Unused Ideas for Metal Gear games that Hideo Kojima spoke about

Summary

  • Snake Eater Remake ruled the franchise interest, but Kojim's absence and uncertainty about future MG games persisted.

  • Kojima built many canceled concepts: the boss in Normandy, the growing open world and the social metal equipment of the PSP.

  • Also through the eyes of remakes, such as MSX Originals and Shadow Moses with an open world using Fox Engine ideas.

Metal devices fixed delta: snake eaterEdition evokes many fans to be deeper into history Metal equipment History of franchise and Hideo Kojima as a developer. The fact that has not been involved in a remake is sad for some, along with the idea that it can never be new Metal equipment The game again, or at least not new in the way Kojima could do it.

Konami could surprise fans if Metal devices fixed delta: snake eater It sells well. For now, it checks at least well, which is positive. So today let's dive into games that could be. Kojima dropped the hints where he wanted the series to go, with vague details, tweets and sometimes sketches.

The boss goes to Normandy

Sad playgrounds away

One of the coldest ideas for a Metal equipment The game was discussed in the video behind the scenes of what happened Metal gear fixed: growing. Following MGS4: Patriot weaponsKojima worked on a proposal for what would be MGS5. It was another prequel, this time about the boss who led her Cobra unit to the Battle of Normandy during World War II.

As a refreshing unit, Cobra was a boss who led pain, fear, end, furious and sadness. This history has been discussed in MGS3: Snake EaterSo it made sense to create a game set in World War II. It would be the first Metal equipment A game that has a main female protagonist, and because it has never been made, the series is still missing a game led by a woman.

While this proposal was rejected in favor of the forward shift Metal gear fixed: growingThere was another proposal on Prequel. Takahiro Omori, an artist in Metal equipment The franchise tweeted about her idea to create a quarantine game with sadness in his younger years. Tweet was deleted, but not before you knew that the YouTube game channel took the film and archived it. A few years later, it seemed as if Kojima was still not keeping the game with the boss because he saw the localization scouting in Normandy during the promo tour for MGS5: Ground Zeroes. Many hoped that it turned out that Kojima looked around Normandy to rediscover the lost WW2 game.

And the idea of ​​continuing Kojima

In the same you knew the above game video, talked to some developers about the original idea for MGS: growing. The game was to take place in between MGS2: Sons of Freedom and MGS4: Patriot weaponswhere Raiden would go to the 51 area on a rescue mission. He would be stopped by a man named Wexler, who would destroy Raiden's body and rebuild him to become a cyber slave known as Black Raiden.

He would eventually shook brainwashing and escaped Dr. Madnar, a scientist from Metal equipment and Metal Gear 2: Solid Snakedid Metal equipment Mechs that would rebuild it like White Raiden. The game will also be open. However, the team could not hack it, so the project was completely restarted with Platinumgames that changed Metal gear: Revengeance.

Kojima said the video of that he submitted his team an idea to make Metal gear fixed: growing Like Frank Jaeger, aka Gray Fox, a game, and if they agreed, he would order it. As a refreshment was the gray fox of a solid snake ally that had to save Metal equipment Before becoming an enemy Metal Gear 2: Solid Snake. Then he returned as a cybernetic ninja Metal gearbox. When his team said no, Kojima did not give up and instead put Platinumgames on the idea that Fox was fighting against Zombie Nanomachin, which they also handed over.

PSP game based on social events

In the now lost blog written by Kojima, he described in detail his proposal for the PSP game, which would later be guided Metal gearbox fixed: portable OPS. He called Minna no metal gearor Metal equipment. Fans of this title can also think Hot Shots Golfnamed Minna no golfor Golf eachin Japan for a long time.

In addition to golf games, in the same thing, you knew that they translated the game video and summarized Kojim's idea behind the game. Players would turn on the PSP game and remain alone in the world. By meeting people in the real world, they could fulfill their game and take their roles. If they died, they were gone forever, which was similar to the idea that Kojima had had for decades about a game that hadn't worked as soon as the players had died.

The metal gear of each It was still based on the event, but it was not much supported about the event, because the social elements were focused on the blog. MGS: Portable OPS Fans will know that although Kojima did not work hard on the restarted project, some of his ideas have come, such as recruiting other players to fulfill his game through Ad Hoc and Wifi.

Kojim's Wanted Remakes

Three games waiting in wings

Kojima said he wasn't a fans of remake of games, yet he had brought the thoughts he had about them for three years. Around E3 2013 Kojima expressed interest in Metal gearbox Remodeling with FOXE engine, the same engine used for MGS5: Fantom pain. This tweet was archived in that you knew the game video.

At Gamescom 2014 he interviewed Geoff Keighley and touched Metal gearbox Being a good remake by a candidate. Finally, on the game show Taipei 2015, Kojima further elaborated on how he would like the game to include an open version of Shadow Moses, location Metal gearbox.

It is funny that before this interview for 2014 Gamescom Geoff Keighley interviewed Kojima in London and it was here that he discussed the desire to remake the MSX games, Metal equipment and Metal Gear 2: Solid Snakeget rid of discrepancies with the way MGS5: Fantom pain ended. Without spoilers fans know exactly how well MGS5: Fantom pain would lead to Metal equipment Perfect as a remake. Maybe it would also answer why David Hayter didn't vote the snake Venom Snake.

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