DYING LIGHT: BEAST Techland developer has confirmed that it will deal with the problems of grapping the zombie in the next Hotfix update, which, according to the studio, is “really close” to relax. DYING LIGHT: BEAST At the beginning of this month he received positive reviews from players and critics after his launch, but the title had his fair share of questions, including some overwhelmed zombies that grabbed players too often.
After being postponed from the original release date of August 22, DYING LIGHT: BEAST He finally set out on PlayStation 5, Xbox Series X/S and PC 18 September. While the second installment in the series received mixed reviews from players, DYING LIGHT: BEAST He ensured a much more favorable income of critics and players. The fans appreciated the improvements of parkour, stunning new maps and the brutal Beast for the game. The reviews were so positive that DYING LIGHT: BEAST according to metacritic scores, became the highest rated main entrance to the series.
DYING LIGHT: BESTIA UPDATE DIFFERENCE ZOMBIE
Despite enthusiastic reviews, the latest edition of Techland It is not perfect and therefore the studio has already deployed a number of Hotfix Pro updates DYING LIGHT: BEAST In the first week of release. Improvements were made to solve performance problems, repair a broken day/night cycle and a defect that caused rain to appear in the interior. Although Techland says he has already modified the frequency at which the zombies will grab players, the studio has now revealed that other changes are on the way. In the new development update, Techland says it is “preparation of a set of changes that will allow Biters to stay aggressive, but to ensure that encounters with them is fair.”
Techland explains that additional updates for DYING LIGHT: BEAST It will make a number of changes in the way Zombie catches the player. The first adaptation players will notice that KO will now happen later when they are grabbed, allowing more opportunities to escape without being injured. When players engage in fighting, the first zombie warning will also be less likely to start catching. Finally, Techland says zombies who want to catch players from a distance, “now it will be a little brighter”.
Unfortunately, there is no word about when this update can be published, but Techland says it is “really close” to release and its goal is to start its launch at the beginning of next week. If everything goes well, fans can hopefully the patch will be available in the coming days. The studio also works on many other improvements and repairs to further update the title, including ongoing modifications to reduce the decline in stuttering and image. DYING LIGHT: BEAST PC players will also be happy to know that improvements to generating images for graphically demanding scenes are also on the way. Once it is launched, complete repair notes will be shared for the update.
- Released
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September 19, 2025
- Esrb
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M for mature 17+ // blood and gore, intense violence, language, drug use
- Multiplayer
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Online co-op