The treacherous tide represents its first live action villain in a spectacular style

I hope we never stop getting new Disney games. While the pace of new editions slowed down and recent expansions were only two villains instead of the usual three, it is always exciting to add to my crooked collection of a new bad guy. This year's expansion is particularly exciting because it includes one baddie I was waiting for and others that I never expected.

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Disney Villainous is the best family game of all time

Regardless of the level of the board game, Disney villain is an explosion.

Conveniently named Treacherous Tides contains two nasties: Moana shiny enemy enemy Tamatoa and Pirates of Caribbean Fish foil, Jones-Darebák's crowds “The first living villain. Course topics from the perfect introduction of YZMA.

Dead men play no cards

Disney Villainous Treacherous Tides crowds Jones Cards.

Let's start with good news. Not only did I be surprised when I found a living action villain in villains, but I was just as surprised at how well the Jones crowds were. Each element of Jones's deck and the style of the game combines to create a convincing challenge on the free seas, which feels completely authentic for the Pirates of the Caribbean.

Mover crowds Jones – sick blue -green bust of Jones's tentacle faces – starts every game on his famous ship The Flying Dutchman. From there he can move under the deck, the Jones crowds or the flocks of the island for the ship. Unpleasantly not the most creative locations, since three of them are only different parts of the same ship, but it is easy to forgive as soon as you get a tasting of his dynamic game style.

Like the best villains, crowds have a goal that is easy to understand but harder to achieve. His cashier tiles are a unique game piece for his deck, and if he is able to collect all five, he will win. Playing the crowds Jones is all about how to thwart the Black Pearl crew, which plays a complex Keepaway game to hide Jones's treasure from him. Discourage like Jack Sparrow, Will Turner and Elizabeth Swann is quite hard, but Jones's treasure gives each of them a special ability and you don't know which one has until they suffer from their effects.

What I most liked about playing the Jones crowds is the way the heroes can cooperate to prevent the treasures of Jones Grabbers. Through the fateful deck, contradictory players can get the heroes to replace the treasure or even store them where Jones can't find them. Treasure capabilities also add a lot to the randomness that keep you on your feet (have men octopus on their feet?).

When the key is revealed, the player Jones must dispose of his entire hand, while the music box is defended by Kraken, Jones's most powerful ally to be used to defeat the hero who controls him. The themes around the Black Pearl crew using Jones treasures against him is a lot of fun, and this makes this live villain a great addition to the game.

The artistic style is also fantastic. The characters are stylized, but still recognizable as the actors who have portrayed them in the movies, and there is a strong cohesion between the cards that all feel like they're telling the same story together.

Tamatoa wasn't as shiny as I had hoped

Disney Villainous Treacherous tides tamatoa cards.

Don't understand me badly, I'm excited to see that our favorite dear little crab is making his long -term dare debut, but I have to admit that I'm a little disappointed in execution. The artistic style used for the Tamatoin deck leaves the deck much desirable, especially when it is side by side with crowds Jones. They suffer from many of the same problems as King Candy made in last year's sugar set and despite. To restore the artistic style of Disney's animated films CG King Candy and Tamatoa, they use a drawing that is often so close to the original, it is difficult to say whether they are painted images or screenshots from movies.

Many Tamatoa cards show a bad composition and some are so dark that it is difficult to say what the image is supposed to be, which even more contributes to the effect of the screen. Its unique mechanic is the Maui deck, the third deck separated from the villain and the fateful deck, which is full of various versions of Maui. It is a neat trick, but almost every card is exactly the same image of a pile of treasure with another maximum version of Maui in the middle of each, most of them float above the treasure, so they did not even have to bother to add shadow. It is not the most impressive villain.

The game is quite operated by a mill. The aim of Tamato is to have Maui Fishhook and the heart of the Fiti in his lair. Fishhook begins in his villain's deck, but things really turn as soon as Maui arrives. Not only stole fish, but also forces Tamatoa to pull the card out of the Maui deck every turn and suffer from its random effects. As soon as Tamatoa beats Maui and Moana, he is largely won.

Hei Hei is a hero in a fateful deck without other abilities that perfectly suit unnecessary poultry. It's my favorite card in the deck.

There are all kinds of villainous players, so I am glad that Ravensburger still adds new characters with direct, easy to learn playstyles. As a big Moana fan, I was hoping for a little complexity and originality from Tamato, both in art and strategy. Fortunately, the crowds Jones will be more than replaced by one of the shortcomings of Tamata, which makes the treacherous tide still an excellent Disney Villaint Library.

Disney Villaint Card Game Box

Type of game

Card -based strategy

Age recommendation

10+

The duration of the game

40-60 minutes

Mark

Disney / Ravensburger

What is included

Basic game: 6x boards, 6x villains Movers, 180 villains, 90x fate cards, 84x tokens, 1x boiler, 6x reference cards, 6x villain guide and instructions.

Number of players

2-6


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