Capcom is one of the most legendary Japanese developers still in the game and started their legacy in 1979. They are currently known for Resident Evil and Monster Hunterbut in the past it was used to pump more games. Capcom is sitting on a goldmine of franchises that other developers would surely love to explore. Dino Crisis on Mega man.
Franchises aside, there are also individual games that aren't talked about as often as the greats. From NES to DS, Capcom has forgotten gems on all platforms. It can be hard to find and play these games on modern consoles, but where there's a will, there's a way.
Goof Army
A Shinji Mikami classic
When it comes to Disney games made by Capcom, most will remember DuckTales or Chip 'n Dale Rescue Rangers. He is one of the unsung heroes of this era Goof Armya top-down action-adventure game with a heavy emphasis on puzzles.
Goofy and Max are trapped on an island full of pirates and must escape one puzzle area after another. It is notable because Shinji Mikami worked on it before proceeding with production Resident Evil for Capcom and it's easy to find some connections between the two games.
The Nightmare Before Christmas: Oogie's Revenge
Great sequel to the movie
Fans clamored for a sequel The nightmare before Christmas for ages, but unbeknownst to them, there was already a great sequel via video game. The Nightmare Before Christmas: Oogie's Revenge was produced by Capcom for Disney, featuring Jack as the protagonist who must stop Oogie Boogie from returning.
It's a 3D action game where players are given a gooey goo to smash enemies and solve puzzles, and there was a Game Boy Advance version as well. It wasn't The heart of the kingdom in terms of a collaborative effort, but it was a decent action platformer and a sequel to a classic film, as well.
Legion of Chaos
Action based persona
Legion of Chaos was a one-shot action game that was originally released for the PS2 before later receiving a PC port. It seemed like an answer Devil May Cry with a similar quick action, with a bit Persona or Pokemon thrown in too. Players could gain alliances with legions, which were demonic soldiers that fell under the base classes.
There were full-grown attackers along with archers who stayed back to drive the enemies away. Upgrading these Legions was an addictive gameplay loop to create a great army of demons, and sadly, there was never a sequel.
The Fate of the Emperor
Turn Dynasties
The fate of the emperor was an NES RPG, one of the few that Capcom produced during this era. Based on Chinese mythology, fans Dynasty Warriors or Romance of the Three Kingdoms franchises would recognize some of the families and characters within, such as Liu Bei, Zhang Fei, and Guan Yu.
Battles were turn-based and the main characters' armies represented their HP. City and world maps were similar Dragon Questeven though it was a simple RPG, it was still better than most on the NES.
God's hand
The power of my God's hand
God's hand is another Shinji Mikami joint directed by Capcom funded Clover Studio. It's one of the more bizarre games in Mikami's catalog, featuring the protagonist Gene, who has a powerful, spirited arm called God's Hand.
At its core, it was a 3D brawler for the PS2, set in a western theme and full of wacky characters and cheesy dialogue. Perhaps the best part of the game is the final dance number and song that gets stuck in players' heads like a proper earworm.
Under the skin
Aliens among us
Under the skin

- Released
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October 12, 2004
- ESRB
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E
- Developers
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Capcom Production Studio 4
Under the skinnot to be confused with Scarlet Johansson's later film, she plays an alien sent to Earth to conquer it. In each mission, players are tasked with creating as much chaos as possible. Players can take on the form of any human and then do everything from punching other NPCs to shooting out parts of the city like fire hydrants.
The coolest addition to the game is Resident Evil section where players can meet Jill Valentine and Nemesis and create some chaos in Raccoon City, but overall it's a cute PS2 chaos simulator.
PN03
One of the Capcom Five
PN03 was part of the Capcom Five, a group of GameCube exclusive games to help the hardware. Also directed by Shinji Mikami, the game can best be described as a stylish shooter as the protagonist Vanessa dances around the battlefield as she fires lasers on location.
As stylish as Vanessa's hip swings make the game, overall it's a dull looking game without much color beyond gray and white. It's an arcade-style experience with the action first and the story falling by the wayside, but Mikami fans would certainly enjoy the weirder aspects.
EX Troopers
A hidden gem
EX Troopers


- Released
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November 22, 2012
- ESRB
-
t
- Developers
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HexaDrive
EX Troopers was a spinoff of The lost planet series that Capcom developed as a way to fight alien bugs in space. Capcom focused on the 3DS version, while another company, HexaDrive, completed the PS3 version.
Both games are practically the same and what makes them different from the main one The lost planet The game features a manga-inspired visual style and hotter action. While players could import both versions of this game, it was never officially released outside of Japan like many of Capcom's gems.
Strider (2014)
Ninja Metroidvania
Pedestrian
- Released
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February 18, 2014
- ESRB
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E 10+ // Fantasy violence, mild blood, mild speech
Pedestrian started as a manga before Capcom turned it into a game series that flourished mostly in the 1990s. Like most ninja games of this era, Strider eventually fell into disrepair, but this 2014 reboot was supposed to revive the brand. It was developed in collaboration with Double Helix Games, a California-based company that specialized in bringing western adaptations to classic Japanese franchises, including Silent Hill: Homecoming and The front mission has evolved.
2014's Strider is probably their best work since it was a Metroidvania with smooth action, great upgrades and intense speed that is still fun and easy to play today.
Exoprimal
Not quite Dino Crisis
Exoprimal is one of Capcom's latest experiments that didn't create any kind of phenomenon. It was a multiplayer game where players donned mechanized suits and were thrown into time warp zones to take care of dinosaurs that were literally falling from the sky.
It wasn't tied to their next big dinosaur game, Dino Crisiswhich might have helped it a bit. While the update schedule was thin and the player base wasn't full, for what it was, Exoprimal was fun as a peculiarity.
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