Summary
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The main classic, such as Kirby's Dream Land and Pokemon Red, defined portable games for generation.
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Game Boy revolutionized playing games with titles like Zelda: Link's Awakening and Tetris.
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Super Mario Land brought a whimsical chaos to the Nintendo handheld.
The playing boy was not just a pocket console – it was The Pocket Revolution, which changed the car driving, waiting room and school niches for pixeled adventures. And even though she had a large library of titles, a handful of them practically lived inside the cassette slots of every game boy.
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Whether it's lunch tables or accumulates with AA batteries on long roads, that's six games, all knowsAlthough they never beat them. Some triggered franchises, others defined genres, but they all left blur on the inside of the Game Boy screen.
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Kirby's dream country
The first adventure of this puffball was the gate of everyone in the platform
For many children, it was the first time they controlled the hero who was able to inhale enemies, float infinitely and spit stars as if it were no one. Kirby's dream country It was deliberately designed to be accessible, and it shows – Massahiro Sakurai created it as a way to welcome newcomers to the platform without impressing them at speed or accuracy. The charming simplicity of the game did not prevent it from becoming a classic.
From the moment the opening topic begins into the final clearing with King Dedede, it is one polished ride. And while later records gave Kirby their copying skills, this first benefited purely on a solid design and iconic float mechanics. No wonder it has become a starting cassette for younger siblings.
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The Legend of Zelda: Awakening Link
Somehow a dream, mystery and giant eggs made sense
Waking up link took everything people loved about design from top to bottom Reference to the past And he crammed it in a cassette that fits in your pocket. But what separated it was how weird and amazing it was. It didn't happen in Hyrule, there was no Princess Zelda, and yet it was undoubtedly felt Zelda.
The game leaned towards the surrealistic narrative long before it was trends, with references to the NPCS were in a dream and supporting characters pulled out of other Nintendo games, including the literal Chomps chain. And the end? Players who achieved the final scene were not just the laying of the console; They sat in silence, trying to understand what they just felt. It chased the best way.
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Super Mario Land
When the side sprinkling felt like a roller coaster on four pixels
At the start, Super Mario Land looked like someone had tried to re -create Super Mario Bros. from the memory in the scientific laboratory. Physics were gone, Goombas looked different, and Mario suddenly rode in the submarines and shot on Easter island heads. But despite the peculiarity it was pure magic in the gray brick.
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He developed Nintendo R & D1 without Shiger Miyamoto, gave the players something else, but unmistakably entertaining. And because it was a Game Boy title, virtually anyone who owned a console had a copy at some point or borrowed it. The soundtrack was wildly catchy, the phases were creative and the last boss was not a bowser, but an alien named Tatang – because why not? It was chaotic, short and impossible to forget.
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Pokemon Red
Choose a starter, lose your weekends
You didn't play Pokemon Red— You were. From the first time the players were asked to choose between Charmander, Squirtle and Bulbasaur, it was clear that it was not an ordinary RPG. This was followed by a obsessed journey through Kanto, collecting badges, fighting the Rocket team and finding out what to do with this scary music Lavender Town.
The commercial cable has become a school commodity and the myth of Mew under a truck near the SS Anne has spread faster than any reputation of the playground in history. Pokemon Red It wasn't just a game; It was a global movement. And even if the players have not finished Pokédex or could not get around the winning road, it is likely that they still remember every word of Poké Rap.
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TETRIS (1989)
One cassette that came to associated with fate
It wasn't just an application of a game boy – it was a killer app For manual gaming as a concept. Tetris He came to pack with the original Game Boy for a reason. Simple rules, endless repeatability and just enough tension to sweat the palms. Players rotated the tetromins at the airport, in the kitchen and imagined during each extended break in the bathroom.
It was a cultural reset. Even people who did not care for games were dependent on his hypnotic loop. And it wasn't just popular – it was scientifically significant. “Tetris effect” has become a real psychological phenomenon when players saw falling blocks in sleep. Nintendo's decision is still considered one of the most important movements in the history of games and that the 8 -bit Russian melody is still jumping in millions of heads.
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10 logical games like tetris
Tetris is a classic between logical games and the following titles have a magic that is similar to its timeless formula.