Why can nitkbloods actually be more Elden ring nightreign than “Bloodborne 2”

Revival of Gothic aesthetics and full of bloodthirsty vampire actions, Nitcbloods It certainly seems that it is very inspired from the previous name from the overwriting. But similarities can be more on the surface level than it seems, and after a little deeper it can be more Elden Ring: Nightreign than Bloodborne 2.

In a short post x after revealing this from Software announced Nitcbloods It will be a “action game for multiple players focused on PVPve”. This would differ significantly from the philosophy of the design of the Studio of the Past, which would suggest that this new game likes to have its own identity rather than chasing its predecessor coats.

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Focusing on Duskbloods on multiplayer causes to resemble nightreign

Surprises all, Nitcbloods was unveiled in Nintendo Direct Livestream 2. Three minutes of teasing about what the game led many people to one conclusion – it is like Bloodborne 2. With the themes of vampirism, lunar cycles and wild animals located on the Victorian background, it is easy to see a comparison.

However, BloodborneAnd many older software titles have always given single player in the first place. The invasion and the team existed, but there were accessories for the main experience. NightreignThe Game Awards announcement has interrupted this trend last year, and now it seems that Fromsoftware will double to diversify its traditional game design principles.

A trailer is full of tracks that show a lot of similarities between Nitcbloods and Nightreign. Although it has not confirmed, there are many characters with very different appearances and abilities. They could be like a preset class NightreignRather than customizable characters of the pastoftware games. Some skills also look familiar NightreignLike one character levitating a group of enemies.

Movement is also seemingly more smoother. Several shots show that the characters of the players jumped out of the high points, jumped through the air and fired a weapon, reminds you Nightreign Removing autumn damage, motivating players to plunge into new areas.

The gameplay seems to be fast but clearly develops the formula away BloodborneThere is more rigid design goals. NightreignOwn trailer pointed out how it was using mechanics from past Miyazaki games, for example Secretedeviating which Nitcbloods He does too. At one point the player's character blocks the attack of the hand of the weapons that stands in sharp contrast BloodborneA unique philosophy between Soulslings of Shield Penalty.

Duskbloods also draws inspiration from Elden Ring and Sekiro

Many influences have joined to create Nitcbloods“The world, some of which could be overlooked at first glance. Although the appearance of the game is very 19. Century, there are plenty of shots that show things that are brand new. In one place, the armored warrior in the swamp goes towards the camera before taking off to a very rustic jetpack.

The trailer is also full of small nodding to the software catalog, including a character similar to a monk that would not be in place Secrete. The color palette can be dark and grim, but the trailer is not afraid to show shots of more saturated environments reminiscent of regions Elden Ring. More Steampunk elements excel even more, because it is a style that has not worked before, and the consequences for playing are already exciting.

Anything Nitcbloods will end up, clearly wants its own identity, not only Bloodborne on the switch. Since there are two upcoming multiplayer access games from SSOFTWARE, the studio may not want to get stuck by repeating their past and, as a result, it has decided that it is time to increase the bar on the principles of soul design. Nitcbloods is not Bloodborne 2And that's probably the best.

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