A month ago, PlayStation reportedly pulled the plug on its PC ports initiative for first-party releases. No official announcement has been made to the public, but PlayStation Studios boss Herman Hulst is said to have broken the news to employees at City Hall. Going forward, any single player games would favor the PlayStation over any other platform.
It may have had a rough start, but over time PC ports of PlayStation titles began to take shape, offering PC gamers the chance to try out some of Sony's critically acclaimed titles on their platform of choice. It's over now and I'm sad.

If you want to play Wolverine, you'll probably have to buy a PS5 – maybe Sony will tighten up their PC ports
According to recent rumors from industry insiders, those hoping to play Marvel's Wolverine on PC may be out of luck.
Make no mistake, I own a PlayStation 5 Pro and I'm there on day 1 to check out the latest and greatest Sony has released. I'll be there on September 24th for the release of Insomniac Games' Wolverine and in early 2027 (allegedly) for God of War Laufeybut I always looked forward to the PC ports anyway.
No matter how powerful the PlayStation 5 Pro is, it can't hold its own in a high-end PC gaming lineup. With the 5090 overdrive working and usually some DLSS voodoo running in the background, these PlayStation PC ports were simply amazing, running at unlimited framerates.
You really don't appreciate the responsiveness and technical prowess of games like this Spider-Man 2 or Ghost of Tsushima until you see them running at 120 FPS+. Call it PC gamer snobbery or what have you, but once you experience it, it's hard to go back.
Similarly, I've enjoyed looking at the PS5 versions of some wonderful games, knowing that in a year or so I'll see them at their highest fidelity. 4K with everything turned to the highest settings, with minimal compromises. Honestly, while I'd usually finish the game on PlayStation 5 – and maybe even get Platinum – I'd often end up way further than I expected on the PC version just to see some of my favorite moments in the game.
Granted, this was mainly for comparison, but there are plenty of people who would log a few gaming sessions and appreciate a different experience on PC. The PC version usually also includes any previously released DLC, so if you may have missed out on an add-on or expansion, then there was an opportunity to see that new content for a second run. For whatever reason you checked out the PlayStation exclusives on PC, they were all valid, but that's gone now.
Click on a game with a higher OpenCritic rating.
Sarosa game where precision, fidelity and performance combine into a deadly ballet of bullets, and seemingly won't make the jump to PC like its predecessor. Return he did I can only imagine how impressive the game would look on PC, and now it's just my imagination.
I know the argument can be made that if Sony is pulling the PlayStation ports it means they didn't sell well. And even if the numbers tell us that's true, I can still be disappointed with the decision. There was a market for ports, no matter how small, and those people will no longer have the opportunity to try these games. And at a time when consoles are more expensive than they've ever been, the prospect of buying a PlayStation 5 is easier said than done.
We might see some PC games, but right now it looks like Sony has a new plan for PlayStation, not just console but straight up exclusivity. XBOX seems to be taking this stance when it comes to consoles by backing away from their PS5 ports but still having PC versions of their first party titles.
Sony made the change and it's their prerogative, but I'm sorry we won't know what the games are Wolverine or Intergalactic: The Heretical Prophet it will look like on PC. I guess we'll have to wait for the inevitable PS6 release to get as close to that as possible.