asylum, a loop music error and a blocked input error were also solved, which would occur after re -loading the storage file. In terms of optimization, optimization was also taken care of playing frame generation images, while focusing when playing with DLSS allowed was also taken care of. Hotfix also solves defects affecting those PS5 users who play with HDR on. Finally, the “Connect to the Community” button, which was missing on the consoles, was added to the user interface.

The Kyle Kyle Light Kicks the Chimera Baron

As Techland works on refining DYING LIGHT: BEASTparallelly passes through the playground and ideas for the next installment in Dying light franchise. After delivery of the best reviewed post in IP history, it may be fair to assume that Devs will face increased expectations whenever they decide to release the fourth game in the series. However, since the studio is currently focusing on improving its new game, there may be a significant announcement of where the next title will go, about a few years away.

DYING LIGHT: The Beast Hotfix 1.2.3 Patch Notes

Thanks for all your news and patience! Our team tried to provide repair for the following topics:

Stability and performance

  • Fixed different accidents to improve the overall stability of the game.

  • He solved the problem where the focus was not properly applied when using DLSS.

  • Occasional stuttering is addressed when playing with images.

  • Fixed graphics defects using HDR on PlayStation 5.

Enhancement

  • The Biter grabbing is now less frustrating and feels fairer.

  • He corrected the problem where the patrol routes of the Screamers in dark zones were broken.

Tasks and procedure

  • Consultation:

    • Fixed a critical problem when, if a player received a modified weapon from someone who has already completed a tutorial, the game tried to use a mod for the second time, blocking progress.

  • Mine (Co-op):

    • Fixed a problem where destructive doors could remain indestructible for one player and block the task procedure.

  • Safe Places:

    • Fixed an error where the broken doors and windows respond after re -loading and captured players inside.

  • A safe place for mental asylum:

  • Fixed a problem where the re -loading can let the entrance be blocked by an unintended obstacle, which prevents players from entering.

  • Fixed a problem where music could endlessly loop after re -loading certain tasks.

Ui and console

  • Fixed the missing “Connect to the community” button on the consoles.

Be sure to update your game to the latest version! Do you still have trouble? Share your platform, specifications and short clips/protocols so we can dig!

We will not stop! Every day we read carefully and check your feedback about the game – stay tuned to other messages!


Lighting Light: Beast Page Page Cover


Released

September 19, 2025

Esrb

M for mature 17+ // blood and gore, intense violence, language, drug use

Multiplayer

Online co-op


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