Things Grand Theft Auto 6 should avoid

Summary

  • The GTA 6 release window finally announced after the longest developmental cycle for Rockstar.

  • The design of the mission should be less restrictive for player freedom.

  • GTA 6 should cope with realism with chaos and avoid excessive relying on online integration.

After a long wait, fans have finally released the release date Grand Theft Auto 6 – or at least a rough release date. There's something better at the moment than nothing. Fans and critics have been speculating for years Grand Theft Auto 6 It will be like and now he's just a few months to wait.

Grand Theft Auto 6 It is by far the longest development cycle of any Rockstar game. This would be the main problem for any other developer. It is rare that the game has such a long cycle of Dev and is worth waiting; They call it the development of hell for some reason. But Rockstar has one hell of a family tree, so there's no reason to worry. As already mentioned, it is still worth thinking about what the fans hope Grand Theft Auto 6 avoids if it meets expectations.

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8

Avoid too restrictive mission design

Players are now used to having more freedom

Grand Theft Auto 6 Trailer 2 Date of release New theory

It was a lengthy waiting for Gta 6And the game design has passed a long way. For a long time, the Rockstar design has been watched by predictable drive, shooting-this, escape formula. Gta 5 He had a little more diverse and there were some standout set-piece missions and an excellent Strangers & Freaks mission, but most were still cooked for the Trinity.

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Gta 6 It needs more open mission design. Players should be able to approach the goals as they want, rather than watch the scripted path (although the big sets are still amazing). In the same spirit, Rockstar must avoid restrictive design designs with the Insta-Fail criteria. Players do not want forced end or risky secret sections.

7

It shouldn't be too realistic

Automatic automatic should be chaotic

GTA 6 Red Dead Redemption 2 Teaser Image

The last big edition of Rockstar was Red Dead Redemption 2. It is a masterpiece, but it has some stimulation problems. Most of them stem from the incredible attention of the game to details and focus on realism. It is impressive and this approach has led to some of the most complex Rockstar games, but it can also slow things down.

Gta It has always been to cause chaos, so it may not be hyperrealistic. If a player wants them to pull a shotgun out of his pocket, leave them. Do not stop them and pull it out of your car's trunk as if Arthur was depositing his long weapons in the saddle. Similarly, the car that runs through the fuel may look like a school mechanic, but it only slows down things (feeding and brushing Arthur's horse ages quickly). Do not allow realism from the game.

6

Do not jump a shark like gta online

Skip flying cars and missile wheels for now

Gta online oppressor MK2

On the other hand, Rockstar must also make sure Gta 6 It is not very eccentric. In particular, they must ensure that half of the things they have added Gta online Do not show up in a single player mode for GTA 6. The new game should achieve similar balance GTA: San Andreas.

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This means that no flying rocket wheels, no orbital strikes, no laser rifles and no supervisors in the style of super -allain. Coutse, that doesn't mean it must be boring. Grand Theft Auto He has always had some wild Easter eggs and functions such as aliens, bigfoot and even Jetpacks. Also, most players would not be against things like the ability to modify certain cars with realistic weapons or add a level of health regeneration. Gta He has always been a chaos with a veneer of realism, and the veneer is important.

5

Do not force online integration

Let offline be offline and online be online

Grand Theft Auto 6 Vice City GTA Online

Gta online He has basically printed money for Rockstar and Tenwo, even though countless other living services have died. Cynics may even indicate that this is one of the reasons Gta 6 It took so long Gta online around. A lot of people love GTA Online, And generations have grown up with it, but millions of players love even more players.

Rockstar has to leave Gta 6 The single player part remains one player. Do not force online elements into one player; The experience will take it just. The story regime must be a priority or fans who have been waiting for the game for ten years will not be happy. Millions of people will still play online; Don't let it destroy one player.

4

Don't make a long, harmless cutscenes

Kills repeatability and the attention range decreases

4K-GTA-6-LICIA-4K-WALKPAPER-1

Over the years, Rockstar has created several amazing stories and is known for its film approach to narration. But every minute, players watch the non -copying scene is a minute of hitting things and shooting bad guys. For anyone who plays the Rockstar for the story, there is another one who plays it to throw things away and cause chaos.

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The balance is key. Long, non -stluable cutscenes could kill stimulation and make a repetition of painful. This is a pity, because there are some repeatable Rockstar games. Rockstar should be proud of his work; Just let the player skip if they want. Cutscenes are a great way to show off but don't do them too long.

3

Poorly optimized launch would be deadly

After so many years the game must be almost flawless

GTA 6 reportedly causes problems for the publisher in 2025.

Nerissize the dead horse but it was a long wait Gta 6. Rockstar has a family tree that can maintain, and at this point it would kill the start of Buggy. After such a long waiting, Gta 6 must run in an unaffected state. This means almost no mistakes and experience that feels well cured. It sounds that Rockstar pushes the ship out, but many fans are afraid of performance on the consoles of the current genes, especially because there is no word about PC.

Ambition is great but Gta 6 can't be another Cyberpunk 2077. Yes, the CD project Red finally got away with it, but a broken edition for Gta 6 would be a disaster. People should not wait for the next generation to run to experience the game properly. Sometimes errors become iconic functions, but this is probably not the case.

2

Avoid simplifying police mechanics

Accept the quality of quality

GTA-6-POLICE-SYSTEM-STARS-WANTED-ROLE-GEME-RUNE-THUMB

Rockstar captivated access to quality to police AI Gta 5. Rather than realistic, the police escalated quickly and then shot/overturned the players to the submission. There is no nuances of how they react and their loss is pain. It's one of the Gta 5 aspects that aged the worst.

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The system needs to rework for Gta 6, Without immediate detection or reaction of stunning force. In earlier games, the police have made more effort to arrest the player, but that was largely lost Gta 5. Enforcement of law in Gta 6 would benefit that it would be more dynamic and realistic (at least to higher levels) so that the police do not mean exploring what is likely to be one of the best Rockstar games in the open world. Can the game also have a 6-star request for a level back, please?

1

Don't make a game of $ 100

And definitely don't tackle it with microtracks

Rockstar releases Grand Theft Auto 6 Discord Channel.

This is more of a request than a proposal. There are rumors (yet unfounded) Gta 6 It could be the first AAA game, which cost $ 100 for the basic edition. Apparently, Gta 6 Will be the most expensive game ever produced, but the price of $ 100 is not an answer. Players are already fighting with large costs and there is a guarantee that if Rockstar does, they will have another highly profile publishers of the field day.

Gta 6 It is guaranteed to sell a ridiculous number of copies. If something happens, it will be one of the best -selling games ever in record time. There is no need to give players a reason to scream about corporate greed. Similarly, Rockstar should avoid cramming in tunnel microtlections, whether the game is worth it, but especially if it is almost $ 100. Shark cards are already controversial without adding them to one player.

GTA-6-CUSTOM-COVER

Systems

PlayStation-1 Xbox-1

Released

2025

Platform (s)

PS5, Xbox Series X | WITH

Engine

Rockstar Advanced Game Engine

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