What happens when you die

Soulslikes have long been offered as some of the most difficult challenges that games offer. But anyone who played Monster Hunter The name will agree that the reduction of fearsome monsters in these games is not even cake. Monster Hunter Wilds is no exception.

Youngness is a natural part of the game loop MH WildsBut unlike many other games, it's not the end of the road. Hunting can still be successfully closed after the player fainted even if it is harder to finish. That's how it works.

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What happens if you faint in Monster Hunter Wilds

Be taken after fainting in Monster Hunter Wilds

After Hunter's Health Bar reaches zero, fainted and are taken to safety by three stickos. All their health is restored and receive new supplies (accessible when driving on Seikret) to help them return to hunting. Unlike other games, a monster hunted will not restore its health, but there are other disadvantages that could be taken into account.

Sanctions for players fainting MH Wilds Money is reduced by reward money that must escape back into the fight and in horrible cases of task failure.

Less rewarding money

Part of the remuneration money for completing the hunting task is deducted from the final reward fund. The amount of money that is deducted depends on how many times the hunter can faint before hunting ends with failure. The conditions for failure for each hunting task are given in the detail menu.

For most tasks, fainting is three times a limit before hunting failure. In these tasks, One third of the money is deducted From the reward fund every time you faint. So if you would like to get 1000 Zenny for hunting, but once you fainted, you would get 667 Zenna instead.

In other tasks, the limit of fainting may be up to 5 times before the task failure. In these tasks, One -fifth of money is deducted Every time your health bar reaches zero. So, if you should get 1000 Zenna and die once, you would get 800 Zenna instead.

Run back into the fight

Whenever the player faints, they are taken to the nearest camp. The monsters spread on the map and very few of them are located near the camp. It means Running back and forth can take a considerable amount of time. Since timers fail to search still ticks down, it can be a big obstacle.

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