There are very few games that have had as much of an impact on a single genre as Skyrim. The game managed to advance the entire RPG landscape by several years by bringing an immersive open world full of quests, NPCs and monsters of all kinds that fully transported the player into a fantasy world on a scale never seen before.
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Its influence was felt from the start, and many developers quickly went to work trying to create a similar experience, or at least one that was inspired by Bethesda's crowning achievement. Some have tried to replicate many of the themes and ideas that have emerged Skyrim so popular, while others have taken a completely different path while still paying homage to one of the most popular video games in the world.
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Dragon Age: Inquisition
BioWare's Epic Fantasy World
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A massive RPG from Mass Effect developer with party-driven combat and a focus on characters
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Tracked Skyrim a large open world structure with several open areas and a larger world to explore
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Dragon Age: Inquisition represents BioWare's most ambitious attempt to combine its deep traditions and party-based RPG roots with an open-world structure reminiscent of Skyrim. The game features large explorable areas, each filled to the brim with main and side content, and players are given much more freedom than previous games to explore how and where they want.
BioWare has openly stated that it was inspired Skyrimespecially the size of the map and the ability to move between areas smoothly. However, the game focused a lot more on narrative than Bethesda, delivering a compelling character-driven story that felt much more cohesive and ultimately earned it its first ever Game of the Year award at the Game Awards.
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Open
From New Vegas to Swords and Sorcery
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Set v Pillars of Eternity universe, focused on magic and melee combat
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Designed internally as Obsidian's answer Skyrimbut later switched to another identity
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When Open was first announced, it was immediately compared by many Skyrimand in fact, the original pitch was to create an experience very similar to Bethesda, just in a completely different universe. But the game can do a lot of things differently, such as incorporating more engaging options into the narrative and overall more meaningful power-ups.
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While the inspiration is clear, the gameplay is still distinctly different Skyrim in many ways. for one Open it favors large open zones rather than a single vast world, which allowed the developers to put much more effort into creating impressive environments, each offering something new, giving it a unique identity that sets it apart from the titles that influenced it.
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Tainted Grail: The Fall of Avalon
A reimagining of the Arthurian legend
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Darker aesthetic, heavy atmosphere
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A familiar feeling Skyrimboth in gameplay and visual style
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Tainted Grail: The Fall of Avalon is a grim open-world RPG focused on exploration, atmosphere, and player-driven progression. Players are constantly guided forward with branching questlines that ensure every bit of the world is connected, but are never forced to follow a single path and are instead encouraged to explore new areas for as long as they choose.
Connection with Skyrim they're clear from the get-go, as both games share a similar immersive feel that keeps them engaged through both the action-packed moments and the quieter ones. While the tone is darker, it mirrors its core experience The Elder Scrolls an approach that gives players all the tools they need to embark on their own adventure, only in a world that's creepier and more disturbing.
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External
Survive the world together
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Traditional survival mechanics with a highly fantasy setting
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Developed with Skyrim in mind, but we wanted a unique feel with features like split-screen co-op
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External It differs from traditional fantasy RPGs by combining the basic elements of the genre with survival mechanisms that force players to constantly adapt to their surroundings. Rather than grand heroics, the experience revolves around managing hunger, heat, and injury while traversing a wide-open fantasy world where exploration can be both rewarding and deadly.
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Despite its modest scope, External clearly embraces Skyrim emphasis on freedom and player agency. The world is open and each journey unfolds naturally, with no two games ever the same. The developers also mentioned a desire to create a world that could be experienced together, something that other big games like Skyrim haven't tried in a while and the main driving force behind the split screen mechanic.
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Elden Ring
The Ultimate Hero's Adventure
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Soulslike combat has moved into a giant open world
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Inspired by ambitious, interconnected games like Breath of the Wild and Skyrim,
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Elden Ring is a remarkable open-world RPG that draws influence from every corner of the gaming world to create an experience unlike any other. Players encounter a vast environment that seems to have no end, and are given the opportunity to approach the challenges within it however they choose, without being directly guided down a specific path.
When discussing the game's inspiration, the developers cited several big titles such as Skyrim as major influences on game design. The soul-like combat framework has been refined for many years, but the transition of the concept to an open world meant that other games were thoroughly explored and used as building blocks to create one of the best video games ever made.
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Dragon Dogma
Action A Scale On par with Elder Scrolls
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What follows is an epic quest to defeat the dragon Gigori
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The goal is to create a distinctive experience as well as a genre-defining one Skyrim
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Dragon Dogma throws players into an open world full of towering monsters waiting to be conquered and an environment that simply begs to be explored. Players have free reign over how the game unfolds from the start, with the pawn system adapting to their playstyle and each area offering opportunities to explore in combat and dialogue.
His relationship to Skyrim lies in the shared ambition to capture a vast fantasy landscape that players can actually inhabit. But in this case, the game relies more on action, creating an experience that feels more dramatic and engaging than serving as a simulation of medieval life.
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Star field
Sending Skyrim into space
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Interplanetary exploration across the entire galaxy
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Designed from the ground up as “Skyrim in space”
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Star field is a brand new IP from Bethesda, the first in over 25 years, and from the moment it was created, the game was designed to be as close as possible to “Skyrim in space” as possible. The DNA of the developer's previous games infuses everything from NPC interactions to open-world exploration, only on a larger scale and in an all-new futuristic setting.
The hype was huge and many players expected the game to be eclipsed Skyrim success and ushering in a new golden age for the genre. The actual release may have fallen short of those expectations, but the game is still a monumental achievement in RPG design, giving fans of the developer something new to explore that's still familiar to the games that made Bethesda so successful.
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