The Warden Remnant 2 archetype is reason enough to launch a new character

There are many reasons for fans The rest 2 are excited about the game's third and final promised DLC with The Dark Horizon expansion, but few can match the buzz surrounding the introduction of the new Warden Archetype. As a strong complement to The rest 2The existing Warden meta gives new and returning players more survivability in the early to mid game, allowing them to be more adequate in the solo game thanks to a toolkit that includes a drone with three different modes: fight, heal, and shield. For anyone who may be a lapsed player, Warden presents a strong excuse to return to The rest 2.




In a recent conversation with Game Rant where we discussed the design process behind the creation of the Warden and other archetypes, The rest 2The lead designers talked about the reasons why players might want to throw in a brand new character with a Ranger after picking up The Dark Horizon. As a strong support class that is more than capable of holding its own in combat, the Warden is a flexible choice with plenty of useful features that proves equally viable in solo play as well as co-op as part of a team.

The Remnant 2 designers break down what makes the Warden a great archetype


One of the greatest strengths of the Warden Archetype is its intentional synergy with every other Archetype in existence The rest 2. As another class built on the N'Eruda tradition, Warden synergizes particularly well with Engineer, but that doesn't mean other team compositions shouldn't include Warden in their ranks. Lead game designer Ben Cureton notes that the introduction of the Warden is meant to be a great class that works with everything that already exists in the game environment. The rest 2 meta.

“With this one, we thought we'd make sure that every drone could provide something for every construction site, within reason.”

To that end, the Warden becomes an incredibly strong starting class that's great for new players, but also a strong option for returning players interested in throwing in a new character to try out all the changes and updates that come along with The Story Content Dark Horizon. Cureton again points out that the Warden's performance and versatility were deliberate design choices to help support the changes coming to The rest 2.


“I think it's going to give a huge bonus or advantage to players who come back. It's going to be a different initial experience, isn't it?”

You'll feel a bit stronger right off the bat and then hopefully level off, but overall it's a pretty strong class because it's very versatile. Then we have things like Prisms, but that's not directly related to the Warden.”

The new Prism v The rest 2 it is designed to make the progress in the ending more exciting and varied. Along with the introduction of the Warden Archetype, it's clear that new updates are on the way The rest 2 they are meant to bring more of what fans already enjoy about the title and its fantasy. As lead designer Steve Bednarz points out, “the Warden in particular will pair well with anything where people are trying to be more reckless or have more survivability.”


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