Steam apologizes for the complete destruction of the release of planets Centauri 1.0

After the accusation first emerged that Steam had “destroyed” India developers 1.0, the digital distribution platform owned by the valves admitted that a small error prevented emails to announce that they were sent to players.

As Gamesradar, Laurent Lechat, one of the developers of the Centauri, shared that the title that was available through the Early Access program managed to sell only 581 copies for five days, a number that compared to almost 150,000 wishes that emerged Centauri.

This, plus a title that does not appear in the “new and remarkable” Steam section, led to developers who wondered what happened wrong. “The release was a total flop and we never understood why today,” he read the Reddit post.

In the e -mail, Steam has admitted that an unintended mistake that has influenced less than 100 games since 2015 has prevented the sending of E -mails from notifying a wish. However, it was already caused by the damage because the game was not able to exceed 100 parallel.

Steam offers compensation, but the damage has already been caused

According to the team, in an effort to make their mistakes, Steam offers Steam to put Centauri on a “daily agreement”, which gives India a 24 -hour increase in increased visibility. “We intend to make this feature work for every game, and we invite you to a daily trade as a way to help balance the lost visibility from your opening day,” Steam read from Steam.

While the daily place is nice, the team seems to be ready to build the whole saga behind them. In the final note of Reddit, they noted that they launched a new project because it is “financially impossible” to continue to repair their game and continue forward is the only thing they can do.

“Have a nice day to everyone, no luck for you,” the post concluded.

In the end, it is a seemingly isolated incident, although the one with extensive effects that cannot be corrected.

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