World of Warcraft and Final Fantasy 14 are business bangers at the moment

It's no exaggeration to say that World of Warcraft has been the king of the MMO scene since its release in 2004. Although it wasn't the first of its kind, it wrote the book on many conventions that are still being copied by other games today. There have been many contenders for her crown over the years, but few have come as close as Final Fantasy 14. The critically acclaimed MMORPG even temporarily stole the throne in 2020 due to popularity Shadowbringers and Endwalkerhe challenged unsuccessfully Shadows expansion in World of Warcraft.

The two games have been rivals for over a decade, but things are really starting to heat up between them. WoW not only has it launched its incredible housing system into early access, it's also releasing World of Warcraft: Midnight before Final Fantasy 14 even announcing its next expansion. On the other hand, Final Fantasy 14The next update overhauls his glamor system with some next-level upgrades that leave WoW in the dust. Both MMOs are experiencing major swings right now, and fans will only benefit from this ongoing competition.

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World of Warcraft is playing Final Fantasy 14 for the first time

How WoW gives Final Fantasy 14 a one-two punch

For most of their respective lifespans, both World of Warcraft and Final Fantasy 14 it had development cycles of about two years. After release Final Fantasy 14: A Realm Reborn in 2013, each year would feature an expansion release for one of the two MMOs, bouncing back and forth between the two.

World of Warcraft Release

Year

Final Fantasy 14 Release

Vanilla (November)

2004

2005

2006

The Burning Crusade (January)

2007

Wrath of the Lich King (November)

2008

2009

The flood (December)

2010

Original version (September)

2011

Mists of Pandaria (September)

2012

Server shutdown (November)

2013

An Empire Reborn (August)

Warlords of Draenor (November)

2014

2015

To heaven (June)

Legion (August)

2016

2017

Stormtrooper (June)

Battle for Azeroth (August)

2018

2019

Shadowbringers (July)

Shadows (November)

2020

2021

Endwalker (December)

Dragonflight (November)

2022

2023

The war within (August)

2024

Dawntrail (July)

2025

Midnight (March)

2026

??? (maybe November/December)

That all changed in 2022 with the release World of Warcraft: Dragonflight. After a slow pace in Shadows due to COVID-19 and the internal upheaval at Blizzard, WoW run into the ground Dragonflightsetting a breakneck pace for World of Warcraft edition. It started dropping new content updates every eight weeks, or about two months. Instead of about two years, Dragonflight was only 21 months: a trend that only accelerated in the Worldsoul Saga, with only The war within lasting only a year and a half.

world of warcraft war within key art alleria anduin thrall Image via Blizzard

Meanwhile, the opposite happened with Final Fantasy 14. Same year WoW sped up FF14 announced that it will actually take even longer between patches, expecting a four-month release cadence for each major update. This means that expansions would likely be more than two years apart, as was the case with the 31-month interval between Endwalker and Dawntrail. Worse, despite this supposed four-month cadence, Final Fantasy 14: Dawntrail patches like 7.3 actually took up to five months to release.

final fantasy 14 dawntrail key art Image via Square Enix

This combination of factors means World of Warcraft officially releases two expansions without Final Fantasy 14's reprisal for the first time in history. What's more, with Final Fantasy 14The fan festival that starts in April, World of Warcraft it will drop its second extension sooner FF14 even announcing his next one. The latest convention ending in November also hints at a Winter 2026 or early 2027 release for this unannounced DLC, meaning WoW probably made a formal unveiling The Last Titan until then also at BlizzCon.

If this is the shot, so be it World of WarcraftThe new housing system is a chaser. Now live in early access as a part WoW Patch 11.2.7, Blizzard's Player Housing borrows elements from systems that have been implemented over the years to create what fans are calling the best MMO housing system to date. While it still has plenty of room to grow and isn't without its flaws, its accessibility, customization, and lack of lottery or auto-demolition features put it over the top. Final Fantasy 14own housing system.

Final Fantasy 14 strikes back with unlimited glamour

World of Warcraft's Transmog system is enhanced by FF14

Although World of Warcraft can run around Final Fantasy 14 when it comes to release dates and housing, the latter faces competition in one area in particular: fashion. Final Fantasy 14 Patch 7.4 comes out on December 16th, and one of its biggest changes comes with the complete removal of glamor class and level restrictions. Outside of weapons, which are still locked to each job, characters of any class are in the game Final Fantasy 14 soon they will be able to wear whatever they want. Monks in blacksmith gear, dark knights in white mage robes, and more will be available, opening the floodgates of customization in a truly game-changing way.

WoW makes some changes to his own transmog system Midnightalso. Players will soon be able to unlock and customize outfits that can automatically change depending on different situations, such as mounting or jumping into water. While these enhancements are incredible, they do a lot of things Final Fantasy 14's glamor system no, characters of each class in WoW they are still limited to equipment that matches their armor type, which its competitor no longer does.

World of warcraft midnight beta transmog situation specialization

  • Fabric

  • Skin

    • Demon Hunter

    • Druid

    • Monk

    • Rascal

  • Mail

  • Plate

    • Death Knight

    • Paladin

    • Fighter

World of Warcraft classes legion artifact weapons armor types Image via Blizzard

While World of Warcraft adheres to this restriction in the name of class fantasy, this argument weakens with each passing day. Many transmog sets from World of Warcraft's Trading Post, Cashier, or in-game events like Legion Remix are class agnostic, letting Warlocks wear heavy armor or Paladins wear robes or wizard garb. Many NPCs in the game also wear clothing that combines plate, mail, leather, and cloth, making this restriction particularly dire for the player.

world of warcraft legion remix sargerai commander regalia concept art Image via Blizzard

At the end of the day though, it's the fans who are really winning this war. When one game takes a big step forward, it inevitably puts pressure on the other to improve as well so they don't get left behind. This should inspire each game to borrow ideas from each other, all while independently releasing new innovations. Until then, players should be sure to let their game developers know what features they'd like to see make it to Azeroth or Etheirys.


World of Warcraft Midnight Brand Page Placeholder Art

Systems

PC-1


Released

2026

Multiplayer

Online multiplayer, online co-op


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