Tips and Tricks for Aquila in Mecha Break

Every attacker in Break It is available with a steep learning curve. While learning the basic abilities of each mechanism may seem easy, it may take a long time to handle them. In addition to learning the ability of their own hero, players should also have some knowledge of other attackers.

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Agility is a key factor in the break of the mechan for the dominant presence on the battlefield.

Aquila is a master of long shooters, thanks to his sniper rifle. The longer range of locking allows this attacker to maintain a safe distance from the enemies and at the same time cause them considerable damage. Aquila is not a flawless attacker, but it is a master of landing final strokes.

Aquil's weapon and abilities in Mechan Break, explained

Aquila - Mecha Break

Before we talk about abilities, let's take a quick look at Aquil's weapon. Cannon of mobile beam is a long -range sniper rifle that fires energy bullets. The weapon comes with two fire modes: hip fire and fire. This causes more than 80% more damage to the shot compared to the former. Each fire mode uses a different magazine, but the fire of the hip requires a short cooldown after each shot before the next bullet is available, and one of the launch modes requires a charged launch.

Damage from the cannon of the mobile beam is direct damage, which means that part of the damage will directly focus on the enemy's HP, while the second part runs out of its shield.

AUX 1: Pulse Claw

Pulse Claw Aquila - Mecha Break

When a pulse claw is used, the drone triggers towards the locked goal. If the goal cannot avoid the drone, it will be immobilizedThis simply prevents movement or shooting of the target. The immobilization time ranges from 1 second to almost 2 seconds based on the target mass. Ultra heavy targets will only be immobilized for 1 second. Pulse Claw also causes interference that deactivates the FCS target for 2.5 seconds.

Since the drone does not move too fast, it is best to activate pulse claw when you are close enough to the enemy. This also prevents the enemy from avoiding the drone because he won't have enough time to react. Although the goal is close to the attacker, you should not be afraid of approaching, because immobilization will give you enough time to move and land.

AUX 2: Airborne Kit

Airborne Kit Aquila - Mecha Break

The air set permission activates the secondary energy bar for the aquila and allows it to remain floating in the air. This is an exceptional ability for those who want to stand in the air and hunt goals.

With a set of air set, Aquila doubles, which will greatly help with mobility. While the ability is active, avoiding in the air causes that aquila indefinite to opponents, which is quite useful for relocation after landing several shots to goals. After landing the shot, it is also best to turn off the airy set. The reuse of capability has only 1 second cooldown.

The main limitation of the air set is its reserved energy tank. The player must therefore manage this energy carefully.

AUX 3: Multilock Radar

Multirock Radar Aquila - Mecha Break

Using this ability, Aquila will gain significant support for its scope of locking. Up to six targets can be locked simultaneouslyAnd Cooldown for Cannon for a mobile beam ready for a bullet will be significantly reduced.

The speed of fire will increase while Multilock Radar is active, but the weapon will only shoot every targeted attacker once. Players can shoot each goal one of the HIP Fire and then one of the scoped mode to make the most of this ability.

Tips for mastering the aquila in Mechan Break

Shooting aquila with fire hip - mecha break

The first thing every Aquila player should learn is to keep a safe distance from attackers like Welkin. If you do not have a pulse claw to use, zoom in with the attackers Melee is never a good idea, because Aquila has no tools to withstand severe damage coming from attacks on Melee.

Aquila players should focus more on shots from a distance and relocation. This is the best way to be annoying with aquila. In the heart, Aquila is a rather supporting striker who stands out by helping the Allies to kill their direct opponent. Aquila is most effective when the goal is busy with a different ally. This will turn away from the notification of shots coming from the aquila and reduces the necessity to move after each shot.

Aquila is chasing a hurricane - Mecha Break

Other things that can be avoided when playing aquila are goals that fly high speeds. It is not necessary to try to avoid them completely, but you should try to prevent their attention to prevent their attention when they are not busy elsewhere. Attackers like Falcon or Skyraider can easily escape from Aquily's MeticleIn particular, Falcon, which is absolutely unsuitable when using its flying ability. So, when you point out a highly agile unit, they can easily maneuver around you and escape your shots, which players put in a completely vulnerable position.

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The management of the energy bar is a crucial task as Aquila. Simply put, running out of energy in the middle of the fight is quite dangerous to Aquila, so the use of airy sets can be wisely mostly rescuers.

Don't be ashamed to use multilock radar on individual goals. Yes, it pays better when there are more goals in sight, but remember that the whole time of the match is not long enough to find more than a few opponents close to each other. So, if you feel that the enemy is just a few shots since death, give him everything you have to hunt an attacker. Each kill exceeds the enemy team for at least 15 seconds, and this is a big advantage at points.

Shooting aquila with fire with fire - mecha break

While the use of Scoped Shot causes much more damage, sometimes it is not easy to stand and hunt enemies. Remember that Aquila is agile for some reason and can still be quite deadly just by moving and wandering over the enemies and hip. Soped images are strong, but because they require manual targeting, there is a high chance of missing shots while shooting in this mode. That is why HIP Fire is safer and more efficient, even though it causes less damage.

The last thing you remember when you play like aquila is always hunting attackers focused on the land like Tricera or Stegg If there are any enemy team. Both of these attackers become easy goals for aquila when they switch to their stationary mode. Aquila players can easily lurk over the heads of their goals and consecutive shots without being attacked. Because these attackers are used to hold an area, aquila can quickly break its defensive structure and force them to leave the area.

Aquila targeting Tricer - Mecha Break

Due to direct damage to the aquila, the next shield before Stego or Tricer will completely block incoming damage. At that time, the shooting mode shows its value, because stationary goals are easy prey for the most dangerous shots of Aquila.

While Stego and Tricer are the ideal goal for Aquila, other heavy attackers like Hell or Hurricane They are also too slow to respond to Aquila players. The only exception is here By the ritswhich also prefers the state in peace, but his secret skills help him to remain a sigh. This can be quite difficult for Aquila to find nodes than it is too late.


Cover the pages of the MOCHA BREAK ART

Break


Released

2 July 2025

Esrb

Teen / violence, suggestive topics, mild language

Developers

Awesome Seasun

Publisher (s)

Awesome Seasun

Engine

Unity

Multiplayer

Online multiplayer, online co-op

Number of players

Single-player

Steam deck compatibility

Verified



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