Frostpunk 2 asks old dogs to learn new tricks

In 2018, it was released by indie developer 11 Bit Studios Frostpunka city builder on PC with a dark twist. While most city builders allow players to build the city of their dreams at a leisurely pace, Frostpunk forces the player to make lightning-fast moral decisions that always mean the difference between life and death. It's this brutal and bleak attitude Frostpunk apart from the competition in 2018 and now, Frostpunk 2 continues the same approach.




Set 30 years after the first game, Frostpunk 2The world is still a snowy nightmare and it is once again up to the player to drive the last remnants of humanity through the eternal winter. But as long as he is seasoned Frostpunk fans may think they already know all the strategies and tricks to survive, Frostpunk 2 he will quickly prove them wrong.

Frostpunk 2 wants fans to forget everything they think they know

Frostpunk 2 carries forward many of the mechanics of the first game

The general game loop of the original Frostpunk remains largely intact in the sequel. From the moment players start Frostpunk 2Campaign or Utopia Builder mode, will immediately be thrown into a never-ending state of emergency. As in the first game, Frostpunk 2The gameplay loop allows players to power the city's heat-producing generator with vital but scarce resources, ensure they have enough food to keep starvation at bay, and research technology to keep these processes running as efficiently as possible in the ever-changing landscape of the Frostlands. .


FrostpunkThe moral choice system also returns in full force in the sequel. During the game, players will be approached by a member of their unstable society and often asked to make some difficult decision. These decisions often determine which faction the player joins, which in turn determines the type of society they end up forming. The player must carefully balance each faction's trust with the needs of the larger community, and these decisions are not taken lightly.

Every old mechanic has a new twist in Frostpunk 2

But at the same time long-term Frostpunk fans will know this game loop well, Frostpunk 2 it quickly pulls the rug out from under them and twists every known game mechanic in subtle but significant ways. For example, in the first Frostpunkplayers could simply place buildings around their central generator if there was enough space to do so. IN Frostpunk 2players must now first build an area, expand that area to provide enough space for a building, and then build the desired structure.


Another key example of these changes is Frostpunk 2resources. In the 2018 original, players needed to collect coal, wood and steel to power a generator and build structures. Frostpunk 2 he trades them for oil, materials, prefabs, and goods, the latter being the new resource needed to meet the needs of the colony's survivors.

These mechanical changes are not too drastic, but require even the most experienced Frostpunk veterans to relearn everything they thought they knew about the game. And while some fans will find the challenge new and exciting, others may find all the changes a bit overwhelming and perhaps even unnecessary given how complex the original game's systems already were.

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