Summary
- The PS2 supported widescreen and 480p, which made games look decent years later.
- Early PS2 games like
Jak and Daxter
used hardware for a sharp image in a widescreen. - Games like
God of War
&
Final Fantasy 12
have been optimized for cinematic experience on PS
The PS2 she was in many ways the console of progressive thought. It came with a built-in DVD player, which was one of the cheapest ways to get a DVD player at the time. It later supported Internet connectivity and an adaptable hard disk for memory storage. Additionally, many of the console's games, even early in its life, supported widescreen.

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Some games even supported 480p projections, so they still look decent decades later. It would be better if many of these games were remastered or at least ported to modern consoles to enjoy something more than Widescreen support, but that's a topic for another day. Let's rank these games according to how cinematic they still feel on PS2 with Widescreen settings.
8 Jak and Daxter
Naughty Dog's new trilogy begins
Platformer
Action
Adventure

- Released
- December 4, 2001
- Publishers
- Sony Computer Entertainment
Jak and Daxter was one of the first platformers on the PS2, and Naughty Dog used the hardware well. Gamers could enjoy a sharp platformer experience on their new console in Widescreen. This made it easy to scale for different HD collections, including the recent native PS5 hardware upgrade.
Every PS2 entry in the series supported widescreen, but also with the option of upscaling to 480p. It's hard to believe that Naughty Dog made platformers instead of dramatic action games like this Uncharted and The last of usso Jak and Daxter is a good memory of the beginnings of studies.
7 Ratchet & Clank: Going Commando
Platformer with RPG elements
Ratchet and Clank: Going Commando
Third person shooter
Platformer

- Released
- November 11, 2003
- Publishers
- Sony Computer Entertainment
Ratchet & Clank: Going Commando is another great platformer on the PS2 and the second in the series Ratchet & Clank series. This sequel featured a lot of visual and gameplay improvements over its predecessor. Visually, it looked better graphically and also supported Widescreen and 480p options on TVs.
This was also the first entry to feature RPG elements, allowing players to increase Ratchet's health and upgrade his weapons. It's still a great game to jump into, widescreen or not, and the sequels that followed on the PS2 also had additional video support.
6 Dragon Quest 8: Journey Of The Cursed King
A Masterpiece in the Shadows Cel


- Released
- November 15, 2005
- Developers
- Level-5
- Publishers
- Square Enix
- OpenCritic rating
- Mighty
Dragon Quest 8: Journey of the Cursed King was a huge improvement over the previous main series Dragon Quest a game that used simple graphics on the PS1. This sequel added voice acting for the first time and created a magical world filled with artistically designed cel-shaded characters.
7:46 a.m

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It's one of the reasons this game still looks good natively on PS2, and Widescreen support doesn't hurt either. The turn-based gameplay, story, open world, alchemy system, and more also contribute to why this entry ranks so highly with fans, and perhaps why it was later supported on the 3DS.
5 God of War
Father mourns blood
God of War (2005)

- Released
- March 22, 2005
- Publishers
- Sony Computer Entertainment
- OpenCritic rating
- Mighty
God of War was a late entry for the PS2, but because of that, the Sony Santa Monica team was able to squeeze a lot out of the console's performance. It also supports widescreen and 480p projections. It's an epic game that demands the best to help players engage in an engaging story and bloody gameplay.
Kratos is a father wronged by the gods, and instead of dealing with grief, he turns to revenge. PS2 version is not the best way to experience god of war because there was a remastered version for PS3 that makes everything look better, but it still looks surprisingly good on PS2.
4 Final Fantasy 12
Swan Song for PS2 by Square Enix
Final Fantasy 12
- Released
- October 31, 2006
Final Fantasy 12 is easily the prettiest JRPG on the PS2, and the game had the benefit of launching so late on the system. In fact, it only came out in North America a few weeks before the PS3 was released, so it was technically behind compared to the new console's graphics. However, Final Fantasy 12 was such a swan song for the Square Enix PS2 era thanks to their supporting sound system and Widescreen adaptation.
It wasn't universally celebrated on the same level as final fantasy 10, like Final Fantasy 12 is a bit of a strange MMO-like combat and tie-in to Ivalice. It's another PS2 game to get the benefit of an HD remaster, giving players who missed it the first time around another chance to jump into the game.
3 Grand Theft Auto: San Andreas
Immerse yourself in the streets
- Released
- October 26, 2004
Final Fantasy 12 it has a good soundtrack and the PS2 does it right. However, when it comes to soundtracks in PS2 games, Grand Theft Auto: San Andreas every match in the system has a takt. His mix of 90's hip-hop and pop tracks are amazing and sound great emulated both in-game and through the PS2.

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In addition to the great sound design, the game supported Widescreen, making it an engaging experience for those eager to kick it on the street in the 90s. The HD remaster is one that didn't live up to the expectations of PS2 fans at first, but eventually got there through a lot of fixes.
2 Resident Evil 4
Leon's new mission
- Platforms
- PS4, PS3, PS2, Xbox One, Xbox 360, Switch, Wii, Nintendo GameCube, PC, Android, iOS
- Released
- January 11, 2005
- OpenCritic rating
- Strong
Resident Evil 4 it doesn't have as good a soundtrack, but the actual sound design is unparalleled in PS2 horror games. It made every zombified villager's moans creepier, and it looked gritty too, thanks to widescreen and 480p support.
Every sound from Leon's weapons echoed off the walls, especially for those with a good sound system connected to their PS2. To top it all off, there was a grain to help Resident Evil 4 feel like a 1970s movie, and even though it got a wonderful remake on modern consoles, some still prefer the original look on the PS2 or even the GameCube.
1 Shadow Of The Colossus
A cinematic experience through and through

- Released
- October 18, 2005
- Publishers
- Sony Computer Entertainment
Shadow of the Colossus is one of the most cinematic games on the PS2 and possibly any PlayStation console. The execution is simple, as players don't get much of a story beyond the mission: kill giants to revive the one you love. These encounters made all the boss battles that came before them seem minuscule in size and scope.
The sound design, widescreen capabilities, and 480p support also helped it stand out, but even without all the bells and whistles, it still looked good on old-school 4:3 monitors. When people discuss how video games are experiences, this is what they are talking about. Shadow of the Colossus is in the lexicon of video games next to the word “experience” even with its shortcomings.

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