CARD CARDS WITH CARDS WITH Double Ink

Summary

  • Lorcana presents the island of Archazie with double ink cards and limits the building of Deck with the new dynamics of the game.

  • Like MTG, Lorcana emphasizes color identity with the unique capabilities of cards associated with specific combinations of colors.

  • The expansion of the island of Army focuses on existing deck archetypes, but may require greater exploration of color combinations.

That will be a big year Disney LorcanaBecause three main expansions will expand throughout 2025. The first new set for the game is the island of Archazie, which is a little shaking with gameplay LorcanaThe first multicolored card, called dual-am. They come with natural restrictions on building deck because players can normally only produce Lorcana Pally with two inks colors simultaneously, so the double ink cards are automatically set to stone that will be allowed in the package. Another remarkable factor is that the double ink cards follow one of the Magic: Assemblyprinciples in terms of color identity.

Magic: Assembly and Lorcana They are very different games and the first has much more experience under the belt thanks to the 32 -year presence on the market. Mtg He had a lot of time to grow in terms of audiences, as well as playing, and multicolored cards played a major role in this growth. Whether it is for a mono -colored card or multicolored, Magic: Assembly It is mainly about color identity; Some colors are more tuned to specific actions or mechanics than others, and this changes accordingly when the card has more colors. LorcanaCards with double ink follow a similar principle, for better or worse.

Magic: The assembly has 26 color combinations that pass through various names related to tradition, and take elements from the main five colors and combine them together to create new identities.

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Lorcana is expanding by a color identity such as magic: the assembly yes

As in Mtg, Lorcana The cards have their own color identity. For example, Sapphire has several options for placing more than one card in Inkwell at every turn, amethyst has many ways to draw additional cards, Amber has singers that can be developed to play songs that cost more ink, etc. With each color combination, Lorcana The decks gradually developed their own identity and it seems that double ink cards improve more than trying to break the form. It can be good or bad depending on color combinations, but it is exactly what Mtg He did that over the years.

Lorcanais new 101 Dalmatians The cards are built in the already tested Identity Amber/Sapphire aggro decks thematically around the hero's characters, only this time it is more about the characters of puppies due to focusing pets of the island of Army. Similarly, several new Emerald/Steel cards are spinning around Pirates, which is something Azurite Sea has preferred thanks to a number of new pirate characters. Ruby/Amber has several new cards that have effects bound on competitors, which also makes sense after this color combination has seen many racing characters and placing in the last few sets, especially glittering areas.

Why could Lorcan's double ink be a double sword

Disney Lorcana Ink explained

As such makes sense LorcanaThe new island of Archpedia focused on existing deck archetypes with double ink cards to be the embodiment of color identity for two different types of ink. At the same time, not all existing color combinations are strong in the same way. Ruby/Amber is often considered a dishonest package, whether in its version of Mufasa or in the deck of locations and competitors. Ruby/Steel is another combo that does not see many games outside the recent pirate version that has seen a slight success. The new Ruby/Steel cards are seemingly about demanding opposing characters, which is probably a weak toy for colors with a small to no recovery.

As well as Lorcana follow Magic: AssemblyTraces can be a good thing, the game is still in the infancy. This is just the second whole year of release LorcanaAnd before undertaking to a particular color color, it may be better to rule out what different color combinations can do. For example, Ruby and Steel have a lot of check -in, so the production of new double ink cards that use it for the advantage of color combinations could be better and more satisfactory niches than just demanding characters. This does not mean that the game in future sets does not expand about the identity of any color combination as Mtg He has done it in more than 30 years, but the island of array does not have to move the needle in terms of meta deck unless it creates new color identities.

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