Witch fire combines elements of souls and rogue-lite, it offers a challenging adventure where you, the Preyer, set out to defeat the dreaded Black Sea Witch and her undead hordes. The game is designed to be punishing, especially for new players. With multiple game systems (and their vague descriptions) working in tandem, it can be quite frustrating to understand what to do and how to do it.
However, this is not said Witch fire is something to stay away from. On the contrary, once you understand its inner workings and mechanics, the game becomes extremely addictive. Below are some great tips for beginners to help you in this regard. Go through them all before jumping into them Witch fire.
Classes don't matter
The classes only define the initial load in Witch fire. Everyone can unlock the same weapons, spells, and items just by playing the game. Nothing is held exclusively for a particular class. The only difference lies in their default equipment, stats and levels. Some offer a head start on Witchers to boost your spells. Others focus on Endurance to increase mobility. For example, Saint is the only class with a demonic weapon unlocked. You need to reach level 10 to unlock it, so don't spend forever on the class selection screen.
You don't have to complete every map the first time
Treat Witch fire such as a rogue-lite game. Each map can only be completed by following a certain progression order. Island of the Damned, the first map you play, may be devoid of all enemies, but its main underground chambers and vaults will only be accessible after you play the second map, Scarlet Coast. So in typical rogue-lite fashion, you reach specific milestones and solve puzzles across maps to progress the story. This is how you defeat the final boss of each map.
Healing is a luxury
Never engage enemies thinking you can always heal yourself in Witchfire. you will get only one healing potion per expeditionat least in the beginning. While leveling up unlocks more potion slots, getting caught by enemies at the wrong time will always mean death. You can't expect to survive an onslaught in high Gnosis, even with high Vitality.
You can find and eat mushrooms in the wild to regenerate a few health points. However, some of them are poisonous and will give you a few decaying ticks. Learn how to tell them apart. The good ones are always white or brown. Stay away from yellow, red, especially those with black spots.
You can restore your corpse
Death is not so permanent Witch fire as you would think. Even if you lose all your unbound items (ammo, volatile witch crystals, chest keys, etc.) after you die, you can come back and get them back.
Your corpse will be marked with a tombstone icon on the map as shown in the image above. It won't show up on your minimap, so make sure you open the entire map to mark the waypoint. This is one tip that any beginner can use to level up quickly Witch fire.
You only have one chance to reclaim your corpse
in
Witch fire
. Starting a new expedition is like creating a new save point. If you die again, the location of your corpse will be marked with a new tombstone. The old one and the spoils associated with it will be lost forever.
Check the minimap for enemies and points of interest
The mini-map is an important tool for survival and looting Witch fire. It shows the locations of enemies, chests, treasures, and other points of interest based on the map. Even better, the minimap icons also distinguish normal enemies from elites, normal chests from locked supplies and ammo crates, etc.
This is critical information when running through areas, especially for players familiarizing themselves with their surroundings. Minimap tracking helps track your wing and maneuvers during enemy encounters, loot ammo and farm gold or other resources.
Witch fire
it also triggers prompts and audio cues to help. For example, whenever a wizard crystal is nearby, you'll hear a chime of light and crackling fire. In addition, a prompt to tease a “familiar heat” nearby will appear above the minimap. The more you play, the more you will realize which events trigger which prompts/clues.
Understand what Gnosis is before you upgrade
As you explore Hermitoria, you'll notice several locked features that require a specific level of Gnosis. Likewise, each map has areas that are inaccessible unless you meet their Gnosis requirements.
Gnosis is just another word for difficulty Witch fire. Each level spawns new, harder enemies called Elites. Higher Gnosis also unlocks new maps, areas, vaults, bosses, equipment and chests. It's a necessary part of progression. However, don't increase your gnosis blindly because after upgrading you can't go back to the previous difficulty level without starting a new profile.
If you can easily clear all the enemies on the Isle of the Damned, feel free to upgrade to Gnosis Level 1.
Stat distribution defines your game in the early half
Another thing that players, especially beginners, should learn is how to manage their stats Witch fire. Each time you increase a stat, your next level will become more expensive. So the first few levels may seem easy, but soon you'll need thousands of magic crystals for one stat upgrade. Since higher stats greatly affect the game, upgrading the best stats in Ascension Shrine can give you a huge advantage in combat.
Similar to Gnosis,
statistics cannot be reset
in
Witch fire
.
Dash to stun it and avoid the attacks
One of the most common mistakes of beginners Witch fire skips the tutorial. The testing ground in Hermitorium will show you how to use your survival-critical Dash ability. First, always remember to run to avoid enemy projectiles, jumps, and attacks. This is your way around the battlefield. Second, dashing at full stamina reveals red orbs called Soul Sigils. Their fire stuns and amplifies the damage dealt by the enemy. They are incredibly useful when you're up against multiple enemies on higher difficulty levels.
A mix of different elements for devastating combos
All weapons and spells deal elemental damage that can be combined for bonus effects. Best charges in Witch fire determine how quickly you can clear all enemies in the area. For example, fire and ice mix to create large explosions that deal insane damage. This is also one of the best elemental combos in the game.
Protect your ammo
It exists no way to increase your ammo in Witch fire. You can only loot ammo from chests and enemies, which is not always guaranteed. So learn to conserve your ammo by headshotting to deal as much damage as possible.
You also boost your damage by staying in range. Each weapon is most effective at close, medium, or long range. For example, shotguns are useless at medium or long range. You'll also know you're out of range if your damage counters show up in white single digits. The difference can be anywhere from a few bullets to an entire magazine to take down an enemy from afar.
Also, don't be afraid to spam spells. They deal damage to themselves and often soften up enemies for you.
Double jump to avoid falling damage
Finally, a small tip that will help you better navigate the terrain. You can double jump inside Witch fire to reach vantage points, cross large gaps or avoid enemies. However, jump from too high and you will take fall damage. To negate this damage, don't forget double jump just before hitting the ground. This is very useful when you have to cover a larger area. For example, you can jump from the top of the Wailing Tower hill instead of going around the cliff.