The Nintendo Switch 2 It will continue to integrate control of the movement of its predecessor and will convert the concept to an even higher height. With the details that Nintendo has published about the controls of the Switch 2 movement, the system has the potential to revive one Star Wars Game concept.
The Switch 2 hardware will see many improvements compared to its predecessor, such as increased specifications and a better stand. However, there are some better movement controls among these improvements. The main selling point of this range is the mouse function, with both joys capable of taking such an adaptation. In addition, those who were able to try the console praised its improved sensitivity and more sophisticated methods of integration, allowing administrators to take a feeling similar to Nunchucks Wii.
Related
Nintendo Switch 2 can have one ace on the sleeve
Nintendo Switch 2 is just around the corner, and as the release is approaching, Nintendo could use its power in the community that often avoided.
Movement checks of switch 2 could apply Kinect Star Wars concept
The Nintendo's Switch Motion controls were a debate point between the fans, although they were not disturbing enough to ignite many controversies. Games like Ring Fit Adventurethat uses the unique technology of the movement of the system, were well accepted while titles as Labo and ARMS were more or less left on the sidelines. In addition to some frustration with pieces of distracting movement control, such as gating certain movements behind these controls Super Mario OdysseyOtherwise there was not too much discussion on this topic.
On the other hand, the new and improved Switch 2 technology has caused more than little interest and could provide a great basis for even more new experiments. While Nintendo's Motion-Heavy-Heavy Switch, which mostly glued to the new IP realm, could be a perfect licensed title. Because Nintendo leads Metroid Prime 4 Because of its more complicated movement technology, another sci-fi franchise could work well-in particular Star Wars The universe would be a great match. With an emphasis on fighting with a light sword and the strength of the series, the new attempt to mix IP with the controls of movement at home on the switch 2.
The Star Wars game controlled by movement was not properly explored
In terms of controlled movement Star Wars titles, Kinect Star Wars And his memes come to mind first. Whether it's comic Just dance-Sque sequence or dirty controls of the lightsaber, the name did not achieve what should be the home idea. But there is a reason why the game was so publicized before its release: fans want to enter the world Star Wars a more physical way. Lights swords are an obvious point, but telepathic power movements are rooted into culture and many players would like to take these forces in the video game, either through traditional movement controls or VR.
Movement controls are still not perfect but they come far from release Kinect Star Wars. For example, the HD rattle of the original switch would be a gift from any potential Star Wars Name, especially when it comes to fighting a light sword. It is surprising to see that Nintendo really did not try to create a title fighting with swords on the switch with control controls, because this system would really help to design weight and increase realism. It would also improve the way in which the clash feels, and the development of response to movement control over the years would give this idea a chance to feel truly kinetic and exciting.
In addition, the dual system of both joy would not only be perfect for mixing the combat and power forces of light swords, but movement controls are also great for General Force puzzles. Especially mixing different forms of Joy-Con, such as a mouse form, would be a great way to create movement oriented forces that use many different capabilities of the series.