A follow -up narrative system of the Civ 7 is a game converter

As with everyone Civilization a game in front of her, Civilization Sid Meiera 7 Shake the whole formula with a number of new features. From the division of leaders and civilizations to the introduction of the military commanders, Civilization 7 After starting the game, it will feel quite new for veterans. Of all the changes, however Civ 7One new feature is published in a very unique direction: the new emerging narrative mechanic of the game.

In a recent interview with Game Rant, Civilization 7The leading designer Ed Beach shared his thoughts on this new system and why he was excited to see how he got into the hands of Fanbase. Specifically talked about how they build Civilization 6The gossip system and exactly what players can expect when they get their hands on it.

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Review Sid Meier's Civilization 7

Sid Meier's Civilization 7 takes the basic formula of franchise, generates many functions and provides another stellar strategic experience.

Emergent Stories Sid Meier's Civilization 7 is a game changer

The civilization of the civilization 7 stems from the gossip of the Civ 6

The idea of ​​this new emerging narrative system came after Firaxis has long looked Civilization 6System of the gossip. This system would inform players about various things that happen in the world, such as miracles that have been built or discoveries that have been made. Although it gave them a better insight into the world around them, Beach felt as if it were eventually a failure and wanted to think of something better.

“The system we found Civilization Sid Meiera 6 It was probably a little too noisy. There was just too much chr for players so they could really get involved and pay attention to it. There were some interesting tidBits, but the players missed them. We took it Sid meier's civilization 7, bUT what we did is the same technology that has reported game systems about what is happening in Game World to our new narrative system. ”

Now instead of hearing gossip, things are happening Civilization 7The world is placed in these new narrative events. For example, if the city is flooded several times, there may be an event that triggers with it. Some may be equally simple, while others can be triggered by massive stories chains. With each playback, there will be a lot of new events depending on what is happening, so it's not that no two games are similar.

Face stories could lead to something special

These narrative events create a fantastic new addition to Civilization formula. Not only can they add unexpected excitement to play, but their complement could also give the game endless repeatability. According to the beach, Firaxis can not wait to see what players do.

“In our new playroom, we can actually see how many times players will see certain stories, so it will be really interesting, right after the start of our game to see if people see these complicated chains of stories. It was definitely a pretty interesting way to get it all in and work, but we are really excited about the potential, not only for what we can do with it to further expand the experience Civilization Sid Meiera 7 Players, but also what the fashion community will do about it.

The studio is able to see these events, so it will be able to see which of them are happening and how they do. Moreover Civilization Moddry will be able to take this concept and run with it and add a lot of unique events to the experience. For this reason, players on some wild stories from Firaxis IZ community may be as they have been going through for years. And if the system is a hit, it can be built on it even more years later.

SID MEIER'S CIVILIZATION VII TAG Page Cover Art



Great strategy

Turn -based strategy

4x

Released

11 February 2025

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