The best clash of the armies of the clan for the Clan Capital

Summary

  • Capital attacks need strategy and armies adapted; Brute Force doesn't cut it.

  • Strengths of the main unit, magic synergy and layout for the destruction of the district.

  • Specific military compositions excel in different districts; choose wisely.

Clan Capital Raids require more than just brutal force; They require a cunning strategy, accurate design and adapted armies to complete the district. Forget about clamping random soldiers on the wall – balancing the clan attack means understanding the balance between the strengths of soldiers, magic synergies, and how it can be laid in the destruction of the whole district and obtaining these three stars.

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This is not just armies; They are district machines driven by strategy, designed to maximize the return on capital gold and a secure weekend glory of RAID. Each army is designed for a particular district challenge and coordinates to reduce the entire enemy capital. From the tireless super miners to the tricky accuracy of the archers, each of these armies brings a unique advantage to the battlefield.

8

Mountain Golem & Super Wizard Combo

Slow siege of mountain golem

Mountain Golem & Super Wizard Combo

  • Soldiers used: 1 × Mountain Golem, 4 × Super Wizard, 3 × Sneaky Archer, 3 × Battle RAM

  • Spells used: 1 × healing spell, magic 1 × frost

This composition of the army revolves around a colossal mountain gole, troops boast of immense points of intervention. His primary role is not caused by flashy damage, although his spray hits are not negligible, but most depends on how well he can soak up any interventions that the enemy district throws on it.

Golem, paired with support soldiers, such as 4 super wizards and 4 sneaky archers, act as a final shield, allowing tricky sellers to destroy defense from a safe distance. Health and frost spells, one of them, can keep the platoon alive and neutralize threats. This strategy is doing well in enriched districts, such as quarry Golem or even to the top of capital, where walls and grouped defense slow down other armies.

7

Sneaky Archer Stealth Attack

A silent stopping of sneaky archers

Sneaky Archer Stealth Attack

  • Soldiers used: 20 × sneaky Archer, 5 × Battle RAM, 2 × Super Giant

  • Spells used: 1 × magic healing, spells 2 × Lightning, 1 x jump

Sneaky Arches are the Ninjové Clan Capital – Quiet, deadly and left before anyone notice. In this military strategy, players should deploy 20 tricky archers and through their 5 -second invisibility to blast defense. Use the battle rams to break walls and super giants as a tank, while Leah and Lightning spells increase longevity and accuracy.

This strategy, ideal for spreading districts, such as dragon cliffs or capital peak, selects the threats of circuit, such as explosions or air defense without waking the entire base. This army strategy shines as the first phase attack, eliminates high priority threats and triggers traps, preparing a way for heavier subsequent attacks.

6

Mega Sparky & Super Wizard Combo

The thunder duo that breaks the enemy defense

Mega Sparky & Super Wizard Combo

  • Used soldiers: 1 × mega Sparky, 7 × Super Wizard, 3 x Super Giant, 2 x Battle RAM, 2 × Sneaky Archer, 1 × Hog Raider.

  • Spells used: 1 × Rage Spell, 1 × Frost Spell

When players want clean, non -adulterated destruction of defense, pairing mega Sparky with Super Wizards brings an electrifying blow. This army, anchored by Mega Sparky (100 housing), continued in massive split damage, while super magicians chained lightning to clean the clusters. Super giants, battle rams and tricky archers add support.

Soldiers can further support 1 rage and 1 frost magic. It is tailored to compact districts such as Wizard Valley or Goblin Mines, where it defends together, mature on Sparky explosions. This strategy is a powerhouse for cracking hard foundations, so Klanmates leaves much easier cleaning.

5

Super Dragons & Skeleton Barrels

An army that rains destruction

Super Dragons & Skeleton Barrels

  • Soldiers are used: 4 × Super Dragon, 5 × Skeleton barrel, 1 × Minion Horde

  • Spells used: 1 × Rage Spell, 1 × Haste Spell

When players want to burn the ASH district, Super Dragons & Skeleton add barrels. This Air Assault packs 4 Super Dragons for fiery damage to splashing, with 5 skeletal barrels decreased by disturbing skeletons. A horde of minions can be used to clean. Throw in one magic of rage and one spell of rush to multiply damage.

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The output of the damage is huge and skeletal barrels provide excellent survival for dragons by constantly diverting a defensive fire. It is a highly versatile air attack effective against ground and air targets. Dominated by tight districts such as Balloon Lagoon or Wizard Valley, where dragons can bake clusters and skeletal swarms.

4

Graveyard Super Barbarians & Rams

Barbarians with the support of the undead

Graveyard Super Barbarians & Rams

  • Soldiers are used: 24 × Super Barbarian, 15 × Battle RAM, 5 × Super Giant

  • Magic used: magic 1 × cemetery, magic 1 × rage, magic 1 × jump

Prepare for the overall chaos with this swarm strategy that uses clear numbers. It combines the waves of fast super barbarians with battle rams and the magic of the cemetery changing the game. With 24 Super Barbara and 15 battles that flood the base, 5 super giants can be used to tank of premature interventions. Spell Graveyard Spell creates skeletons from fallen soldiers, while the remaining soldiers help rage and jump charm.

This army strategy is an animal in open districts such as Builder's Workshop, stunning defense with one goal with numbers. It is less effective against areas with heavy sprayed, such as dragon cliffs or traps. However, it is the highest choice for cleaning weakened districts with mostly point defense.

3

Super Wizards with the magic of the cemetery

A chain reaction of super wizards

Super Wizards Cemetery

  • Soldiers are used: 13 × Super Wizard, 4 × Super Giant, 6 × Battle RAM, 3 × Sneaky Archer, 1 × Hog Raider

  • Magic used: magic 1 × cemetery, magic 1 × rage, magic 1 × jump.

Super Wizards with the magic of the cemetery is a lightning storm with skeletal reversal. This army defense is to forget 13 super wizards, 4 super giants and 6 battle ram. The spells of the cemetery, rage and jump spells will ensure that chaos rules.

The main idea is simple, but deadly: deployment of spells in the cemetery, sending tanks that absorb the initial fire, and let Super Wizards release your attacked attacks. As soldiers inevitably fall, the cemetery magical magic waves of skeletons, distracts the remaining defense, and allows surviving wizards to continue their destructive work. This strategy excels in wrapped districts such as Capital Peak, where the clusters of Lightning Fries.

2

Hog raiders cemetery

Hog raiders with the support of undead

Hog raiders cemetery

  • Soldiers are used: 14 × Hog Raider, 2 × skeletal barrel, 1 × Battle RAM

  • Spell used: magic 1 × cemetery, magic 1 × healing, magic 1 × Lightning

“Hogyard” is a legendary clan clan strategy that combines the bravery of pig robbers with a persistent swarm of the cemetery magic. With 14 pigs, 2 skeletal barrels and one battle ram stun it and break the enemy neighborhood. Adding spells in the graveyard means fallen pigs that emerge skeletons where the most needed are – decomposing the defenses themselves that killed them.

The output of damage is immense and focuses directly on defense. The player can also take another healing charm and lightning charm to help the pigs continue destruction. It is deadly in high -valuable districts such as Capital Peak, stunning hell while the pig breaks. They soften threats, then wave in pig raiders – use the spells of the cemetery near the great defense and recover through the splashing.

1

Super Miner with double frost

Unstoppable super miners drill

Super Miner with double frost

  • Soldiers are used: 8 × Super Miner, 3 × Battle RAM, 3 × Sneaky Archer

  • Spells used: 2 × Frost Spells

You say the best place is brutally effective, almost deceptively simple strategy: Mass Super Mine SPAM supported by Frost Spells. This army strategy is a direct tunnel for victory that packs 8 super miners, 3 battle ram and 3 tricky archers. Double frost spells make it an inviolable army.

The output of the damage is huge and quickly chews defense. Their survival is probably the highest in the game because of the time spent underground, further reinforced using Frost Spells slowing cluster defense. Place all miners on one side, freeze the defense of the keys and watch them move. Let rams and archers clean, while the miners destroy the entire base for a three -star victory.


CLASH OF CLANS TAG PAGE COVER ART

Clash

Systems

Transparent phone

Released

August 2, 2012

Esrb

t

Engine

Unity

Multiplayer

Online multiplayer



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