The franchise of the city of Ubisoft Anno During his 27 -year life he took the players to many historical environments. For many centuries, past and future, it has been explored in great detail through previous installments, and now the series will take over its players to one of the most interesting environments of history, ancient Rome. Anno 117: Pax Romana The aim is to explore the title year 117, when Rome was on top of its power and prosperity.
Game Rant recently spoke with Anno 117: Pax RomanaGame director Jan Dungel was infallible and what opportunities that represented the decision to take the game to ancient Rome. Pax Romana It will allow players to enter the role of the ruler, in charge of creating a prosperous city with a fully developed ecosystem.

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Anno 117: Pax Romana arrives in a bull time for strategic games
Anno 117: Pax Romana has just been announced in Ubisoft Forward, and it is another evidence that the genre strategy is experiencing a golden age right now.
Ancient Rome is ideal for Anno
Recently, Ubisoft has tried to listen to its fan base, and more importantly, to act on feedback. Massive changes made Star Wars Outlaws After they start it, they are proof of it, as well as this setting. For years of public opinion surveys Anno Fans regularly quoted ancient Rome as the most wishes for setting, so it was easy to set another game in this period. As Dungel explained,
''Anno It is a very successful brand. It has existed for 27 years. There was a high probability that we would make a game in Rome. The only question was when. We always conduct research in terms of what our fans want, and we know it's one of the most required settings for our fan base. ”
The fight will be in Pax Romana optional
The Romans are perhaps the best known for their adept approach to the military war, although they are a somewhat complex civilization. Ubisoft Mainz provided this with regard to this Pax Romana It contains ground and naval struggles. However, the game remains primarily the city builder and Dungel confirmed that the fight will be completely optional. Some elections will lead players to a larger fight, others to less, with Dungel explains,
'' There is a way not to engage in any fight. It was important that the game was still primarily a premium urban builder. We wanted to stay true. We know that there are many people who are enthusiastic about land struggle, but there are also people who do not want to participate in it at all. We will have a lot of accessibility settings that you can customize. For example, you can disable AI. However, even if you do not actually change any settings, we will have calmer characters in the game, so not everything will result in violence. ”
Freedom to engage in fighting or completely avoiding it is a smart way to calm both sets of fans. Dungel also explained that Anno 117: Pax Romana is in a unique position to try to bring brand new fans by being the most accessible as possible and involving things like fighting while calming down Anno Franchise loyal and long -term fan base. It is a complex balance, but Pax Romana It pulls out all the stops to make it happen.

Anno 117: Pax Romana
- Released
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2025
- Franchise
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Anno
- PC release date
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2025
- Date of Xbox Series X | WITH
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2025
- PS5 release date
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2025