The best elements to prefer in Monster Hunter Wilds

Summary

  • The dragon element is generally useful against the late game monster in Monster Hunter Wilds.

  • Players should stick to raw damage if they do not focus on elementary weaknesses.

  • The water element is least useful because less monsters are weak.

If there is one thing Monster Hunter It is known, giving players many options when it comes to choosing weapons. Monster Hunter Wilds It contains 14 categories of weapons, each giving players a completely different set of attack and defense options. Although most players will stick to several main types of weapons during the game, there is still a large range of weapons to be solved in the category.

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Like raw physical damage, weapons can also have one of the five types of elemental damage or cause a non -hement status effect. This allows players to create accurate weapons they need for a particular hunt, but it can be a stunning list of options for new players that can walk. Some elements are more effective for certain monsters and some elements are generally useful than others. As far as hunters are concerned, elements are also able to cause associated state effects called elementary molds when players cause sufficient damage to the same element, but this does not apply to monsters. For new players who want some advice on where to direct their work weapons, they are the best elements to be preferred Monster Hunter Wilds.

1

Dragon

Dragon killing damage

  • Monster's weaknesses include: G. Arkveld, G. Doshaguma, Rathalos, Rathian

If players want to rest in the total number of monsters with weaknesses for each individual element, Thunder actually comes out with the most. But because the weaknesses of the dragons are grouped between later monsters, and these are those that players will most often hunt in a high rank, Dragon can be the most useful element, if players want to concentrate on only one.

There is no advantage when holding a single element Monster Hunter Wildseven if. If players do not want to compare elements with monster weaknesses, then they are often better to stick to raw damage or instead focus on the effect of the condition. This is partly due to how the calculation of elementary damage actually works Monster Hunter Wilds.

Damage to the elementary weapon is shown as a number next to the raw damage on the weapon, but the actual damage that the element adds is about 10% (unadjusted) the displayed number. Thus, elementary damage 300 will bring about 30 points of damage to the number of damage to the weapons.

However, this added number decreases significantly if the monster is resistant, potentially up to 0. This means that if players use one element, they will be at a disadvantage to resistant monsters. However, this number is also multiplied for weaknesses, and therefore the adaptation of elements can be a useful approach.

2

Thunder

Electric attacks

  • Monster's weaknesses include: Gore Magala, Yian Kut-Ku, Uth Duna, Blangonga

In addition to the dragon, Thunder is one of the most useful types of elemental damage in Monster Hunter Wilds. 13 of Wilderness“Monsters have a weakness of thunder, so it is a useful element to use at different points of the story campaign and then.

Players who want to focus on this type of damage damage will generally benefit from the maximum of fast weapons such as dual blades or weapons focused on elements such as insects glaive and bowguns.

3

Ice

Cooling

  • Monster's weaknesses include: Gravidios, G. Fulgur Anjanath, Xu Wu, Ajarakan

With monsters in Monster Hunter Wilds It is not possible to suffer elementary mold, some of the diversity feel lacking elementary effects. Since the damage is a flat supplement without further effects, damage to ice or damage to the thunder, etc. It has no large differentiation.

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Differentiation for players comes from the visual effects of weapons and various weaknesses of monsters that can focus on damage. On this queue, ice damage has as many weaknesses as the dragon (10). As such, it can be considered a slightly useful element.

4

Fire

Burning heat

  • Monster's weaknesses include: Lala Barina, Congalala, Nerscylla, Hirabami

Fire damage is as useful as ice damage, although mostly against a completely different group of monsters. There are currently a total of 10 monsters with weakness of fire Wilds, Putting this element at roughly the same level as others if used in general.

However, most late games (7 and 8 stars) will focus on monsters with weaknesses of dragons or thunder. Therefore, fire and ice become less generally useful at this point Monster Hunter Wilds.

5

Water

Flow of killers

  • Monster's weaknesses include: Quematrice, rompopolo, rey dau, nu udra

With the current list of monsters Monster Hunter WildsElementary damage to the water brought a short straw for weakness, with only 9 monsters in the game. This means that water is the least generally useful of five available elements. However, this does not mean that the damage to the water elements is completely unnecessary; The targeting of water weakness is still effective.

It's a simple fact Monster Hunter Wilds This elementary damage is best used as something that helps hunters with a little knowledge of monsters, giving them an element to increase the efficiency of specific hunting. With reduced grinding levels compared to previous Monster Hunter Games, it is not very difficult to build viable weapons of more elementary types. For those who want to focus on elementary damage, this is the best way to go.

MONSTER HUNTER WILDS ART



Released

28 February 2025

Esrb

T for teens // violence, blood, raw humor

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