Summary
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Death Stranding 2: On the beach it moves from physical to psychological battles and addresses a deeper psychological war.
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Death, which extends to 2, could focus on personal stories rather than a physical passage and offer a more introspective game experience.
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Deadly 2 may include deliberate damage when players visit the beach, reflecting a deeper psychological story.
It has been more than five years since Deadly death They introduced players into one of the strangest worlds and gaming loops in the history of games by putting them in Sam Porter Bridges – a porter in charge of the aire of America by adding freight to various places throughout the broken world. Although to be innovative and courageous, Deadly deathPlaying a loop in the style of supplies was largely dividing, which caused many to call the game a “walking simulator”. Regardless of the controversy Deadly death We managed to give an incredibly convincing story and approach to playing, now the task of continuing, Death Stranding 2: On the beachwith the fact that he lives by his name.
Based on what has been revealed so far Death Stranding 2: On the beachSam was somehow called back to action, despite his decision at the end of the first game to live an isolated life and focus on Lou raising. In the shots you can see Sam, which passes through different environments in the same way as he Deadly deathWhich means playing the first game loops will return. As already mentioned, there is a reason to believe that while the first game focused on Sam's task to re -connect America through the physical path, the story of the sequel can be psychological than physical.
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Why Sam Death Death 2 may not be the same sam from the first game
There is a lot of evidence that shows that Sam players knew that from the first death deaths may not be the same in Death Stranding 2: on the beach.
The story of Death 2 seems to move from physical to psychological
While death was about the physical passage, the sequel can be about the psychological war
Deadly death He was about the physical passage, to the extent that about 98% of his gaming included traveling somewhere. After all, Sam's responsibility was to reconnect America through her ability to make physical delivery between places. Now that America has been re -connected after events Deadly deathIt may not make sense Deadly 2Above all, the narrative focuses on what Sam is able to achieve by providing. Instead, Deadly 2The story may be less about the physical challenges that come up with a reconstruction and more about the psychological number of paths.
Hideo Kojima is known for his deep, introspective narration and Deadly death It is a perfect example. Deadly 2However, it seems as if it has been immersing even deeper into the psyche, especially due to its subtitles “on the beach”. After all, the beach inwards Deadly death is described as a reflection of the subconscious Deadly 2 It will probably emphasize the psychological war even more than its predecessor. This will show in particular true if it is a substantial part Deadly 2The story is actually played on the beach itself.
This does not mean that the delivery game loop will be completely lost Deadly 2Just that it can have less to do with the story than in the first game. If it is part of Deadly 2The toy sees the players regularly returning to the beach, it could intentionally involve to get into damage, because Sam's death would send him to the beach.
The story of death 2 can be more personal than the first game
Should Deadly 2 Get even more introspective than its predecessor, it can be a much more personal story than the first game. While the first Deadly death He was largely about Sam's re -interconnection and had its character to develop the arc together with that Deadly 2The structure of the story could be the opposite. In other words, rather than Deadly 2The story is about the self -purpose, instead it could only be about Sam itself, just as Deadly deathThere are other characters. As a result, he would make him a psychological story than physical.
If Death Stranding 2: On the beach It includes a more introspective narrative than its predecessor, has the potential to offer a much more different experience from the first game while still maintaining its topics. Where Deadly death It was the path of physical reconnection, its continuation could move the focus further inward and explore the lasting effects of Sam's past and the deeper consequences of the beach as a psychological battlefield.