Summary
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Remember the enemies in Metal Gear Solid 5 and adapt to the player's tactics with “revenge”.
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Fallout: New NPC and Fractions Vegas Remember the elections and events of the player in the whole game
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Villagers in Minecraft gossip about players' interactions, affecting prices and protection in the game.
They say there are two deaths. The first occurs when the body of the person dies, and the second occurs when all memories of the person are forgotten. If the worlds are open to the second life of players, then it is a sad idea that most NPCs have no memory of the player. Maybe for NPCs shares a world with particularly bloodshed players, it's a blessing.
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In both cases, NPCS memories are a great way to demonstrate the reactivity of playing players in an open world, whether it shows reactions from friendly characters to kindness, elections, or selection of dialogue, or expressing long -term rivalry with the enemy or enemy faction.
6
Mediterranean: Shadow of Mordor
Creating personal enemies while running
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The Nemesis system produces an opponent for players based on their action in battle, victory or loss
Function of the game that Mediterranean: Shadow of Mordor It is the most famous is his system Nemesis, in which every enemy Uruk remembers previous meetings with the player. The survivors (or winners) of the battle can rise across rows, bearing scars and resentment, leading to personalized rivalry that develops throughout the middle country.
For example, a low -floor grunt, who can best return players with a happy blow later as the head of the war, proudly boasts a time when the players overthrew and ridiculed them for their failure. No two games will be the same because Orc is created for each new game. While the idea of other games borrowing the Nemesis system is equally limited to two games due to the WB patent in 2021.
Enemies remember Snake's techniques and learn from them
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Players who rely too much on certain tactics during their missions
It is difficult to balance games in an open world. There are so many variables and types of assembly that should be taken into account that combing every style of play requires a huge amount of time, consideration and reasoning. Metal gear solid 5: Phantomo pain Send this problem by getting enemy soldiers on the pitch to do it themselves, thanks to the “vengeance system”. Whenever the snake comes up with a strategy that seems unsurpassed, the soldiers begin to adapt to their memories of previous runs.
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If the snake too uses Fulton Balloons to remove the guards, the soldiers will be careful in the air and quickly shoot them down. The same applies to the relying on the envelope of the night, which will result in a page with night visions. In short, every mission in the stealth quarantine in the open world can change significantly on the basis of previous tactical possibilities Snake. Although he is less extensive, Snake's allies on the battlefield, from his horse to the sniper backup, benefit from the gluing time that unlocks additional abilities and equipment for them.
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Fallout: New Vegas
A long memory of Mojav
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Actions and elections of players remember different fractions, large and small, over Mojave
Pustin Mojave Fallout: New Vegas It is not only attached to the danger and intrigue, but also by branching of story possibilities and impressive characters and factions. When performing the goods, players are immediately welcomed with the selection: help the city bounce dangerous gang, help the gang or ignore them. Whatever the player decides, he changes the way its inhabitants see them for the rest of the game.
This is repeated several times New vegas“The map, but it's not just local NPCs that observe and remember. As Courier Six rises to fame or infamous, powerful actors will be aware. They will remember and tell many important decisions across Vegas.
3
SIMS 3
Living at home, outdoors in the world and in memories of the nearby
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Sims are deeply emotional and impressive beings that remember the events long after they occur
Building relationships is the basis for Sims Series but SIMS 3 It brought it to the open world. Sims may come across foreigners and create meaningful or painful bonds that come with memories. Having a great date, making an enemy, or being betrayed by a love of cheating, all put Sims into different states that change their moods, behavior and desires.
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Having a bad interaction is easier to correct than a broken bridge created by humiliating the once -approaching SIM. Memories are not just for short -term; The SIM can spontaneously relive happy or sad moments. Players can see the memories of their Sims, both created with others or during important life events, with the notation of memories.
2
Minecraft
Stuck noses into other people's business
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The villagers will remember whether the player attacks, heal, defend or trade in villagers and will knock over the day
Although npcs in Minecraft It may not look like the most sophisticated or realistic rendering virtual people, their ability to remember things, especially players' actions, is surprisingly deep. While they spend most of their time growing crops and making strange sounds on each other, villagers will “knock” about players and their interactions with them.
For example, they can talk about lucrative emerald shop. Many villagers with a positive sentiment about players will lead to a better price and closer protection against iron goals. The cure of villagers from their zombified illness will provide players with a high reputation, but attacking or killing villagers will make them an enemy of the village, making Golemy attack and villagers to avoid players.
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Red Dead Redemption 2
Hard land even for lonely guardians
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NPCS in the world remembers acts of politeness, trading, violence and robbery
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Arthur's gang members will remember Arthur's contributions and reward them with character moments, skills and map locations
Red Dead Redemption 2 It is famous for its realistic world, not just graphics. The black hat and violently acting, selfishly or grossly cause Townsfolk to avoid Arthur Morgan as he passes around, or kindly asks not to cause any problems again. Traders will remember if Arthur robbed them and spoke accordingly. The most impressive of all are the characters in Van der Linde Gang.
Like foreigners in the world, they can be positive or negatively interacting, but the consequences of one of them can be felt throughout the story. Creating strong bonds and contributing to the gang supplies will see how they open more around the campfire. Arthur can receive hints of treasure all over the map and even learn the abilities from those who remember his kindness. The selfishness in the group meets a punishment because Arthur can lose his membership for too much bad behavior.
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