Stardew Valley-I like it incredibly often Steambecause popular indie title ConcernedApe has inspired countless developers. While nothing fits perfectly Stardew Valleysome games resemble it more than others, such as the Early Access title Fields in Mistria. These games are a great way Stardew Valley players who have done everything the game has to offer to scratch the same itch, but for fans of the wider farming simulator genre and beyond Stardewcreative games that combine aspects Stardew Valley with wildly different concepts can be just as fun.
This is exactly what the upcoming game on Steam Harvest Scream tries to because there are a lot of nice gameplay basics, but also some scary creatures that look like they were plucked straight from Dead universe franchise. Harvest Scream it takes full advantage of the day-night cycles to provide two completely different gameplay loops, and if it manages to make both of them enjoyable, it could be a hit. For those interested in a horror-oriented rotation Stardew Valleyhere's what you can expect from this bold indie title created by Green Vector Games.
Harvest Scream features at a glance
-
ENJOY the game in single player or co-op.
-
FARM by day and SURVIVE by night.
-
GET INVOLVED in activities such as fishing, beekeeping, gardening and animal care.
-
ROMANCE a mysterious character who may be “more than meets the eye.”
-
AVOID the pesky monsters that roam the surrounding woods.
-
EXPERIENCE an “emotional” story and dynamic weather.
A co-op farming horror game where you and your friends try to survive the harvest…farm by day, face anomalies by night and uncover the truth behind a corrupted simulation.
Harvest Scream should have a lot of appeal for Stardew Valley fans
Although the relatively realistic art style, first-person perspective, and plot of being dragged into a scary simulation are all quite different from the king of the cozy game genre, there will be a lot of things about this game. Stardew fan alley. The daytime aspect of the game has all the cozy game essentials to keep players busy as the survivors farm, fish, collect wood and rest as best they can before night falls. While the mechanics associated with night time serve as the main differentiating factor when fighting enemies Stardew Valley's mines come close to nothing Harvest Scream players will have to deal with, daily activities such as tending to bees seem poised to provide players with a similar level of comfort to their daily farming routines. Stardew Valley.
And while agriculture may be a mandatory part Harvest Scream's simulation more than that is a way to make a profit, players will be able to earn small amounts of money by completing their tasks to buy new upgrades and items. This can be done through an impersonal computer screen, as opposed to selling items in the town store, but mechanically it's another shared property. It also seems like there will be at least one NPC to romance. While the romance is described as appropriately off-putting given the game's tone and setting, Green Vector Games said “love” is at the heart of its cozy-horror hybrid. WITH Stardew ValleyHer best features include heart events and romance. This information should immediately catch the attention of fans of this game. With some sort of romance on offer along with plenty of farming as well as optional co-op, there should be enough of a hook to get curious Pelican Town residents through the door.
Details at Harvest ScreamThe love interest has remained vague, but given the mystery that seems to be attached to their pursuit, it will be interesting to see how much the chase resembles other video game romances. It's also unclear how many other characters the game's story will feature.
Harvest Scream's haunting twilight sounds very Dying Light-inspired
Whether hopeful Stardew Valley However, players will stick around depending on how much horror they can endure. As night falls, players must leave the safety of their farms and hunt for anomalies in the dark forest. Their goal is to quietly find and repair them without being tracked down and killed by the terrifying, fleshy monsters patrolling the woods. They can seemingly use stuffed toys to correct anomalies and ward off monsters, but fighting doesn't seem like the right choice. This assumption sounds the same Dying light's, but it may actually work better than the beloved zombie game.
While Dying lightIntimidating Dusk was an awesome idea in theory and it worked as intended early in the game, it didn't take long for players to line up and become so powerful that the volatiles were no longer a threat. Once players were able to cut through the volatiles like any other zombie, the night completely lost its edge in this Dying lightand players began to confidently parkour their way around the city just like they did during the day. Harvest Scream, on the other hand, forces players to search for anomalies while avoiding creatures instead of defending themselves. Powerless heroes help keep horror games scary, which is something Ride out the series uses to great effect, and a game that stays scary for longer should be a boon Harvest Screamreplayability.
While Harvest Scream could clearly benefit from cleaner HUD elements, and it remains to be seen if the enemy AI is smart enough to effectively stalk players at night without becoming overbearing, the mix of genres should certainly make for a unique game. Fortunately, players won't have to wait long to see if it fulfills its full potential, as this 2026 edition of the game is currently set to launch at the end of March.