The most complex Final Fantasy games

Summary

  • Final Fantasy games can feature complex stories and gameplay, challenging players to understand complex mechanics.

  • From Junction Systems to Gambits, each game features unique, complicated systems that can quickly overwhelm players.

  • The best approach is to stick with what works, optimize strategies, and be patient as you work your way through the intricacies of each title.

JRPGs are notorious for being unnecessarily complex at times and Final Fantasy is no exception. The plot of most of the games in the series can be somewhat wild, but the gameplay is accessible enough to ensure that players can still navigate through certain items.

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However, some games go overboard in both departments, with story and gameplay so complicated that it takes players a while to understand what's going on. Fortunately, even the most complex Final Fantasy the games are so engaging that most players stay with them until the end.

8

Final Fantasy 8

The connection system is unnecessarily complex and quite broken to boot



Released

February 11, 1999

OpenCritic rating

Strong

Final Fantasy 8 is a title that is getting tons of mixed reactions from fans. The story has its fair share of cryptic moments that can be difficult to understand, but nothing comes close to the complex mess that is the Junction System.

Players will soon be bombarded with so many tutorials that it can be challenging to figure out how to make the most of this system. Unfortunately, the solution is a grid solution that rubs many fans the wrong way – they have to draw 100 units of powerful magic, link it to the character's stats, and never use that magic in combat unless they want their character's stats to fall.

7

Final Fantasy 12

The introduction of real-time combat coupled with gambits made this a pretty complicated title



Released

October 31, 2006

Final Fantasy 12 he was the first single player in the series to completely abandon the idea of ​​turn-based combat. Instead, players are presented with a complex real-time combat system that feels rather passive but boasts great depth.

To make the most of the AI's friendly behavior in combat, players must make the most of the stunning Gambit system. This means that setting up different gambits for each combat scenario can be quite time-consuming and complicated if players are new to the game and have no idea what they're doing.

6

Final Fantasy Tactics

One of the hardest Final Fantasy games, where every battle requires a lot of mental gymnastics



Systems

PlayStation-1

Released

June 20, 1997

Developers

Square

Probably the best Final Fantasy spin-off game ever made Final Fantasy Tactics offers a great introduction to the world of Ivalice. However, players familiar with the relatively easy turn-based combat from previous games in the series will be frustrated when they see how challenging it is. Final Fantasy Tactics is.

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The job system is ridiculously complicated and can be a nightmare to deal with, especially if players find themselves woefully out of their depth against a particularly challenging boss. That's why it's important to stick to the quests that players agree are the best, and focus on optimizing your strategic approach in combat, which can be more complex than players might expect.

5

Final Fantasy 13

The lack of a proper introduction to the game world makes it unnecessarily complex



Systems

PlayStation-1 Xbox-1

Released

March 9, 2010

Developers

Square Enix

Final Fantasy 13 is one of the most controversial entries in the series, with everything from the story to the gameplay being called out by fans as unnecessarily complex. The game assumes players have a good understanding of the world from the start and starts bombarding them with strange terms that leave many in the dark more often than not.

To top it all off, combat seems straightforward and encourages players to use the Auto-Battle system, only to have a particularly challenging boss show up later to level them. A lot of micromanagement ensues, with players setting up numerous Paradigm combinations to cover all the bases and figure out the best possible way to defeat a challenging enemy without tearing their hair out.

4

Final Fantasy Type-0

Players have to spend a long time familiarizing themselves with the move sets of the playable characters



Systems

PlayStation-1 Xbox-1

Released

October 27, 2011

For what it's worth, complexity Final Fantasy Type-0 is front-loaded, with the game becoming easier for players with a ton of patience. The first few hours introduce a large cast of characters that must be equipped to the nines, with each Class 0 student boasting a unique move.

Memorizing each character's attack patterns is a must in order to achieve Breaksights and Killsights. If you don't put in the effort, battles can be either boring or frustrating, with stubborn players sticking to a certain group of characters or refusing to optimize their moves in combat and being punished for it.

3

Final Fantasy 14

The game's status as an MMORPG makes it complex right out of the gate



Given Final Fantasy 14Being an MMORPG, it's easy to see why the game might be difficult for players unfamiliar with the genre. Figuring out class synergies is essential for players to deal with tough bosses without getting into trouble.

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However, this is easier said than done, especially for those who don't like grinding but are forced into it because of the way Final Fantasy 14 it works. Fortunately, fans who survive the first fifty hours can be a joy to play, as that's when the expansion's stories kick in and showcase the best of what Final Fantasy 14 has to offer.

2

Final Fantasy 11

The first ever MMO Final Fantasy game is as complex as players would expect



Systems

PlayStation-1 Xbox-1

Released

October 28, 2003

Developers

Square Enix

First ever Final Fantasy The MMO was a huge success Final Fantasy 11 allowing players to enjoy the genre for the first time if they had only known single-player RPGs until then. However, this involves a learning curve that can be very steep for players who are unaware of the grind involved in most MMORPGs.

With bosses like Absolute Virtue making headlines for how tough they are, it's easy to see why Final Fantasy 11 it's not for players who don't have the patience to get used to a whole new genre. For most, it's easier to stick with what they know rather than spend hours learning the many intricacies of this MMORPG.

1

Final Fantasy 2

The leveling system has been changed for no reason and is hard to wrap your head around as a result



Released

December 17, 1988

Developers

Square

Final Fantasy 2 became the black sheep Final Fantasy series in the eyes of many due to its questionable leveling system. Instead of gaining experience, players upgrade their skills based on their actions in combat, which can be understandably frustrating.

It's easy for every party member to feel the same until players care to experiment with each character's actions in battle, which can get pretty old after a point. It also doesn't help that the game discourages experimentation with its low early game MP pools and rewards players for using cheap exploits like attacking friendly characters in combat to increase their maximum HP and defense.

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