Right from the beginning Vampire: The Masquerade – Bloodlines 2you'll know that the character you're playing is pretty powerful, especially after learning more details about The Nomad. For a vampire of your strength, most of the early game challenges will be pretty straightforward.
However, once you get the To Founder On The Lethe quest, you start to realize the real challenge of this game as you will be facing a much larger number of enemies and it is important to plan your way here if you want to get through.
How to get to the founder on Lethe Quest
The To Founder On The Lethe quest in Vampire: The Masquerade – Bloodlines 2 revolves around finding out more about the mark on your hand. However, before you get this quest, you'll have to go through quite a bit of the main story. After you become sheriff, once you defeat Benny, you must prevent the masqueraders in the Atrium from being breached first.
Once you defeat Ysabella in the Atrium and then talk to Ryong, you can leave the Weaver Tower and meet up with Tolly downstairs. He will give you this quest and ask you to start by finding Willem in the South Main Street Parking Lot. However, when you get to the area, you will have to fight your way through a considerable number of Anarchs.
It is recommended get to the rooftops as you make your way to the quest marker, since you can only enter it from the roof.
There are a few things you should unlock before you start doing this quest. The main challenge of this quest is that you will face two or more elites in the same group of enemies almost every time. If you try to fight any of these groups directly, your defeat is almost guaranteed. Therefore, it is recommended to acquire these skills first:
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Cauldron of Blood |
This ability allows you to boil the blood of an enemy, drawing all other enemies to them and gives you a clear path forward if it is not necessary to defeat enemies. |
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Property |
With this ability, you can take over the body of one of your enemies and force them to attack their allies. However, if they detect you while possessedthey will start attacking you too. |
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Hand with blade |
This is a simple ability that allows you to do just that one hit smaller enemies in the area and get rid of half HP of the elite. |
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A bloody volley |
Finally, this is the most powerful ability in the game allows you to defeat several elites with several hits. |
You can still beat this quest with other abilities, but you will have easiest time with the combination above.
How to get to Willem in the parking lot
Once you reach the roof with the blue marker, you'll find some Anarchs guarding the entrance you have to go through. In this area you can use Cauldron of Blood on the enemy to the left of the roof, which clears the way for you and allows you to enter the parking lot. This is where the real challenge begins.
The parking lot has two floors that you have to go through and each one has a lot of enemies. When you enter the upper floor, you can use the Possession ability to take over an elite enemy and make him attack his allies. This will clear a lot of enemies for you, including the elite, as they will only stop if defeated.
Once your abilities are effective, you have to feed off the remaining enemies regain these abilities.
You can repeat the same process once you reach the bottom floor. However, on this floor it is recommended to take on an elite with a weapon like he will be able to defeat more enemies before he is knocked out. After you've cleared both floors, you can enter the door ahead that leads you to the staircase.
Go down the stairs and you'll enter a room with a small puzzle. In this room you will see three levers in different places when you use your Heightened Sense. To open Willem's haven, you have to activate these levers in rapid succession. Start with the lever closest to the door you entered and quickly work your way to the lever near the container.
The way down opens when you successfully use your telekinesis to activate these levers, and while you won't find Willem in his port, you can interact with the items there to get a clue. This will take you to the Dead Cafe where you can talk to Sofia on the right for more information. Although you will have to fight another elite first when you leave Willem's port.
How to find Willem in the plastic factory
The next step of the quest will take you to a plastic factory where you will face the Sabbat. This area is divided into two parts, a you can't simply climb the walls to get in because it has barbed wire on top. In this area, you will need to defeat the enemies in order to open the door at the other end that will take you inside the factory.
You can easily use the elite possession in the first area to take out most of the enemies and slowly get rid of the rest. For the second area, you can use Blood Volley to remove the elites from the picture and then smaller mobs can be easily defeated with Bladed Hand and normal melee combat.
Once you get to the factory, you can take a straight path until you reach an open area. In this area, move to the opposite end of where you entered a go up the stairs twice to the upper floor. This will allow you to get to Willem and he will put you into an illusion, though you can choose option “Is everything OK?” get a positive reaction from him.
How to break Willem's illusion
When Willem illusions you, you will walk through the same plastic factory three times. However, every time you enter an open space, you will face different challenges. The first two challenges revolve around combatwhile the third one has a little puzzle for you to solve. When you first start up, you'll find the Sabbat inside the main area.
Again, you can easily defeat them all by having a giant elite and then using other abilities on the remaining enemies. After you defeat your last enemy hereyou can feed on them to reveal Willemwhich throws you into the next challenge. In this case, you will face puppets when entering the main area.
Because puppets don't have blood, you can't live off them and regain your health.
When you attack the first puppet in this area, they will all start attacking you, coming in waves. You must constantly move around the premises and attack these puppets to get past this challenge. When you defeat the last puppet, you can feed on it again to reveal Willem and enter the final challenge.
The final challenge involves no combat and instead forces you to rely on your heightened senses. In the main area, you will hear directional music when you use this sense. To find the player, you need to zoom in on the musicand use your telekinesis on it. When you do this for the first time, you will hear the sound moving to another location.
Watch the audio and get rid of the music players and you will eventually do it get to the room where you met Willem outside the illusion. In a heightened sense, you can attack Willem here to break the illusion. Unfortunately, even if Sofia asked you, there is no way to save Willem. However, you can choose these options to make him feel better:
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I can help you, Willem.
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There is still hope for you.
When the bomb goes off, you he has to go through some of Fabien's flashbacks and this quest will then end.