Furyu is a fun developer. While some of its games are developed in-house, many are actually created in collaboration with other studios. As such, a lot of the big names tend to stick with games that Furyu has their name on, though that's not always an indicator of their quality.

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In fact, there isn't a single Furyu game that has been received with unanimous acclaim, although that hasn't deterred them to the same degree from making more and more games. Many of them are based on the earlier style of the game, while some have unique mechanics. Regardless, here are all their games ranked to the best of our ability.
While Furyu has many more games than are listed here, we decided to focus exclusively on his internationally published catalog for this article.
14 Unchained Blades
Unchained Blades
- Platforms
- PSP, New Nintendo 3DS
- Released
- July 14, 2011
- Developers
- FURY
The very first game Furyu made that was actually released internationally was a dungeon-crawler that focused on a massive party story. Along with recruiting enemy monsters you encounter, Unchained Blades allows you to have a party of up to 20 characters at once.
It has a medium rating, like most Furyu games. It had some unique aspects to it, but not enough to make it memorable.
13 LogiKing
LogiKing is a fairly simple game. It's somewhere between a card battler and Guess Who, where you have to try to deduce the hidden card your opponent has based on your own cards. That's it, but it works as a little party game.
It's not a game with exceptional depth, and it definitely runs out of play value pretty quickly because of that. However, it does offer online play, which can be a fun diversion, even if the game is a bit random.
12 Heroland
Heroland is a game that actually looks quite enticing at first glance. An art style inspired by Paper Mario set in a fictional theme park where legends have come to life and you must manage a royal legacy. Very interesting!

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Aside from the fact that the game doesn't do much with its gameplay, most encounters offer little strategy and the game runs way longer than it has any right to.
11 Legacy legend
The Legend of Legacy is a game that, like many of Furyu's games, looks stunning. It is designed like a storybook, with the terrain coming to life as you approach it. It's alluring look combined with some unconventional leveling mechanics.
You did not gain experience in Legend of Legacy. Instead, you gained more powerful abilities or enhanced versions of them when you used them, along with random stat boosts. It doesn't explain any of this though, giving the game a very steep learning curve.
10 Cardfight!! Vanguard Hello
Furyu's specialty is creating games of various genres, essentially without consistency. Cardfight: Vanguard Dear Days is another one of her games, a dedicated card battler based on the OverDress series that features a story set in this world with many of her characters.
It's one of Furyu's more involved games, with hundreds of cards and related animations. It's not the most comprehensive game in the world, although it does offer a little more than the average Furyu experience.
9 Crystar
- Released
- October 18, 2018
- Developers
- Gemdrops, Inc.
In stark contrast to the typical Furyu affair, Crystar puts much more emphasis on storytelling than any other Furyu game, its own sequel barring. He deals with some heavy topics which he mostly answers.

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Where Crystar starts to fall down is its gameplay. A lot of the content is repetitive, from combat encounters to environments, which is a pretty major problem in a game that wants you to reach multiple different endings.
8 Monarch
Monark is one of Furyu's games that has gotten a bit more international attention thanks to the marketing around it. Persona's influence was evident from the start, while key former developers from the Shin Megami Tensei games joining only raised hopes.
Except it wasn't stellar. It had unique art direction and aspects of its storytelling were interesting, even if the repetitive boring environments failed to elevate it above its own inspirations.
7 Reynatis
- Released
- September 27, 2024
- Developers
- FURYU, Natsume Atari
Reynatis caused quite a stir with his announcement. A spiritual successor to Final Fantasy Versus 13 with a bit of Kingdom Hearts, written and composed by Kazushige Nojima and Yoko Shimomura? How could it go wrong?
Quite easily. While Reynatis clearly has heart and some flashy animations here and there, it doesn't have the quality to sustain its length, while its themes of societal oppression tend to fall by the wayside in favor of the status quo in many ways. .
6 The Caligula Effect
Caligula Effect: Overdose
- Platforms
- Switch, PC, PS4
- Released
- June 23, 2016
- Developers
- FURY
Caligula is one of Fury's best-known games, and also happens to be one of his better games. Based on similar games like Persona and other visual novels, The Caligula Effect allows you to cross the line between reality and another world, all while maintaining your school life.

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With over 500 students to befriend in a Xenoblade-esque Affinity Chart, the game had some real ambition, but was let down by a weak combat system and somewhat dated story. Still, it was a step in the right direction, with the Overdose remake fixing many of these issues.
5 Alliance Alive
Alliance Alive
- Platforms
- New Nintendo 3DS
- Released
- June 22, 2017
- Developers
- FURY
The Alliance Alive acts as a spiritual successor to Furyu's previous game, Legend of Legacy. While it doesn't retain the picture book aesthetic of its predecessor, it looks completely different, more watercolor mixed with some traditional chibi.
With a story written by Yoshitaka Murayama and a similar leveling system to Legend of Legacy, it focuses more on exploring its overworld. It wasn't perfect, but it was a significant improvement over the game it built upon.
4 The lost dimension
Lost Dimension is one of Furyu's earlier games, but also one of her best. In it you have to discover traitors among your teammates, with a stock of characters you can actively use shrinking with each mission. Even better, it's random every time, so you have to be careful every time you play.

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It's not perfect, there are a lot of little problems along the way. But the combat system actually has some tact, especially when you have to deal with your own teammates getting fewer with each new stage.
3 Trinity Trigger
Trinity Trigger is a game that was created with a very specific ideal in mind, and that is to bring a game like Secrets of Mana into the modern age. That is, make a game with that exact feel, but with some modern conveniences.
As such, it's a game with a very specific appeal. It is dungeon based, with many of these dungeons being small by modern standards. It still has grinding, though not to the level of the older games. There's a lot to enjoy, even if the middle ground it's spread over can feel like you're playing an older or newer game.
2 Crymachina
If you liked Crystar, then Crymachina will be another winner for you. It features many of the same art styles and storytelling fundamentals as its predecessor, though it otherwise functions as a completely standalone game.
Even better, it tries to fix many of Crystar's pitfalls. So while the focus is still on the story, the combat and environments are given a lot more attention to deliver a game that looks and plays better.
1 The Caligula Effect 2
Punching well above its weight from its predecessor, The Caligula Effect 2 is by far one of the strongest games Furyu has created. It's the original game, but more focused, more built on.
Stronger and more consistent art direction makes its combat deeper with a stronger focus on tactics, while the Imaginary Link system is tweaked for a tighter experience. It's a game that goes beyond the reputation that Furyu usually has.

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