One of the best horror experiences in recent years is free-to-play for a limited time

Horror fans will know that video games of the genre come in all shapes and sizes. There are walking sims loaded with scarecrows, slow-burn, story-driven titles that use atmosphere to make life miserable for players, and survival horror titles where the scariest thing of all is a lack of ammo to defeat the latest threat thrown your way. But an extraction shooter? The genre isn't exactly known for delivering scares yet Marathon achieved something absolutely incredible with the Night Marsh map that launched alongside Season 2.

As opposed to what Marathon Review bombers and haters have gone out of their way to say that the game is full of great design decisions and its maps are one of the brightest spots of all. Perimeter is the most comfortable location – still difficult and still prone to PvP fights if one is not careful, but lower stakes with less valuable loot. Outpost is a brilliant piece of game design, with players invading the territory of the rogue UESC and encountering the environmental hazards of a firestorm that regularly forces them to go inside, with lots of robots and a race to open a loot-filled base in the sky. And then there's the Cryo Archive, which is cramped, challenging, and serves as a late-game place where the best players can fight an enemy on par with Fate raid boss. And now, with its terrifying nighttime variant, Dire Marsh has real personality and purpose, delivering in such a big way that all horror fans really need to check out the game when it's free to play.

As part of the Season 2 launch, it will be complete Marathon — including its horror map — is free until June 9. If players like what they see, they can also buy Marathon at a discounted price for a limited time.

Faye, Rayman, Phantom Blade Zero

Every game that was on PlayStation State of Play in June 2026

Sony's recent State of Play show was full of great announcements and demos, and here are all the games that were present.

Night Marsh puts other map variants to shame

In most video games that adopt variations on existing maps, such as holiday themes, weather changes, or, yes, nighttime versions, the addition is usually an afterthought. Players go “oh cool” and quickly move on, with the change in presentation having no major impact on gameplay and being a very small tweak in the grand scheme of things. Night Marsh, however, is a completely different beast. He took Dire Marsh, which was basically just a “more open perimeter” and turned it into a full-on horror experience that can leave you shaking in your boots.

Scratch & Peek

Identify the cover and scrape off as little of the foil as possible.




Scratch & Peek

Identify the cover and scrape off as little of the foil as possible.

EasyMediumHardPermadeath

In the words of SpongeBob SquarePants, Night Marsh doesn't just offer darkness, but “advanced darkness.” The map is really black, the UESC robots are only visible thanks to the white light on their heads, and the vast majority of the buildings have an unsettling atmosphere. So many Marathon it's already about slow, careful approaches, with players listening for any sound that might indicate someone is nearby, and the ensuing combat when enemies are in the area is just as tense. Now take advantage of the existing potential for players to come out of nowhere and add a map that is not only extremely dark, but also eerily silent. And when you hear the noise, you'll probably wish they hadn't heard it at all.

Night Marsh introduces new threats in addition to bots and real players. There is now a plant corrupted by Anomoly that fires deadly orbs at the player that split when fired, prolonging the fight and enticing enemies to shoot. Even worse are the Husks, which are hideous infected people with extra arms that look and sound like something else. Dead universe franchise. Sneaking through eerie red (or pitch black) tunnels only to hear the screeching of a creature pounce on a group out of nowhere is downright unnerving. This setting, and the addition of enemies right above the usual intensity that comes from any extraction shooter, makes Night Marsh an experience that horror fans owe it to themselves to at least try.

Marathon's Night Marsh entries prove they deserve their spot as a seasonal headliner

Marathon it already excels as an extraction shooter… but now it somehow found a way to shine as a horror game as well.

Sure, the vastly improved UI, new Runner Shell, Cradle upgrades, and smoother progression are all pieces of the Season 2 pie, but Night Marsh has always been considered the biggest slice. Relying on the night option might have seemed strange on paper, but this bold choice was a wise one; the map really is that special and the added mechanics make it consistently engaging despite the initial scare. To survive in the Night Marsh, you can:

  • Use a flashlight to illuminate the immediate area, which risks being noticed by other players.

  • Equip your weapon with vector rounds that create pools of light where your bullets land, making missed shots valuable and hits game-changing.

  • Throw vector grenades to highlight the area, as well as signal flares that have multiple colors.

  • Equip the Darksight Binoculars, which will briefly highlight the immediate surroundings and greatly aid navigation.

When you load into Night Marsh and sneak around the edges of its points of interest, you'll know right away that something isn't right. The birds sound infected, the map is deathly quiet, and what little lighting there is feels like it was put in place purely to scare you. The brilliant environment design will allow players to jump in the shadows as the radar tower can look like a human player standing on a distant rooftop. And when you least expect it, Husk can jump out at you out of nowhere. Marathon it already stands out as an extraction shooter thanks to its brilliant combat, artwork and mechanics, but now it somehow found a way to shine as a horror game as well.


Marathon Tag Page Cover Art


Released

March 5, 2026

ESRB

Teen / Animated blood, language, violence, in-game purchases, user interaction

Multiplayer

Online multiplayer, online co-op


Leave a Comment