'It Meant We Got The Design Right' Resident Evil Requiem producer comments on DLSS 5 Anger

Manufacturer Resident Evil Requiem expressed his thoughts on the controversy surrounding gaming's role in Nvidia's DLSS 5 reveal. Resident Evil Requiem was one of the latest titles introduced by Nvidia, released just a few weeks before the DLSS 5 reveal.

Serving as the ninth entry in the legendary survival horror series, Resident Evil Requiem launched to rave reviews across the gaming landscape. From the game's impressive visuals to its surprising narrative, many have heralded it Requiem as one of the strongest records in a long time Resident Evil series. The impressive duality of the game's protagonists caught the attention of critics and fans alike, with returning hero Leon Kennedy allowing fans to experience Resident Evil's more aggressive and action-packed gameplay, while newcomer Grace Ashcroft leaned into the scarier side of the series as a more vulnerable playable character.

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Resident Evil Requiem producer responds to DLSS 5 fan reaction

Resident Evil RequiemThe producer expressed his thoughts on the reveal of Nvidia's controversial DLSS 5 and the passionate response the reveal received from fans of the game. In the interview, producer Masato Kumazawa was asked about his team's reaction to Nvidia's AI-powered visual changes. Resident Evil Requiemwith main characters, focusing specifically on the changes technology has brought to the game's newest playable character, Grace Ashcroft. According to Kumazawa, the outcry “signified that we got the design right”, with the manufacturer noting that “the fact that many players commented that they really liked Grace's original design and didn't want it to change was a positive.” Kumazawa also stated that “Grace quickly established herself as a fan favorite” despite this being her first appearance in the 30-year-old series.

Nvidia's DLSS 5 announcement in March 2026 introduced the latest edition of its graphics enhancement technology, with the company noting that the latest version of DLSS was a “GPT moment for graphics”. Many video game fans across the internet reacted negatively to the revelation that it used AI to change lighting, textures and even the appearance of characters in multiple different games, including titles like Star field and EA Sports FC. Resident Evil RequiemThe DLSS 5-enhanced recordings quickly became a major point of contention among players, with Grace's appearance greatly altered. Technology seemed to give her completely new features, such as fuller lips and more makeup, changes that many felt were completely unnecessary.

Despite Nvidia's CEO coming to the defense of the new technology, DLSS 5 has sparked debate about the place of AI in game development. Many fans and even industry insiders see AI-powered improvements like those provided by DLSS 5 as a negative step in the creativity and individuality of game development. Nvidia's latest set of graphics tweaks seem to take a lot of liberty with what's changed, with drastic lighting and visual design changes often shifting the aesthetics of entire scenes and characters. This work is considered by many to be disrespectful to the developers and designers who carefully determine the art direction of the games they help create.

What kind of weapon is that?

Identify the silhouettes before time runs out.




What kind of weapon is that?

Identify the silhouettes before time runs out.

Easy (7.5s) Medium (5.0s) Hard (2.5s) Permadeath (2.5s)

Resident Evil Requiem has already proven to be a huge success story, and the game's characters and visual style are clearly being well-received by long-time fans and newcomers alike. The impassioned pleas of the game's fans should serve as a reminder that a clear artistic vision is more important than a generalized series of graphical tweaks.


resident evil requiem tag cover page art


Released

February 27, 2026

ESRB

Mature 17+ / Intense violence, blood and gore, strong language, in-game purchases


Source: Eurogamer

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