Just a week after Steam updated its instructions to ban content that “can violate the rules and standards set by Steam payments and related card networks,” specifically adult content and ITCH days.
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Via Reddit's R/Steam Sub, players work directly on contact with visa, a processor of payments that the company introduced in such a difficulty. By using a reserved Visa contact form and carefully formulated messages, things hope that things will soon change.
Dear Visa Customer Service Team,
I am concerned about the recent VISA effort to censor adult content on important online games, specifically on Steam and Itch.io platforms. As a long -term visa customer, I consider this to be a massive overlap to control what customers can allow legal action/purchases. Visa has no right to dictate the behavior of my or other consumers or to push for free markets to correspond to vague, morally underground rules enforced by the Processing Processing providers. If these draconian imposing are not perverted, I will not have a choice to stop negotiating with visas and instead to exchange competing companies that do not directly participate in censorship efforts, namely, and Americanexpress.
Visa has already begun to respond to players, although his reaction is almost not satisfactory, according to those who are involved in effort.
Visa says she is “determined to protect legal trade”
In response shared by one player, the visa noted that “explicitly” prohibits illegal activity and at the same time shares the commitment to “protect legal trade”. More precisely, the payment company noted that “if the transaction is legal, it is our policy to process the transaction. We will not make moral judgments on the legal purchases of consumers.”
“This is actually a real legitimate lie,” one user wrote in response.
Given the rapidly development circumstances surrounding this new problem, only the time is what the solution is. At least those who have touched the most do the maximum to help turn the course.
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A significant decrease in the number of EVO 2025 participants is caused by potential factors such as politics, industrial struggles and perhaps over time.