Summary
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Games in the open world like pathologic 2 and Kenshi offer harrowing experiences without holding hands.
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The deaths of players in these games lead to permanent debuffs and push them to learn and adapt quickly.
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Survive the enemy environment in games like Sons of the Forest and Subnautica with a demanding toy.
Games in the open world usually easily get into most fans, especially because the vast majority of titles in this genre make it as much as possible. However, it is not a sentiment shared by every other game in the genre.
Some developers want to scare and challenge their players, leading to the development of truly harrowing games in the open world that can be a nightmare. Once players get on things, they find that these games are slightly less daunting to get, even if the tense feelings players will take a while to disappear.
Pathological 2
Death can arrive for a moment and lead to permanent debuffs
Pathological 2 He is one of the most interesting game games that players can get on their hands, and the unique setting of this title sees players trying to think of a way to fight the plague that decimates a small city. However, this game, with its elements of survival and a hard fight, can be very tormenting for players.
It is easy for players to die, but they would like to avoid it in any necessary way, as this leads to permanent debuffs that are greatly hampered by a player. With sufficient deaths, players will be confiscated so many sanctions that they would not mind missing at the end to get rid of these negative effects.
Kenshi
A wild world in which players are incredibly dropped without leadership
Kenshi
- Released
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December 6, 2018
Unlike most other open world games, players can get on their hands, Kenshi It does not give players any goals to follow or complete the tasks. Players create a character, choose the background and start their adventure in the random corner of the map based on their selection.
Unforgivable world Kenshi He explains that the grinding of combat statistics and exploring the world with companions is a necessity if players do not want to suffer from humiliating death again and again. Even after obtaining an understanding of the foundations, Kenshi It can be a nightmare to go through because players are trying not to show a product for a slave or a monster food.
Unrivaled kungfu
Sandbox with an open world is tormented and ruthless for newcomers
As well as Kenshi, Unrivaled kungfu There is another game where players create their own story instead of watching a predetermined path. The world is also expanding in a unique way, and players are able to place blocks on the map to expand the world to their image when they make progress.
The complex struggle based on the turn and the strange rebirth system can take a while to wrap their heads. As soon as they do this, the progress in this game inspired by Wuxia is an explosion, even if the difficulty is not let go.
QUD Cave
Players die again and again before they finally get
Fans of classic ascii roguelikes as Nethack will love what QUD Cave It brings to the table. Soon it does not matter whether players take over the role of a real relative or mutant because they are obliged to die when they have no idea how this game works.
Every death serves as a learning experience before players can overcome the initial difficulty curve. Once it's done, players may have an explosion QUD CaveAlthough the difficulty remains consistent and reaches fever near the end game when players have to deal with enemies who can potentially act if their assembly is not good enough.
Stalker: Clear Sky
The hardest game in this infamous horror series for survival
In the series infamous, it boasts some of the most difficult horror games for survival in the open world, players can get their hands, on your hands, Clear It is considered to be the most harrowing. Most of this stems from a ridiculously heavy early game, where most players drop the game before the world opens.
Once they deal with this blow an obstacle, the game becomes a classic Stalker Experience with tense firefighters and unique anomalies to discover. The difficulty of the game contributes to the feeling of tension in this game, because players try to damage as little as possible during combat meetings.
Forest
Cannibals in this game are a nightmare
Forest It is an excellent sequel that improves almost everything from its predecessor. Trying to survive in a forest full of bloodthirsty cannibals causes a tormenting experience, especially if players solve this challenge separately.
The only mistake can lead to cannibals in no time my cannibals. Feeling fear in this title when players try not to show things Forest One of the most harrowing games in the open world.
Elden Ring
The enemies in this game are relentless and punishment of the smallest mistakes
Many of the veterans from Software are looking at Elden Ring As if it could be the simplest game that this developer created. However, new players who are not familiar with the patented society's gaming loop will still find that this action RPG in the open world will be the pain you get to.
Pokorný must explore the world and intensify before they deal with the difficult obstacles that stand in their way. Epic Boss's meeting of this game is pushing players to the limits themselves, and players find that it is difficult to go somewhere else to get more levels when they are so close to defeating a particularly tormenting boss in another unsuccessful attempt.
Subnautica
Thalassophobia is enough to ultra -borne things for players
Subnautica It is one of the best survival games in an open world that players can get to their hands, but they should not expect to have easy time. Certainly, the game relaxes in its own way, but exploring the unknown ocean and the solution of the many underwater horrors that stand in their way is easier to put it than done.
Thalassophobic players have given this game a wide bed for the longest time, while players who did not realize that they feared that the huge unknown oceans would sing another melody when they attacked with massive monsters again and again.
