What do statistics affect Wuchang: Fallen Feathers?

How is it typical of any soul, what game, Wuchang: Fallen Feathers It has a lot of different statistics for you to understand and or act if you want to make your best out of any line -up you are doing. Wuchang, however, offers a more selective level of statistics than many of its contemporaries and, as a result, treat them a little differently.

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Prepare to die.

There are also several fun effects of the state in the game, and many of which are treated in the genre. There is nothing complicated, but there are enough changes to how the game works, that you may have to re -mention some tactics to make the best use.

What are the statistics in Wuchang: Fallen Feathers?

Overview of Wuchang statistics in Wuchang: Fallen Feathers.

As in other peas, the statistics in Wuchang are numeric values that determine your statistics. Type, the same. Wuchang has only a handful of statistics, a total of eightYou have to worry, even if they influence you in a somewhat different way than you could expect. Let's first go quickly to primary statistics.

  • Vitality – This Stat determines your total HP.
  • Perseverance – This Stat determines your overall stamina.
  • Strength – This Stat determines your total attack power using weapons to control strength.
  • Agility – This Stat determines your overall attack with agility weapons.
  • Magic – This determines your overall attack strength in dealing with magical damage.
  • Plumage – This determines your overall attack in solving damage to plumage.
  • Toughness – This determines how difficult it is to interrupt when performing attacks. Hyper Armor, basically.
  • Spellpower – This determines the overall damage you cause when the spells are occupied.

These statistics are therefore a bit unusual because they do not affect each other, but have a relatively unique effect. Vitality only increases your HPPerseverance will only increase your stamina. While Licans and magic are a type of damageThis means that you also have resistance to them. However, your personal statistics affect only the damage you are dealing with, not the damage you cause.

And then we have control values, strength and dexterity. These are what determines the scaling of damage to weapons, and this is unique with each individual weapon. “Control” refers to statistics that are most beneficial of weaponsWith a higher requirement of statistics, which gives much higher scaling based on the state. For this purpose, there are strength and agility, while as control values on the weapon, plumage and magic can also be used.

For example, Settlements more often prefer strength as control statisticsTherefore, it obtains a much higher scaling of damage based on this StAT than three other control values. Meanwhile, Spears have a fairly scaling for strength and dexterity on average, while one -handed swords usually prefer agility, but they will often expand well with magic.

In the end we have two peculiarities, toughness and spelling. Unlike the previous six value statistics Ter rather than the ability to upgrade directly. Grazy is a functionally hyper armor that allows you to carry out attacks and tanks through all its you can take. For example, axes come with high toughness, as well as certain pieces of armor, such as Ming.

Spellpower is slightly vague because it specifically indicates spells as mechanics and not all spells cause magic damage. The spells as such also have several standards. Spellpower is a general scaling that increases the power of all spells to make them stronger. If the magic has a type of Damag for plumage or magic, it will cause further damage based on these statistics.

Unfortunately You cannot directly check the values of spell damage Just as with weapons, so you do not see how scaling of statistics affects individual spells.

How do you increase statistics?

Now we get to all important questions – how do you really increase any of these statistics? Well, it works a little differently. In Wuchang, equalization directly increases only one value, and this is madness. With each level you get a single point towards the threshold of maximum madnessHe let you fight longer before hitting the cap and potentially release your inner demon.

Laying itself is also a bit different. If you want to cope, you have to convert your red mercury to the red mercury essence in any sanctuary in the impulse and then insert it into the knot. In addition to what was in the node, you also get a levelAnd so increase your madness. Any other statistics, however, increase directly from what you have actually included your red essence of mercury.

You do not get the level just that you have the essence of red mercury. First, it must be inserted into the node in the impulse storage to have an impact.

Each node in the pulse repository has an effect, such as granting passive abilities, new discipline skills, or increasing the fees and efficiency of Manna vase. However, many of its nodes are also a direct increase in statistics. Activating these nodes is the only way to increase your statistics.

However, you cannot choose any knot whenever you want. You need to track the path to activate the desired nodesAnd this means you have to watch certain ways if you want to activate certain nodes stat-staties. As such, you should always plan how you want to move along the pulse storage to maximize the statistics you are actually using.

Weapons tend to come up with statistics to increase nodes in the pulp storage that benefits them like One -handed swords have many upgrades of magic and agility. As such, it can apply to the use of weapons that complement each other and still use similar control values.

Fortunately, You can always reset any node in the IMPETUS storage If you made a mistake or want to try another report, free of charge.

Every effect of status and what does it do

They are Seven effects of status In Wuchang, each with a unique effect. Here is each of them and what they do:

  • Paralysis – reduces the damage you cause. The same applies to enemies. Lightning damage causes to accumulate.
  • Corruption – slowly releases your HP over time. The same applies to enemies.
  • Despair – When despair is affected, you will immediately die. The same applies to enemies.
  • Burn – Over time, you take damage to fire and generally also cause increased damage. The same applies to enemies. Damage to the fire will cause to accumulate.
  • Frostbite – You have a piece of damage during the disability and for the duration you are half the maximum endurance.
  • POISE BREAK – Take a piece of damage and you are briefly impressed. This also applies to enemies.
  • Mold – Your maximum HP limit is constantly exhausted while it is active but does not drain your current HP until your maximum HP decreases below it. The same applies to enemies.

There are many items that prevent the accumulation of these status effects and Armor is a primary means of increasing your resistors on them. Always keep in mind the area you are in and the enemies you face, so you are ready for these status effects.

Every buff and what it does

In total, There are 14 different types of buffs In Wuchang and are roughly divided into four categories. Here are all in more detail:

Attacking buffy

They are Four assault enthusiasts. They are:

  • Fury – You will settle and have more damage, but you will also receive more red mercury. This occurs while 90% madness and higher
  • Attack – Increases your attacks of statistics (strength, dexterity, magic and plumage) and at the same time increases damage caused by final attacks.
  • Damage – Specifically, it increases damage caused by final attacks.
  • Speed – Increases the speed of your attacks and allows you to release attacks much faster.

Final attacks are attacks used as Last intervention in the combo weaponmarked feathers around the attack.

Buff

There are only Two buffy recovery. They are:

  • Rejuvenation – Your HP is passively restored over time for a short time.
  • Leech – Your attacks release HP from your enemies to give you part for a short time.

Leech Buff is Mostly from a leech bone needle in temperamentobtained from the storage of the Impetus.

Defensive enthusiasts

They are Five defensive enthusiasts in total. They are:

  • Defense – reduces the total damage you cause from all sources.
  • Alleviation – Increases your mitigation statistics. This applies specifically direct sources of damage, such as slash, plumage and lightning.
  • Solid – Increases your toughness, so it is much harder to interrupt during attacks.
  • Resist – Specifically, it increases your resistance to the status effects and slows down the speed at which it is built.
  • Harden – This reduces the damage you cause from the final attacks from all sources.

It only slows down the accumulation of the status effects. Does not reduce the damage you cause from the status effects.

Stamina and HP Buffy

There are only Three buffy stamina and HP. They are:

  • Vitality – Despite sharing your HP statistics, your HP and Stamina may temporarily increase.
  • Energy – Increases the speed at which your stamina is recovering.
  • Strengthen – Reduces the cost of stamina on all events.

Vitality will often be Increase only the stamina or HPNot both at the same time.

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